Player Matchup

Scylla
Scylla
BlackGest
Scylla
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,346 Elo+
Solo
Aphrodite
Aphrodite
X2Z22
Aphrodite
Level 22
God Stats
12W - 14L
1,437 SR
Queue Stats
18W - 21L
1,409 Elo+
Solo
Bacchus
Bacchus
fallenryan
Bacchus
Level 60
God Stats
2W - 2L
1,214 SR
Queue Stats
28W - 28L
1,438 Elo+
Party 1
Jing Wei
Jing Wei
jotato08
Jing Wei
Level 23
God Stats
2W - 2L
1,297 SR
Queue Stats
27W - 25L
1,458 Elo+
Party 1
Mulan
Mulan
teachesmate
Mulan
Level 27
God Stats
1W - 1L
1,465 SR
Queue Stats
15W - 10L
1,552 Elo+
Solo
Team Averages
Level 28
1,383 SR
1,441 Elo+

VS

Team Averages
Level 42
1,457 SR
1,385 Elo+
Ymir
Ymir
Adrenaline75
Ymir
Level 120
God Stats
0W - 1L
1,231 SR
Queue Stats
38W - 46L
1,438 Elo+
Party 2
Mulan
Mulan
Dsmurrk
Mulan
Level 28
God Stats
14W - 12L
1,538 SR
Queue Stats
24W - 23L
1,514 Elo+
Solo
Tsukuyomi
Tsukuyomi
PassDatLoudPack
Tsukuyomi
Level 22
God Stats
2W - 2L
1,692 SR
Queue Stats
59W - 89L
1,402 Elo+
Solo
Ra
Ra
TehGrimReaper
Ra
Level 17
God Stats
0W - 3L
1,357 SR
Queue Stats
8W - 13L
1,159 Elo+
Party 2
Neith
Neith
xQuackerZx
Neith
Level 24
God Stats
13W - 16L
1,465 SR
Queue Stats
13W - 18L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BlackGest
Scylla
17
8 / 1 / 6
9,432
1,048
14,748
3,774
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
X2Z22
Aphrodite
13
0 / 1 / 6
7,139
793
5,168
4,448
1,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bacchus
fallenryan
Bacchus
14
4 / 1 / 5
8,031
892
7,814
8,135
5,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
jotato08
Jing Wei
14
1 / 0 / 7
7,945
883
4,759
6,186
2,390
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
3 / 3 / 8
7,867
874
7,135
10,986
10,236
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,955
884
2,565
14,306
12,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mulan
Dsmurrk
Mulan
14
2 / 4 / 0
8,045
894
6,713
10,505
7,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tsukuyomi
PassDatLoudPack
Tsukuyomi
12
1 / 5 / 1
6,958
773
3,046
7,848
3,137
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 2 / 2
7,704
856
3,011
7,702
3,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
13
1 / 3 / 1
7,167
796
4,144
7,336
3,010
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
13
16
Kills
6
6
Deaths
16
32
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
2
3
1.25
W
Scylla
BlackGest
Scylla
8
1
6
11
L
Mulan
Dsmurrk
Mulan
2
4
0
0.5
L
Tsukuyomi
PassDatLoudPack
Tsukuyomi
1
5
1
0.3
L
1
2
2
1
W
Aphrodite
X2Z22
Aphrodite
0
1
6
3
W
Bacchus
fallenryan
Bacchus
4
1
5
6.5
W
Jing Wei
jotato08
Jing Wei
1
0
7
4.5
W
3
3
8
2.33
L
Neith
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,624
Damage
19,479
33,529
Taken
47,697
21,865
Mitigated
28,669
10,425
Healing
4,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,565
528
0
1,638
14,306
12,103
0
9,924
4,287
10,928
0
W
Scylla
BlackGest
Scylla
14,748
2,084
0
107
3,774
1,440
1,219
659
3,115
38,254
0
L
Mulan
Dsmurrk
Mulan
6,713
849
0
617
10,505
7,167
0
6,442
3,980
0
18,134
L
Tsukuyomi
PassDatLoudPack
Tsukuyomi
3,046
1,107
0
395
7,848
3,137
0
3,716
3,979
0
11,766
L
3,011
188
302
634
7,702
3,252
0
3,239
4,281
24,257
0
W
Aphrodite
X2Z22
Aphrodite
5,168
114
3,111
2,209
4,448
1,853
53
539
3,847
11,033
0
W
Bacchus
fallenryan
Bacchus
7,814
427
272
1,810
8,135
5,946
120
1,167
6,968
20,568
0
W
Jing Wei
jotato08
Jing Wei
4,759
3,655
0
1,196
6,186
2,390
228
2,011
4,175
0
26,862
W
7,135
608
0
1,720
10,986
10,236
0
1,138
9,848
135
14,478
L
Neith
4,144
1,777
0
466
7,336
3,010
390
4,490
2,710
0
13,681

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,414
Gold Earned
37,829
189
Minions Killed
157
0
Camps Cleared
0
940,120
Distance Traveled
831,720
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,955
884
17
2
0
182,533
1
W
Scylla
9,432
1,048
70
8
0
195,068
0
L
Mulan
8,045
894
21
2
0
184,891
2
L
Tsukuyomi
6,958
773
20
2
0
119,327
0
L
Ra
7,704
856
77
9
0
200,314
0
W
Aphrodite
7,139
793
16
2
0
175,910
0
W
Bacchus
8,031
892
38
4
0
207,890
4
W
Jing Wei
7,945
883
44
5
0
179,117
1
W
Mulan
7,867
874
21
2
0
182,135
0
L
Neith
7,167
796
22
2
0
144,655
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role