Player Matchup

Arachne
Arachne
BloodsAreBool
Arachne
Level 43
God Stats
10W - 3L
1,664 SR
Queue Stats
13W - 13L
1,417 Elo+
Party 1
Jormungandr
Jormungandr
ThatBussy
Jormungandr
Level 65
God Stats
3W - 3L
1,589 SR
Queue Stats
7W - 10L
1,323 Elo+
Party 1
Scylla
Scylla
Wabbledeedabble
Scylla
Level 68
God Stats
1W - 3L
1,399 SR
Queue Stats
33W - 26L
1,472 Elo+
Party 1
Team Averages
Level 59
1,550 SR
1,404 Elo+

VS

Team Averages
Level 96
1,544 SR
1,420 Elo+
Arachne
Arachne
Get A Job Bob
Arachne
Level 86
God Stats
7W - 4L
1,615 SR
Queue Stats
60W - 61L
1,450 Elo+
Party 2
Sol
Sol
Get A Job Frank
Sol
Level 122
God Stats
12W - 13L
1,518 SR
Queue Stats
148W - 139L
1,450 Elo+
Party 2
Horus
Horus
GetAJobBone
Horus
Level 79
God Stats
2W - 0L
1,500 SR
Queue Stats
229W - 250L
1,361 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
14
4 / 3 / 4
11,052
737
8,035
15,066
7,703
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
ThatBussy
Jormungandr
13
2 / 4 / 6
10,575
705
12,195
17,945
19,261
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
3 / 5 / 3
11,219
748
15,359
10,993
4,561
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
3 / 7 / 7
11,187
746
11,673
11,729
6,328
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

17
7 / 1 / 5
12,883
859
21,190
17,103
7,724
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 1 / 10
11,443
763
5,243
16,095
18,089
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
34
9
Kills
12
12
Deaths
9
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Arachne
4
3
4
2
W
Arachne
3
7
7
0.93
W
7
1
5
9.5
W
2
1
10
7
L
Jormungandr
ThatBussy
Jormungandr
2
4
6
1.25
L
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,589
Damage
38,106
44,004
Taken
44,927
31,525
Mitigated
32,141
4,569
Healing
18,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
8,035
5,288
0
2,511
15,066
7,703
0
6,670
8,396
0
25,393
W
Arachne
11,673
9,788
0
457
11,729
6,328
0
6,011
5,718
0
22,344
W
21,190
6,885
0
9,786
17,103
7,724
2,377
12,674
4,429
102,659
7,994
W
5,243
1,566
1,734
6,394
16,095
18,089
385
8,762
7,333
0
17,149
L
Jormungandr
ThatBussy
Jormungandr
12,195
1,661
305
889
17,945
19,261
0
7,866
10,079
50,816
675
L
15,359
1,734
0
864
10,993
4,561
0
6,874
4,119
47,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,846
Gold Earned
35,513
172
Minions Killed
210
0
Camps Cleared
0
781,442
Distance Traveled
822,032
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,052
737
51
3
0
271,462
0
W
Arachne
11,187
746
28
2
0
240,738
0
W
Sol
12,883
859
160
11
0
273,502
0
W
Horus
11,443
763
22
1
0
307,792
2
L
Jormungandr
10,575
705
51
3
0
263,075
0
L
Scylla
11,219
748
70
5
0
246,905
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role