Player Matchup

Hercules
Hercules
ADMlN
Hercules
Level 229
God Stats
4W - 4L
1,460 SR
Queue Stats
76W - 94L
1,360 Elo+
Party 2
Persephone
Persephone
FifthShadow55
Persephone
Level 64
God Stats
1W - 4L
1,315 SR
Queue Stats
2W - 6L
1,397 Elo+
Party 2
King Arthur
King Arthur
GuapoGinger
King Arthur
Level 108
God Stats
24W - 25L
1,532 SR
Queue Stats
32W - 38L
1,530 Elo+
Party 2
Discordia
Discordia
Miso Hyung
Discordia
Level 116
God Stats
0W - 2L
1,577 SR
Queue Stats
5W - 9L
1,420 Elo+
Party 2
Fenrir
Fenrir
UnspokenNest
Fenrir
Level 67
God Stats
0W - 2L
1,537 SR
Queue Stats
67W - 83L
1,400 Elo+
Solo
Team Averages
Level 117
1,484 SR
1,421 Elo+

VS

Team Averages
Level 97
1,511 SR
1,381 Elo+
Anhur
Anhur
JMDohko
Anhur
Level 101
God Stats
6W - 4L
1,568 SR
Queue Stats
324W - 342L
1,440 Elo+
Solo
Hercules
Hercules
Squishy ya5563
Hercules
Level 114
God Stats
1W - 1L
1,365 SR
Queue Stats
35W - 41L
1,390 Elo+
Solo
Vulcan
Vulcan
StarLord184
Vulcan
Level 86
God Stats
3W - 1L
1,679 SR
Queue Stats
7W - 14L
1,288 Elo+
Party 1
Odin
Odin
YOTOKOYTK
Odin
Level 89
God Stats
2W - 1L
1,510 SR
Queue Stats
408W - 480L
1,393 Elo+
Solo
Arachne
Arachne
ztuNzeeDMD
Arachne
Level 96
God Stats
3W - 1L
1,435 SR
Queue Stats
10W - 14L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ADMlN
Hercules
15
4 / 0 / 1
8,474
770
6,275
11,639
9,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Persephone
FifthShadow55
Persephone
16
2 / 1 / 4
9,241
840
11,831
5,793
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
GuapoGinger
King Arthur
14
0 / 0 / 2
8,042
731
6,023
11,868
10,349
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Discordia
Miso Hyung
Discordia
13
0 / 2 / 4
7,784
708
8,596
5,313
2,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
13
1 / 3 / 3
7,828
712
4,601
12,343
9,387
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
JMDohko
Anhur
16
1 / 1 / 0
8,917
811
4,817
8,174
3,340
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
15
2 / 2 / 1
8,120
738
4,811
12,324
12,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vulcan
15
1 / 2 / 2
8,132
739
14,838
6,585
2,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
13
0 / 0 / 2
7,454
678
2,715
7,323
6,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Arachne
ztuNzeeDMD
Arachne
15
2 / 2 / 3
8,438
767
5,249
10,258
6,241
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
7
Kills
6
6
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Hercules
ADMlN
Hercules
4
0
1
4.5
L
Persephone
FifthShadow55
Persephone
2
1
4
4
L
King Arthur
GuapoGinger
King Arthur
0
0
2
1
W
Anhur
JMDohko
Anhur
1
1
0
1
L
Discordia
Miso Hyung
Discordia
0
2
4
1
W
Hercules
2
2
1
1.25
W
Vulcan
1
2
2
1
L
Fenrir
1
3
3
0.83
W
Odin
0
0
2
1
W
Arachne
ztuNzeeDMD
Arachne
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,326
Damage
32,430
46,956
Taken
44,664
33,127
Mitigated
30,952
6,920
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ADMlN
Hercules
6,275
665
0
3,516
11,639
9,291
0
3,941
7,295
0
9,547
L
Persephone
FifthShadow55
Persephone
11,831
315
183
1,441
5,793
2,070
240
2,248
3,304
46,828
0
L
King Arthur
GuapoGinger
King Arthur
6,023
653
0
750
11,868
10,349
0
3,382
8,201
0
31,985
W
Anhur
JMDohko
Anhur
4,817
1,952
0
423
8,174
3,340
1,494
3,767
4,407
0
31,947
L
Discordia
Miso Hyung
Discordia
8,596
499
0
250
5,313
2,030
336
1,953
3,276
36,851
0
W
Hercules
4,811
1,361
0
3,844
12,324
12,264
0
6,479
5,845
44
17,926
W
Vulcan
14,838
9,899
0
0
6,585
2,771
21
3,186
3,399
33,730
0
L
Fenrir
4,601
1,041
0
780
12,343
9,387
0
3,795
8,350
0
12,695
W
Odin
2,715
51
232
2,163
7,323
6,336
0
3,759
3,564
1,277
5,847
W
Arachne
ztuNzeeDMD
Arachne
5,249
3,275
0
2,394
10,258
6,241
0
3,236
7,022
0
21,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,369
Gold Earned
41,061
223
Minions Killed
203
0
Camps Cleared
0
1,101,019
Distance Traveled
1,058,514
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,474
770
9
1
0
233,161
0
L
Persephone
9,241
840
83
8
0
205,390
0
L
King Arthur
8,042
731
58
5
0
238,805
0
W
Anhur
8,917
811
72
7
0
220,079
0
L
Discordia
7,784
708
52
5
0
215,930
1
W
Hercules
8,120
738
36
3
0
223,233
0
W
Vulcan
8,132
739
51
5
0
219,251
0
L
Fenrir
7,828
712
21
2
0
207,733
3
W
Odin
7,454
678
8
1
0
159,325
0
W
Arachne
8,438
767
36
3
0
236,626
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role