Player Matchup

Ah Puch
Ah Puch
CristiaanYT
Ah Puch
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,602 Elo+
Party 1
Rama
Rama
VCTOR2323
Rama
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 51L
1,376 Elo+
Party 1
Sun Wukong
Sun Wukong
YueStar4172
Sun Wukong
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
159W - 166L
1,361 Elo+
Solo
Team Averages
Level 83
1,500 SR
1,446 Elo+

VS

Team Averages
Level 51
1,477 SR
1,343 Elo+
Nu Wa
Nu Wa
Scooberson3422
Nu Wa
Level 59
God Stats
7W - 5L
1,636 SR
Queue Stats
13W - 14L
1,364 Elo+
Solo
Fenrir
Fenrir
jstacy13
Fenrir
Level 53
God Stats
1W - 3L
1,267 SR
Queue Stats
40W - 52L
1,317 Elo+
Solo
Xing Tian
Xing Tian
mysteeeko
Xing Tian
Level 41
God Stats
7W - 7L
1,530 SR
Queue Stats
59W - 65L
1,347 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
CristiaanYT
Ah Puch
12
6 / 2 / 5
9,326
848
14,166
8,405
3,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
11
2 / 0 / 8
8,291
754
3,384
5,968
2,344
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
YueStar4172
Sun Wukong
12
2 / 0 / 9
8,753
796
6,023
9,154
10,414
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 1
7,751
705
6,340
8,502
2,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
jstacy13
Fenrir
9
1 / 4 / 1
7,688
699
5,863
8,546
3,519
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
mysteeeko
Xing Tian
11
1 / 3 / 1
7,910
719
6,837
13,476
11,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
10
Kills
2
2
Deaths
11
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
CristiaanYT
Ah Puch
6
2
5
4.25
L
0
4
1
0.13
W
Rama
2
0
8
6
W
Sun Wukong
YueStar4172
Sun Wukong
2
0
9
6.5
L
Fenrir
jstacy13
Fenrir
1
4
1
0.38
L
Xing Tian
mysteeeko
Xing Tian
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,573
Damage
19,040
23,527
Taken
30,524
16,007
Mitigated
17,527
3,770
Healing
1,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
CristiaanYT
Ah Puch
14,166
2,329
0
2,186
8,405
3,249
0
4,409
3,996
50,467
0
L
6,340
2,264
0
375
8,502
2,777
0
4,565
3,937
30,478
0
W
Rama
3,384
2,613
0
365
5,968
2,344
323
3,574
2,394
0
20,536
W
Sun Wukong
YueStar4172
Sun Wukong
6,023
1,200
0
1,219
9,154
10,414
0
5,285
3,869
0
27,563
L
Fenrir
jstacy13
Fenrir
5,863
1,037
0
934
8,546
3,519
0
3,254
5,292
0
19,954
L
Xing Tian
mysteeeko
Xing Tian
6,837
926
0
242
13,476
11,231
0
6,816
6,660
26,601
364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,370
Gold Earned
23,349
128
Minions Killed
106
0
Camps Cleared
0
607,679
Distance Traveled
551,510
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
9,326
848
72
7
0
199,447
0
L
Nu Wa
7,751
705
48
4
0
177,489
0
W
Rama
8,291
754
18
2
0
185,191
1
W
Sun Wukong
8,753
796
38
3
0
223,041
0
L
Fenrir
7,688
699
19
2
0
165,294
0
L
Xing Tian
7,910
719
39
4
0
208,727
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role