Player Matchup

Sylvanus
Sylvanus
I Armyz I
Sylvanus
Level 122
God Stats
0W - 4L
1,117 SR
Queue Stats
10W - 32L
1,270 Elo+
Solo
Hachiman
Hachiman
IXIAbadonIXI
Hachiman
Level 7
God Stats
0W - 4L
1,174 SR
Queue Stats
1W - 6L
1,222 Elo+
Party 1
Surtr
Surtr
MisfitDice69
Surtr
Level 65
God Stats
0W - 2L
1,199 SR
Queue Stats
10W - 33L
1,232 Elo+
Party 1
Agni
Agni
UltravSmokez
Agni
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 36L
1,232 Elo+
Party 1
Ao Kuang
Ao Kuang
XeroNexus
Ao Kuang
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 24L
1,112 Elo+
Party 1
Team Averages
Level 88
1,298 SR
1,214 Elo+

VS

Team Averages
Level 118
1,674 SR
1,480 Elo+
Chernobog
Chernobog
A TALL MEX1CAN
Chernobog
Level 147
God Stats
3W - 3L
1,632 SR
Queue Stats
318W - 292L
1,477 Elo+
Party 2
Zhong Kui
Zhong Kui
FR3SHFLAMING0
Zhong Kui
Level 125
God Stats
13W - 5L
1,735 SR
Queue Stats
241W - 221L
1,499 Elo+
Party 2
Bakasura
Bakasura
Fashioon7
Bakasura
Level 126
God Stats
5W - 1L
1,784 SR
Queue Stats
30W - 28L
1,483 Elo+
Party 3
Vulcan
Vulcan
elpipazzo
Vulcan
Level 63
God Stats
13W - 4L
1,738 SR
Queue Stats
35W - 31L
1,457 Elo+
Party 3
Charon
Charon
samy6696
Charon
Level 127
God Stats
5W - 5L
1,483 SR
Queue Stats
146W - 134L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
I Armyz I
Sylvanus
10
0 / 2 / 0
6,930
408
3,911
14,266
10,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
IXIAbadonIXI
Hachiman
12
0 / 4 / 0
7,315
430
1,905
10,980
3,900
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
0 / 3 / 0
7,172
422
3,648
13,572
12,627
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
0 / 2 / 0
7,255
427
6,492
10,872
4,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ao Kuang
XeroNexus
Ao Kuang
12
0 / 4 / 0
6,938
408
7,319
15,384
6,381
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
A TALL MEX1CAN
Chernobog
16
3 / 0 / 5
9,956
586
9,821
7,429
3,129
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
FR3SHFLAMING0
Zhong Kui
15
3 / 0 / 6
10,119
595
13,476
13,375
14,415
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
Fashioon7
Bakasura
18
6 / 0 / 3
10,270
604
4,520
12,156
5,833
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vulcan
elpipazzo
Vulcan
15
2 / 0 / 4
9,003
530
10,339
5,554
2,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charon
samy6696
Charon
12
0 / 0 / 5
8,438
496
4,777
9,606
7,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
37
0
Kills
14
15
Deaths
0
0
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chernobog
A TALL MEX1CAN
Chernobog
3
0
5
5.5
W
Zhong Kui
FR3SHFLAMING0
Zhong Kui
3
0
6
6
W
Bakasura
Fashioon7
Bakasura
6
0
3
7.5
L
Sylvanus
I Armyz I
Sylvanus
0
2
0
0
L
Hachiman
IXIAbadonIXI
Hachiman
0
4
0
0
L
0
3
0
0
L
0
2
0
0
L
Ao Kuang
XeroNexus
Ao Kuang
0
4
0
0
W
Vulcan
elpipazzo
Vulcan
2
0
4
4
W
Charon
samy6696
Charon
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,275
Damage
42,933
65,074
Taken
48,120
37,630
Mitigated
33,556
14,740
Healing
22,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
A TALL MEX1CAN
Chernobog
9,821
5,939
0
3,826
7,429
3,129
4,568
2,423
5,006
0
84,651
W
Zhong Kui
FR3SHFLAMING0
Zhong Kui
13,476
1,677
0
9,499
13,375
14,415
1,134
3,434
9,941
77,395
0
W
Bakasura
Fashioon7
Bakasura
4,520
3,122
0
5,703
12,156
5,833
1,206
3,418
8,738
0
77,560
L
Sylvanus
I Armyz I
Sylvanus
3,911
843
2,896
4,288
14,266
10,514
0
6,267
7,929
21,266
0
L
Hachiman
IXIAbadonIXI
Hachiman
1,905
1,739
0
1,698
10,980
3,900
965
806
10,174
70
46,767
L
3,648
1,026
0
1,255
13,572
12,627
0
7,989
5,583
502
40,523
L
6,492
398
0
3,396
10,872
4,208
0
6,515
4,102
70,172
0
L
Ao Kuang
XeroNexus
Ao Kuang
7,319
2,425
0
1,207
15,384
6,381
0
7,015
8,167
52,359
0
W
Vulcan
elpipazzo
Vulcan
10,339
4,815
0
603
5,554
2,339
228
2,734
2,820
80,985
0
W
Charon
samy6696
Charon
4,777
823
0
2,709
9,606
7,840
93
5,787
3,819
25,485
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,610
Gold Earned
47,786
375
Minions Killed
547
0
Camps Cleared
0
1,492,319
Distance Traveled
1,699,100
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
9,956
586
138
8
0
322,114
0
W
Zhong Kui
10,119
595
120
7
0
270,521
0
W
Bakasura
10,270
604
139
8
0
405,608
0
L
Sylvanus
6,930
408
33
2
0
271,841
2
L
Hachiman
7,315
430
84
5
0
247,344
0
L
Surtr
7,172
422
73
4
0
294,143
0
L
Agni
7,255
427
114
7
0
317,512
0
L
Ao Kuang
6,938
408
71
4
0
361,479
0
W
Vulcan
9,003
530
115
7
0
374,382
0
W
Charon
8,438
496
35
2
0
326,475
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role