Player Matchup

Fenrir
Fenrir
Cejha
Fenrir
Level 101
God Stats
2W - 3L
1,351 SR
Queue Stats
56W - 70L
1,446 Elo+
Party 1
Achilles
Achilles
Nuozha
Achilles
Level 153
God Stats
1W - 0L
1,585 SR
Queue Stats
42W - 55L
1,446 Elo+
Party 1
Medusa
Medusa
PossibleDaisy56
Medusa
Level 108
God Stats
3W - 0L
1,771 SR
Queue Stats
31W - 43L
1,415 Elo+
Party 1
Nu Wa
Nu Wa
Pureincarnate
Nu Wa
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 55L
1,436 Elo+
Party 1
Ymir
Ymir
somecoolpants
Ymir
Level 128
God Stats
3W - 2L
1,663 SR
Queue Stats
82W - 76L
1,477 Elo+
Party 1
Team Averages
Level 116
1,574 SR
1,444 Elo+

VS

Team Averages
Level 145
1,464 SR
1,515 Elo+
Bake Kujira
Bake Kujira
DRCirclestrat
Bake Kujira
Level 159
God Stats
19W - 9L
1,783 SR
Queue Stats
391W - 347L
1,543 Elo+
Party 2
Loki
Loki
Ifcy
Loki
Level 159
God Stats
39W - 29L
1,577 SR
Queue Stats
466W - 454L
1,453 Elo+
Solo
Janus
Janus
KILL HIPPO
Janus
Level 157
God Stats
1W - 2L
1,532 SR
Queue Stats
294W - 257L
1,528 Elo+
Party 2
Artemis
Artemis
KilnBansheStyle
Artemis
Level 119
God Stats
0W - 2L
1,056 SR
Queue Stats
19W - 17L
1,524 Elo+
Solo
Sun Wukong
Sun Wukong
Shwra
Sun Wukong
Level 129
God Stats
4W - 8L
1,370 SR
Queue Stats
109W - 98L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Cejha
Fenrir
7
1 / 1 / 0
3,724
745
1,429
3,839
1,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Achilles
Nuozha
Achilles
7
0 / 2 / 1
3,743
749
2,247
6,419
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 0 / 0
3,471
694
1,304
1,697
570
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

6
0 / 1 / 0
3,517
703
2,024
2,676
530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

5
0 / 0 / 0
3,628
726
677
3,086
1,505
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
DRCirclestrat
Bake Kujira
7
0 / 0 / 0
3,648
730
1,217
3,656
2,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Loki
Ifcy
Loki
7
1 / 1 / 2
4,021
804
2,474
4,013
1,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Janus
7
1 / 0 / 0
3,913
783
760
1,740
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
1,012
202
0
143
33
Sun Wukong
Shwra
Sun Wukong
7
2 / 0 / 0
4,295
859
3,807
5,634
2,597
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
4
4
Deaths
1
1
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Cejha
Fenrir
1
1
0
1
L
Bake Kujira
DRCirclestrat
Bake Kujira
0
0
0
0
L
Loki
Ifcy
Loki
1
1
2
2
L
Janus
1
0
0
1
L
0
0
0
0
W
Achilles
Nuozha
Achilles
0
2
1
0.25
W
0
0
0
0
W
0
1
0
0
L
Sun Wukong
Shwra
Sun Wukong
2
0
0
2
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,681
Damage
8,258
17,717
Taken
15,186
8,229
Mitigated
6,898
5,881
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Cejha
Fenrir
1,429
577
0
737
3,839
1,254
0
443
3,338
0
18,591
L
Bake Kujira
DRCirclestrat
Bake Kujira
1,217
514
0
1,186
3,656
2,582
0
602
3,018
20,485
0
L
Loki
Ifcy
Loki
2,474
822
0
1,610
4,013
1,197
0
870
3,077
0
19,976
L
Janus
760
46
0
250
1,740
489
0
706
890
20,234
0
L
0
0
0
0
143
33
0
107
0
0
0
W
Achilles
Nuozha
Achilles
2,247
496
0
2,445
6,419
4,370
0
0
6,419
0
20,277
W
1,304
621
0
841
1,697
570
0
644
1,053
0
19,654
W
2,024
664
0
500
2,676
530
0
231
2,417
17,013
0
L
Sun Wukong
Shwra
Sun Wukong
3,807
1,240
0
1,754
5,634
2,597
0
98
5,213
0
25,809
W
677
375
0
1,358
3,086
1,505
0
573
2,513
11,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,083
Gold Earned
16,889
165
Minions Killed
162
0
Camps Cleared
0
571,504
Distance Traveled
454,578
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
3,724
745
37
7
0
136,219
0
L
Bake Kujira
3,648
730
36
7
0
113,956
0
L
Loki
4,021
804
36
7
0
128,471
0
L
Janus
3,913
783
48
10
0
101,268
0
L
Artemis
1,012
202
0
0
0
0
0
W
Achilles
3,743
749
31
6
0
106,565
0
W
Medusa
3,471
694
37
7
0
116,861
0
W
Nu Wa
3,517
703
47
9
0
91,532
0
L
Sun Wukong
4,295
859
42
8
0
110,883
1
W
Ymir
3,628
726
13
3
0
120,327
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role