Player Matchup

Cu Chulainn
Cu Chulainn
BiggerBoat54
Cu Chulainn
Level 124
God Stats
1W - 0L
1,325 SR
Queue Stats
162W - 164L
1,453 Elo+
Party 1
Sobek
Sobek
CBoyzDQ--
Sobek
Level 79
God Stats
2W - 1L
1,370 SR
Queue Stats
155W - 138L
1,508 Elo+
Solo
Tiamat
Tiamat
Grimmyface
Tiamat
Level 87
God Stats
1W - 0L
1,624 SR
Queue Stats
10W - 7L
1,621 Elo+
Solo
Cupid
Cupid
QuanChiwtf
Cupid
Level 123
God Stats
3W - 0L
1,574 SR
Queue Stats
71W - 39L
1,620 Elo+
Solo
Bastet
Bastet
TektiticMars245
Bastet
Level 121
God Stats
2W - 1L
1,489 SR
Queue Stats
126W - 134L
1,437 Elo+
Party 1
Team Averages
Level 107
1,476 SR
1,528 Elo+

VS

Team Averages
Level 110
1,525 SR
1,536 Elo+
Loki
Loki
ChadBillington
Loki
Level 126
God Stats
58W - 122L
1,420 SR
Queue Stats
389W - 390L
1,460 Elo+
Solo
Thor
Thor
EulalioElGato
Thor
Level 142
God Stats
2W - 2L
1,485 SR
Queue Stats
22W - 14L
1,621 Elo+
Solo
Ullr
Ullr
RealYeezys
Ullr
Level 39
God Stats
16W - 20L
1,526 SR
Queue Stats
85W - 79L
1,558 Elo+
Solo
Ix Chel
Ix Chel
homelyhornet82
Ix Chel
Level 147
God Stats
3W - 7L
1,592 SR
Queue Stats
90W - 85L
1,499 Elo+
Solo
Bacchus
Bacchus
にょろ星
Bacchus
Level 95
God Stats
24W - 16L
1,601 SR
Queue Stats
642W - 705L
1,540 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
BiggerBoat54
Cu Chulainn
11
0 / 1 / 8
5,872
1,174
4,888
4,179
2,585
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sobek
CBoyzDQ--
Sobek
11
1 / 0 / 8
6,572
1,314
3,470
6,613
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Grimmyface
Tiamat
11
5 / 1 / 3
7,565
1,513
4,959
2,297
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
12
4 / 0 / 5
6,970
1,394
6,020
2,370
928
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 0 / 6
6,131
1,226
5,112
4,884
1,875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Team 1 Tickets

402

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
5,009
1,002
0
0
0
10
1 / 3 / 1
5,777
1,155
4,514
7,311
3,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 2 / 2
5,649
1,130
3,003
6,105
2,263
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

11
1 / 3 / 1
6,138
1,228
7,131
5,962
2,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bacchus
にょろ星
Bacchus
10
0 / 3 / 1
5,755
1,151
3,117
6,624
5,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
7
11
Kills
2
2
Deaths
11
30
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
BiggerBoat54
Cu Chulainn
0
1
8
4
W
Sobek
CBoyzDQ--
Sobek
1
0
8
5
L
0
0
0
0
L
1
3
1
0.5
W
Tiamat
Grimmyface
Tiamat
5
1
3
6.5
W
Cupid
4
0
5
6.5
L
0
2
2
0.5
W
1
0
6
4
L
1
3
1
0.5
L
Bacchus
にょろ星
Bacchus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,449
Damage
17,765
20,343
Taken
26,002
12,817
Mitigated
13,855
4,019
Healing
1,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
BiggerBoat54
Cu Chulainn
4,888
774
0
530
4,179
2,585
0
2,067
2,112
0
15,045
W
Sobek
CBoyzDQ--
Sobek
3,470
355
0
1,601
6,613
5,505
0
4,399
2,214
8,275
0
L
0
0
0
0
0
0
0
0
0
0
0
L
4,514
1,051
0
0
7,311
3,201
0
1,843
5,358
0
11,174
W
Tiamat
Grimmyface
Tiamat
4,959
606
0
688
2,297
1,924
0
1,309
988
15,360
0
W
Cupid
6,020
4,477
106
335
2,370
928
0
650
1,720
0
17,205
L
3,003
813
0
93
6,105
2,263
0
1,666
4,385
0
10,018
W
5,112
1,080
0
759
4,884
1,875
0
1,823
3,061
0
8,615
L
7,131
1,080
419
319
5,962
2,693
0
2,169
3,699
23,785
0
L
Bacchus
にょろ星
Bacchus
3,117
615
0
855
6,624
5,698
0
2,389
4,131
7,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
28,328
100
Minions Killed
85
5
Camps Cleared
3
549,739
Distance Traveled
355,370
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
5,872
1,174
14
3
1
107,371
0
W
Sobek
6,572
1,314
9
2
0
111,697
0
L
Loki
5,009
1,002
0
0
0
0
0
L
Thor
5,777
1,155
19
4
0
94,469
0
W
Tiamat
7,565
1,513
41
8
1
103,348
0
W
Cupid
6,970
1,394
32
6
2
102,676
0
L
Ullr
5,649
1,130
15
3
2
105,797
0
W
Bastet
6,131
1,226
4
1
1
124,647
0
L
Ix Chel
6,138
1,228
45
9
0
95,407
0
L
Bacchus
5,755
1,151
6
1
1
59,697
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role