Player Matchup

Thanatos
Thanatos
ChromeChris1
Thanatos
Level 122
God Stats
1W - 1L
1,537 SR
Queue Stats
64W - 50L
1,524 Elo+
Party 3
Kukulkan
Kukulkan
Gokuspapa
Kukulkan
Level 39
God Stats
0W - 5L
1,326 SR
Queue Stats
32W - 52L
1,334 Elo+
Party 1
Arachne
Arachne
JACE Xlll
Arachne
Level 122
God Stats
1W - 2L
1,695 SR
Queue Stats
36W - 39L
1,401 Elo+
Party 1
Sun Wukong
Sun Wukong
Mekaw
Sun Wukong
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,259 Elo+
Party 3
Terra
Terra
weap0ntv
Terra
Level 67
God Stats
2W - 2L
1,806 SR
Queue Stats
26W - 18L
1,566 Elo+
Party 3
Team Averages
Level 74
1,573 SR
1,417 Elo+

VS

Team Averages
Level 86
1,575 SR
1,471 Elo+
Anhur
Anhur
FeRnando_jb1
Anhur
Level 82
God Stats
11W - 15L
1,414 SR
Queue Stats
510W - 550L
1,396 Elo+
Party 2
Ah Puch
Ah Puch
Source_masta
Ah Puch
Level 66
God Stats
5W - 0L
1,893 SR
Queue Stats
245W - 256L
1,501 Elo+
Solo
Ratatoskr
Ratatoskr
TwelveGage8698
Ratatoskr
Level 95
God Stats
1W - 1L
1,529 SR
Queue Stats
83W - 57L
1,527 Elo+
Solo
Sol
Sol
elcucuey
Sol
Level 97
God Stats
9W - 3L
1,528 SR
Queue Stats
192W - 181L
1,516 Elo+
Solo
Anubis
Anubis
kodigo27315
Anubis
Level 88
God Stats
13W - 11L
1,509 SR
Queue Stats
700W - 739L
1,414 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ChromeChris1
Thanatos
15
0 / 1 / 0
9,005
901
735
3,437
1,765
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Gokuspapa
Kukulkan
15
0 / 3 / 3
9,788
979
7,064
10,390
4,217
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
JACE Xlll
Arachne
15
1 / 4 / 1
9,453
945
6,198
14,360
7,189
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sun Wukong
Mekaw
Sun Wukong
15
3 / 4 / 0
10,271
1,027
7,731
18,440
16,980
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Terra
weap0ntv
Terra
15
0 / 1 / 1
9,610
961
2,740
11,060
11,517
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

186

VS

Team 2 Tickets

304

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 7
9,985
999
4,270
5,164
2,106
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Puch
Source_masta
Ah Puch
16
4 / 0 / 8
11,072
1,107
14,927
2,530
1,098
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Ratatoskr
TwelveGage8698
Ratatoskr
16
3 / 2 / 9
10,383
1,038
11,354
10,917
5,332
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
1 / 1 / 7
10,871
1,087
11,852
6,766
3,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Anubis
16
4 / 0 / 7
10,916
1,092
7,922
3,443
1,940
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
4
Kills
13
13
Deaths
4
5
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thanatos
ChromeChris1
Thanatos
0
1
0
0
W
1
1
7
4.5
L
Kukulkan
Gokuspapa
Kukulkan
0
3
3
0.5
L
Arachne
JACE Xlll
Arachne
1
4
1
0.38
L
Sun Wukong
Mekaw
Sun Wukong
3
4
0
0.75
W
Ah Puch
Source_masta
Ah Puch
4
0
8
8
W
Ratatoskr
TwelveGage8698
Ratatoskr
3
2
9
3.75
W
1
1
7
4.5
W
Anubis
4
0
7
7.5
L
Terra
weap0ntv
Terra
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,468
Damage
50,325
57,687
Taken
28,820
41,668
Mitigated
13,658
4,319
Healing
3,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
ChromeChris1
Thanatos
735
0
0
1,114
3,437
1,765
0
1,594
1,843
0
7,513
W
4,270
3,008
0
303
5,164
2,106
0
597
4,567
0
15,509
L
Kukulkan
Gokuspapa
Kukulkan
7,064
651
0
113
10,390
4,217
0
7,122
3,268
19,581
0
L
Arachne
JACE Xlll
Arachne
6,198
5,131
0
1,050
14,360
7,189
0
8,373
5,987
0
15,520
L
Sun Wukong
Mekaw
Sun Wukong
7,731
1,840
0
1,248
18,440
16,980
0
10,969
7,471
0
28,570
W
Ah Puch
Source_masta
Ah Puch
14,927
334
150
1,084
2,530
1,098
0
1,669
861
37,195
0
W
Ratatoskr
TwelveGage8698
Ratatoskr
11,354
1,942
0
190
10,917
5,332
0
3,133
7,784
0
24,723
W
11,852
4,787
0
888
6,766
3,182
0
3,138
3,628
46,039
4,156
W
Anubis
7,922
144
0
641
3,443
1,940
0
1,267
2,176
22,064
0
L
Terra
weap0ntv
Terra
2,740
84
422
372
11,060
11,517
0
6,097
4,963
21,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,127
Gold Earned
53,227
179
Minions Killed
241
3
Camps Cleared
15
813,454
Distance Traveled
1,021,575
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,005
901
22
2
2
104,421
0
W
Anhur
9,985
999
30
3
1
201,887
0
L
Kukulkan
9,788
979
31
3
0
159,845
0
L
Arachne
9,453
945
17
2
1
173,475
0
L
Sun Wukong
10,271
1,027
67
7
0
183,986
0
W
Ah Puch
11,072
1,107
66
7
2
208,012
0
W
Ratatoskr
10,383
1,038
31
3
1
219,426
0
W
Sol
10,871
1,087
79
8
9
188,235
0
W
Anubis
10,916
1,092
35
4
2
204,015
0
L
Terra
9,610
961
42
4
0
191,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role