Player Matchup

Arachne
Arachne
 
Arachne
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gonzaalitoo
Izanami
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 8L
1,528 Elo+
Party 2
Artio
Artio
Kuzengod1
Artio
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 15L
1,565 Elo+
Party 2
Nike
Nike
MARTINratta200
Nike
Level 155
God Stats
2W - 1L
1,777 SR
Queue Stats
39W - 29L
1,579 Elo+
Party 2
Olorun
Olorun
Nanerssfive
Olorun
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 14L
1,562 Elo+
Party 2
Team Averages
Level 116
1,555 SR
1,547 Elo+

VS

Team Averages
Level 128
1,452 SR
1,506 Elo+
Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Surtr
Surtr
 
Surtr
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Yabran
Neith
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 30L
1,453 Elo+
Solo
Hades
Hades
gus23
Hades
Level 97
God Stats
2W - 3L
1,214 SR
Queue Stats
248W - 251L
1,554 Elo+
Party 3
Mercury
Mercury
pinchadito1
Mercury
Level 101
God Stats
5W - 4L
1,544 SR
Queue Stats
60W - 55L
1,524 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
9
0 / 2 / 1
5,281
528
1,954
9,268
3,480
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Izanami
Gonzaalitoo
Izanami
10
2 / 1 / 0
5,774
577
2,457
5,150
1,673
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artio
Kuzengod1
Artio
8
0 / 2 / 1
4,849
485
2,451
7,768
4,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 2 / 0
5,654
565
3,781
8,810
5,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
9
0 / 2 / 0
4,929
493
1,502
5,508
2,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
11
0 / 0 / 3
6,032
603
5,155
3,466
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Surtr
 
Surtr
9
3 / 1 / 0
5,207
521
3,663
7,653
5,069
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
Yabran
Neith
11
1 / 0 / 2
6,137
614
5,420
4,912
1,712
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hades
gus23
Hades
10
1 / 1 / 3
6,268
627
4,599
8,316
3,777
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
pinchadito1
Mercury
10
4 / 1 / 4
6,157
616
4,921
6,820
2,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
21
3
Kills
9
9
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
0
2
1
0.25
W
Hel
 
Hel
0
0
3
1.5
W
Surtr
 
Surtr
3
1
0
3
L
Izanami
Gonzaalitoo
Izanami
2
1
0
2
L
Artio
Kuzengod1
Artio
0
2
1
0.25
L
1
2
0
0.5
L
Olorun
0
2
0
0
W
Neith
Yabran
Neith
1
0
2
2
W
Hades
gus23
Hades
1
1
3
2.5
W
Mercury
pinchadito1
Mercury
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,145
Damage
23,758
36,504
Taken
31,167
17,902
Mitigated
14,048
10,632
Healing
12,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
1,954
1,497
0
2,140
9,268
3,480
0
1,220
8,048
0
38,630
W
Hel
 
Hel
5,155
143
567
1,866
3,466
1,325
0
1,186
2,280
54,129
0
W
Surtr
 
Surtr
3,663
1,567
90
2,214
7,653
5,069
18
1,562
6,047
650
20,591
L
Izanami
Gonzaalitoo
Izanami
2,457
1,957
0
1,497
5,150
1,673
0
30
5,120
0
46,321
L
Artio
Kuzengod1
Artio
2,451
178
175
2,487
7,768
4,855
0
2,049
5,719
9,597
0
L
3,781
516
0
2,932
8,810
5,845
0
3,282
5,528
0
40,766
L
Olorun
1,502
585
120
1,281
5,508
2,049
0
3,353
2,155
32,152
0
W
Neith
Yabran
Neith
5,420
1,961
0
1,094
4,912
1,712
0
654
4,258
0
50,927
W
Hades
gus23
Hades
4,599
1,308
640
5,256
8,316
3,777
34
261
7,564
41,326
0
W
Mercury
pinchadito1
Mercury
4,921
3,378
0
395
6,820
2,165
76
290
6,486
0
41,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,487
Gold Earned
29,801
320
Minions Killed
365
0
Camps Cleared
0
985,956
Distance Traveled
1,023,960
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
5,281
528
64
6
0
213,014
0
W
Hel
6,032
603
102
10
0
207,701
1
W
Surtr
5,207
521
26
3
0
200,320
4
L
Izanami
5,774
577
101
10
0
190,919
1
L
Artio
4,849
485
13
1
0
202,557
0
L
Nike
5,654
565
79
8
0
190,794
0
L
Olorun
4,929
493
63
6
0
188,672
0
W
Neith
6,137
614
93
9
0
194,325
2
W
Hades
6,268
627
75
8
0
183,164
2
W
Mercury
6,157
616
69
7
0
238,450
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role