Player Matchup

Athena
Athena
TrillSuqs
Athena
Level 46
God Stats
3W - 2L
1,275 SR
Queue Stats
67W - 73L
1,441 Elo+
Party 3
Loki
Loki
chazrillem
Loki
Level 25
God Stats
2W - 0L
1,456 SR
Queue Stats
14W - 14L
1,351 Elo+
Party 1
Kukulkan
Kukulkan
leospace23
Kukulkan
Level 15
God Stats
2W - 2L
1,247 SR
Queue Stats
4W - 2L
1,304 Elo+
Party 1
Achilles
Achilles
llIlIIlIlIll
Achilles
Level 142
God Stats
11W - 12L
1,471 SR
Queue Stats
416W - 407L
1,449 Elo+
Party 3
Neith
Neith
seriously2727
Neith
Level 143
God Stats
10W - 4L
1,546 SR
Queue Stats
13W - 7L
1,440 Elo+
Party 1
Team Averages
Level 74
1,399 SR
1,397 Elo+

VS

Team Averages
Level 77
1,375 SR
1,445 Elo+
Sol
Sol
DasD67
Sol
Level 68
God Stats
5W - 7L
1,510 SR
Queue Stats
304W - 302L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
Level 83
God Stats
15W - 9L
1,538 SR
Queue Stats
88W - 74L
1,452 Elo+
Solo
Horus
Horus
Ghostie-I
Horus
Level 97
God Stats
3W - 8L
1,309 SR
Queue Stats
383W - 349L
1,412 Elo+
Party 2
Da Ji
Da Ji
NoxCaffreyy
Da Ji
Level 47
God Stats
1W - 9L
1,002 SR
Queue Stats
128W - 142L
1,397 Elo+
Party 2
Ra
Ra
TSL_Dester302
Ra
Level 89
God Stats
1W - 4L
1,514 SR
Queue Stats
76W - 89L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
TrillSuqs
Athena
12
2 / 2 / 3
7,994
470
3,399
13,637
11,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
3 / 4 / 4
8,526
502
6,680
12,434
4,304
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
leospace23
Kukulkan
15
2 / 1 / 1
8,877
522
4,851
4,743
1,951
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
llIlIIlIlIll
Achilles
17
10 / 0 / 4
11,124
654
14,528
19,739
22,111
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 4 / 4
8,386
493
10,931
11,415
4,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
DasD67
Sol
12
0 / 10 / 0
7,414
436
8,143
15,333
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Muzen Cab
DrBepis21
Ah Muzen Cab
14
5 / 1 / 2
9,016
530
10,893
11,326
5,282
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Horus
Ghostie-I
Horus
12
3 / 4 / 4
8,249
485
5,289
16,408
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
2 / 3 / 4
7,932
467
7,710
14,215
6,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
0 / 1 / 2
8,966
527
3,665
5,285
2,445
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
22
19
Kills
10
11
Deaths
19
16
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
DasD67
Sol
0
10
0
0
L
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
5
1
2
6
L
Horus
Ghostie-I
Horus
3
4
4
1.25
L
2
3
4
1.33
L
0
1
2
1
W
Athena
TrillSuqs
Athena
2
2
3
1.75
W
3
4
4
1.25
W
Kukulkan
leospace23
Kukulkan
2
1
1
2.5
W
Achilles
llIlIIlIlIll
Achilles
10
0
4
12
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,389
Damage
35,700
61,968
Taken
62,567
44,067
Mitigated
34,191
12,584
Healing
12,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
DasD67
Sol
8,143
3,290
0
3,035
15,333
5,930
609
242
14,040
39,504
9,736
L
Ah Muzen Cab
DrBepis21
Ah Muzen Cab
10,893
5,740
0
1,186
11,326
5,282
1,007
1,320
10,006
0
65,490
L
Horus
Ghostie-I
Horus
5,289
2,118
1,232
3,806
16,408
14,179
13
3,092
13,144
0
20,036
L
7,710
1,051
0
530
14,215
6,355
0
1,973
12,015
0
69,351
L
3,665
316
878
1,650
5,285
2,445
576
1,623
3,662
74,037
0
W
Athena
TrillSuqs
Athena
3,399
516
0
1,912
13,637
11,590
163
621
13,016
28,661
0
W
6,680
1,557
0
2,888
12,434
4,304
1,139
2,082
10,273
0
46,705
W
Kukulkan
leospace23
Kukulkan
4,851
0
0
527
4,743
1,951
588
1,174
3,569
76,191
0
W
Achilles
llIlIIlIlIll
Achilles
14,528
2,412
0
5,190
19,739
22,111
225
7,291
12,448
0
76,709
W
10,931
3,081
0
2,067
11,415
4,111
195
0
11,415
0
59,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,907
Gold Earned
41,577
469
Minions Killed
404
0
Camps Cleared
0
1,665,622
Distance Traveled
1,670,535
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,414
436
71
4
0
285,373
0
L
Ah Muzen Cab
9,016
530
95
6
0
330,577
1
L
Horus
8,249
485
26
2
0
381,338
8
L
Da Ji
7,932
467
83
5
0
342,205
1
L
Ra
8,966
527
129
8
0
331,042
3
W
Athena
7,994
470
51
3
0
334,265
0
W
Loki
8,526
502
63
4
0
353,769
0
W
Kukulkan
8,877
522
146
9
0
319,553
2
W
Achilles
11,124
654
109
6
0
338,505
0
W
Neith
8,386
493
100
6
0
319,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role