Player Matchup

Persephone
Persephone
HaniiSymphony
Persephone
Level 12
God Stats
0W - 1L
1,276 SR
Queue Stats
0W - 3L
1,176 Elo+
Party 2
Aphrodite
Aphrodite
PanzerVIPredator
Aphrodite
Level 129
God Stats
1W - 1L
1,605 SR
Queue Stats
6W - 3L
1,607 Elo+
Party 2
Fenrir
Fenrir
SubSpooky
Fenrir
Level 15
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 2L
1,226 Elo+
Party 2
Team Averages
Level 52
1,427 SR
1,336 Elo+

VS

Team Averages
Level 63
1,518 SR
1,386 Elo+
Bacchus
Bacchus
LiLDaddyKanne
Bacchus
Level 41
God Stats
28W - 23L
1,453 SR
Queue Stats
83W - 115L
1,366 Elo+
Party 1
Neith
Neith
LucidAxiom
Neith
Level 61
God Stats
27W - 10L
1,600 SR
Queue Stats
196W - 211L
1,414 Elo+
Party 1
Agni
Agni
jembles324
Agni
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
110W - 133L
1,379 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
HaniiSymphony
Persephone
12
1 / 4 / 1
9,606
739
6,001
9,365
3,392
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Aphrodite
12
0 / 4 / 2
9,260
712
4,930
17,475
7,795
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
SubSpooky
Fenrir
10
1 / 9 / 1
8,388
645
5,748
15,512
6,181
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
1 / 1 / 15
9,811
755
7,252
10,075
14,479
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Neith
13
7 / 0 / 10
11,313
870
16,937
9,944
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
9 / 1 / 8
11,756
904
12,679
6,975
2,772
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
17
17
Deaths
2
4
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Persephone
HaniiSymphony
Persephone
1
4
1
0.38
W
Bacchus
1
1
15
8.5
W
Neith
7
0
10
12
L
Aphrodite
0
4
2
0.25
L
Fenrir
SubSpooky
Fenrir
1
9
1
0.17
W
9
1
8
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,679
Damage
36,868
42,352
Taken
26,994
17,368
Mitigated
21,440
9,971
Healing
4,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
HaniiSymphony
Persephone
6,001
52
0
330
9,365
3,392
0
5,563
3,791
28,090
0
W
Bacchus
7,252
685
0
665
10,075
14,479
0
3,873
6,202
13,294
0
W
Neith
16,937
2,964
0
1,647
9,944
4,189
1,846
4,711
5,233
0
57,006
L
Aphrodite
4,930
479
2,240
7,054
17,475
7,795
0
7,407
10,068
48,424
0
L
Fenrir
SubSpooky
Fenrir
5,748
2,133
0
347
15,512
6,181
0
7,324
8,188
0
11,433
W
12,679
373
0
1,956
6,975
2,772
612
2,552
4,423
46,672
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,254
Gold Earned
32,880
121
Minions Killed
129
0
Camps Cleared
0
672,101
Distance Traveled
745,564
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
9,606
739
33
3
0
228,011
0
W
Bacchus
9,811
755
10
1
0
260,731
1
W
Neith
11,313
870
64
5
0
241,744
0
L
Aphrodite
9,260
712
83
6
0
232,669
0
L
Fenrir
8,388
645
5
0
0
211,421
0
W
Agni
11,756
904
55
4
0
243,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role