Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
Ember-SparksTTV
Odin
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,329 Elo+
Party 1
Nu Wa
Nu Wa
lalaisateletubie
Nu Wa
Level 29
God Stats
0W - 5L
1,509 SR
Queue Stats
0W - 5L
1,122 Elo+
Party 1
Team Averages
Level 54
1,503 SR
1,317 Elo+

VS

Team Averages
Level 91
1,578 SR
1,439 Elo+
Baron Samedi
Baron Samedi
Chemical_Vibe22
Baron Samedi
Level 98
God Stats
7W - 6L
1,532 SR
Queue Stats
61W - 61L
1,511 Elo+
Party 2
Neith
Neith
ReportHaZe
Neith
Level 20
God Stats
1W - 0L
1,787 SR
Queue Stats
4W - 3L
1,304 Elo+
Party 2
Thor
Thor
axxura
Thor
Level 154
God Stats
2W - 1L
1,416 SR
Queue Stats
30W - 27L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
2 / 6 / 0
7,304
730
7,302
11,084
3,197
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
0 / 6 / 2
6,544
654
2,811
12,861
6,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 2
6,647
665
6,570
6,819
1,394
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Chemical_Vibe22
Baron Samedi
11
6 / 2 / 7
8,644
864
7,119
6,499
2,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
12
4 / 0 / 9
8,862
886
7,598
8,239
3,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Thor
axxura
Thor
12
6 / 0 / 10
8,859
886
14,104
9,122
5,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
2
Kills
16
16
Deaths
2
4
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
6
0
0.33
W
Baron Samedi
Chemical_Vibe22
Baron Samedi
6
2
7
4.75
L
0
6
2
0.17
W
Neith
4
0
9
8.5
W
Thor
axxura
Thor
6
0
10
11
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,683
Damage
28,821
30,764
Taken
23,860
11,206
Mitigated
11,462
2,116
Healing
7,844
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,302
1,837
164
338
11,084
3,197
0
4,077
6,753
0
22,418
W
Baron Samedi
Chemical_Vibe22
Baron Samedi
7,119
483
1,257
1,752
6,499
2,976
233
2,222
4,090
27,270
0
L
2,811
237
122
1,101
12,861
6,615
0
2,250
9,956
0
10,926
W
Neith
7,598
1,615
0
2,219
8,239
3,060
1,268
2,178
5,902
0
41,063
W
Thor
axxura
Thor
14,104
1,927
0
2,616
9,122
5,426
0
2,443
6,531
156
25,821
L
6,570
1,579
308
83
6,819
1,394
0
1,141
5,504
22,899
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,495
Gold Earned
26,365
69
Minions Killed
138
0
Camps Cleared
0
501,756
Distance Traveled
562,654
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,304
730
32
3
0
161,399
0
W
Baron Samedi
8,644
864
36
4
0
163,019
0
L
Odin
6,544
654
15
2
0
173,466
0
W
Neith
8,862
886
76
8
0
191,228
0
W
Thor
8,859
886
26
3
0
208,407
0
L
Nu Wa
6,647
665
22
2
0
166,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role