Player Matchup

Poseidon
Poseidon
BrownBaby43
Poseidon
Level 82
God Stats
1W - 1L
1,127 SR
Queue Stats
77W - 71L
1,505 Elo+
Party 2
Horus
Horus
Geto6626
Horus
Level 61
God Stats
1W - 0L
1,767 SR
Queue Stats
64W - 65L
1,463 Elo+
Party 2
Athena
Athena
NoahViBritannia
Athena
Level 106
God Stats
1W - 1L
1,278 SR
Queue Stats
100W - 100L
1,479 Elo+
Party 2
Team Averages
Level 83
1,391 SR
1,482 Elo+

VS

Team Averages
Level 82
1,561 SR
1,583 Elo+
Baron Samedi
Baron Samedi
GenericNichole
Baron Samedi
Level 63
God Stats
2W - 1L
1,629 SR
Queue Stats
6W - 8L
1,449 Elo+
Party 1
Lancelot
Lancelot
Zorinblitzz
Lancelot
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 23L
1,786 Elo+
Solo
Rama
Rama
crickyeet
Rama
Level 81
God Stats
17W - 26L
1,555 SR
Queue Stats
248W - 226L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BrownBaby43
Poseidon
15
7 / 3 / 7
12,145
810
19,470
11,072
4,104
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Geto6626
Horus
14
5 / 2 / 9
11,428
762
8,579
18,840
21,361
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 1 / 11
11,804
787
8,725
16,952
23,509
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GenericNichole
Baron Samedi
15
3 / 4 / 1
10,858
724
13,403
10,255
4,861
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Zorinblitzz
Lancelot
12
3 / 6 / 2
10,364
691
8,132
18,008
6,935
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Rama
14
0 / 5 / 6
10,854
724
14,792
14,248
5,460
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
15
Kills
6
6
Deaths
15
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BrownBaby43
Poseidon
7
3
7
3.5
L
Baron Samedi
GenericNichole
Baron Samedi
3
4
1
0.88
W
Horus
Geto6626
Horus
5
2
9
4.75
W
3
1
11
8.5
L
Lancelot
Zorinblitzz
Lancelot
3
6
2
0.67
L
Rama
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,774
Damage
36,327
46,864
Taken
42,511
48,974
Mitigated
17,256
13,544
Healing
11,112
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BrownBaby43
Poseidon
19,470
2,435
0
353
11,072
4,104
122
2,016
8,852
72,014
0
L
Baron Samedi
GenericNichole
Baron Samedi
13,403
1,682
3,977
3,524
10,255
4,861
0
7,221
3,034
42,254
0
W
Horus
Geto6626
Horus
8,579
3,551
5,192
7,223
18,840
21,361
195
6,321
12,519
0
16,601
W
8,725
2,111
0
776
16,952
23,509
192
5,742
11,210
32,168
949
L
Lancelot
Zorinblitzz
Lancelot
8,132
1,725
0
1,649
18,008
6,935
0
9,944
8,064
0
24,787
L
Rama
14,792
7,455
0
1,962
14,248
5,460
0
10,362
3,886
0
63,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,377
Gold Earned
32,076
146
Minions Killed
165
0
Camps Cleared
0
788,507
Distance Traveled
806,912
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
12,145
810
79
5
0
248,473
0
L
Baron Samedi
10,858
724
52
3
0
261,827
3
W
Horus
11,428
762
18
1
0
287,170
0
W
Athena
11,804
787
49
3
0
252,864
4
L
Lancelot
10,364
691
27
2
0
300,534
0
L
Rama
10,854
724
86
6
0
244,551
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role