Player Matchup

Ra
Ra
B1rdy33
Ra
Level 36
God Stats
2W - 6L
1,209 SR
Queue Stats
81W - 122L
1,434 Elo+
Party 1
Surtr
Surtr
BigPaploo
Surtr
Level 59
God Stats
12W - 7L
1,462 SR
Queue Stats
105W - 118L
1,468 Elo+
Party 1
Ix Chel
Ix Chel
Grim-Reaper67901
Ix Chel
Level 62
God Stats
4W - 1L
1,574 SR
Queue Stats
102W - 114L
1,463 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
UmberTrousers
Ah Muzen Cab
Level 67
God Stats
3W - 1L
1,511 SR
Queue Stats
68W - 58L
1,544 Elo+
Solo
Pele
Pele
gumanator5039
Pele
Level 42
God Stats
6W - 2L
1,913 SR
Queue Stats
12W - 10L
1,621 Elo+
Party 1
Team Averages
Level 53
1,534 SR
1,506 Elo+

VS

Team Averages
Level 50
1,490 SR
1,444 Elo+
Tiamat
Tiamat
Clunkykey
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 18L
1,485 Elo+
Party 2
Apollo
Apollo
KJF1ames
Apollo
Level 64
God Stats
9W - 4L
1,630 SR
Queue Stats
153W - 132L
1,422 Elo+
Solo
Yemoja
Yemoja
Nightingale_461
Yemoja
Level 44
God Stats
1W - 1L
1,691 SR
Queue Stats
26W - 20L
1,484 Elo+
Party 2
Chaac
Chaac
TheFreshmanOf93
Chaac
Level 82
God Stats
0W - 5L
1,112 SR
Queue Stats
255W - 254L
1,441 Elo+
Solo
Fenrir
Fenrir
ericowend
Fenrir
Level 29
God Stats
4W - 4L
1,518 SR
Queue Stats
12W - 15L
1,388 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 2
6,866
624
3,972
4,182
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Surtr
BigPaploo
Surtr
12
2 / 0 / 0
7,564
688
5,805
7,425
4,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 4
6,699
609
6,300
7,084
3,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
UmberTrousers
Ah Muzen Cab
9
1 / 2 / 6
5,593
508
9,132
6,556
2,092
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 0 / 4
6,292
572
4,784
5,324
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Clunkykey
Tiamat
10
0 / 2 / 1
5,205
473
2,805
4,923
2,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
KJF1ames
Apollo
7
1 / 3 / 0
4,893
445
3,883
9,551
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 4 / 0
4,910
446
1,241
10,938
6,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 2 / 0
4,760
433
2,784
9,668
8,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
ericowend
Fenrir
10
2 / 3 / 0
5,735
521
4,972
10,063
4,042
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
14
Kills
3
3
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Surtr
BigPaploo
Surtr
2
0
0
2
L
Tiamat
Clunkykey
Tiamat
0
2
1
0.25
W
5
1
4
7
L
Apollo
KJF1ames
Apollo
1
3
0
0.33
L
0
4
0
0
L
0
2
0
0
W
Ah Muzen Cab
UmberTrousers
Ah Muzen Cab
1
2
6
2
L
Fenrir
ericowend
Fenrir
2
3
0
0.67
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,993
Damage
15,685
30,571
Taken
45,143
13,139
Mitigated
24,025
8,518
Healing
11,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,972
200
168
1,293
4,182
1,548
17
1,656
2,526
41,400
0
W
Surtr
BigPaploo
Surtr
5,805
2,554
0
1,972
7,425
4,612
304
0
6,795
1,805
50,862
L
Tiamat
Clunkykey
Tiamat
2,805
276
0
702
4,923
2,596
0
2,186
2,681
31,901
0
W
6,300
1,200
601
3,179
7,084
3,152
615
1,492
5,592
26,881
0
L
Apollo
KJF1ames
Apollo
3,883
2,199
0
829
9,551
3,153
0
1,881
7,670
0
35,208
L
1,241
249
1,972
2,528
10,938
6,084
0
4,295
6,574
8,336
0
L
2,784
348
0
4,224
9,668
8,150
0
449
9,219
0
26,341
W
Ah Muzen Cab
UmberTrousers
Ah Muzen Cab
9,132
2,685
0
35
6,556
2,092
802
338
6,218
0
37,661
L
Fenrir
ericowend
Fenrir
4,972
900
0
1,713
10,063
4,042
0
1,754
8,236
0
41,107
W
4,784
995
0
1,270
5,324
1,735
0
560
4,764
0
47,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,014
Gold Earned
25,503
308
Minions Killed
246
0
Camps Cleared
0
1,062,635
Distance Traveled
1,085,708
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,866
624
70
6
0
204,756
0
W
Surtr
7,564
688
84
8
0
194,414
1
L
Tiamat
5,205
473
58
5
0
207,648
0
W
Ix Chel
6,699
609
53
5
0
193,218
4
L
Apollo
4,893
445
63
6
0
191,244
1
L
Yemoja
4,910
446
17
2
0
224,188
0
L
Chaac
4,760
433
44
4
0
199,870
0
W
Ah Muzen Cab
5,593
508
41
4
0
192,648
1
L
Fenrir
5,735
521
64
6
0
262,758
0
W
Pele
6,292
572
60
5
0
277,599
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role