Player Matchup

Arachne
Arachne
DROREGON22
Arachne
Level 30
God Stats
1W - 1L
1,237 SR
Queue Stats
30W - 41L
1,406 Elo+
Party 1
Cernunnos
Cernunnos
Kari_Hdz
Cernunnos
Level 31
God Stats
1W - 4L
1,125 SR
Queue Stats
88W - 124L
1,413 Elo+
Solo
Serqet
Serqet
kitcatpeter
Serqet
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 11L
1,462 Elo+
Solo
Odin
Odin
supermathyharley
Odin
Level 83
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Solo
Terra
Terra
vicdabrown33
Terra
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
315W - 322L
1,444 Elo+
Party 1
Team Averages
Level 68
1,372 SR
1,445 Elo+

VS

Team Averages
Level 89
1,514 SR
1,448 Elo+
Ix Chel
Ix Chel
JdubHardy
Ix Chel
Level 119
God Stats
1W - 1L
1,703 SR
Queue Stats
56W - 57L
1,453 Elo+
Solo
Pele
Pele
Txked
Pele
Level 44
God Stats
1W - 2L
1,450 SR
Queue Stats
52W - 61L
1,429 Elo+
Solo
Chaac
Chaac
VulcansDay
Chaac
Level 33
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 16L
1,394 Elo+
Solo
Neith
Neith
ly0na
Neith
Level 123
God Stats
7W - 9L
1,415 SR
Queue Stats
354W - 338L
1,489 Elo+
Solo
Mercury
Mercury
pickletoes
Mercury
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 34L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DROREGON22
Arachne
16
4 / 3 / 2
9,894
825
9,230
11,495
14,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Kari_Hdz
Cernunnos
15
0 / 1 / 5
9,223
769
5,809
6,972
3,272
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
15
1 / 1 / 3
8,615
718
2,388
8,393
7,202
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

16
1 / 0 / 7
9,243
770
5,805
6,953
8,121
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

17
3 / 1 / 5
10,564
880
7,057
14,611
18,506
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
JdubHardy
Ix Chel
1
0 / 0 / 0
2,960
247
0
0
0
Pele
Txked
Pele
1
0 / 0 / 0
2,960
247
0
0
0
Chaac
19
4 / 2 / 2
9,996
833
12,403
16,833
18,719
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
ly0na
Neith
16
2 / 2 / 3
8,367
697
11,224
8,297
3,847
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mercury
pickletoes
Mercury
14
0 / 5 / 3
7,944
662
5,078
9,921
4,481
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
9
Kills
6
6
Deaths
9
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Arachne
DROREGON22
Arachne
4
3
2
1.67
L
Ix Chel
JdubHardy
Ix Chel
0
0
0
0
W
Cernunnos
Kari_Hdz
Cernunnos
0
1
5
2.5
L
Pele
Txked
Pele
0
0
0
0
L
Chaac
4
2
2
2.5
W
Serqet
1
1
3
2.5
L
Neith
ly0na
Neith
2
2
3
1.75
L
Mercury
pickletoes
Mercury
0
5
3
0.3
W
1
0
7
4.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,289
Damage
28,705
48,424
Taken
35,051
51,259
Mitigated
27,047
27,280
Healing
12,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
DROREGON22
Arachne
9,230
5,522
751
2,053
11,495
14,158
573
0
11,495
0
18,366
L
Ix Chel
JdubHardy
Ix Chel
0
0
0
0
0
0
0
0
0
0
0
W
Cernunnos
Kari_Hdz
Cernunnos
5,809
3,269
1,173
2,469
6,972
3,272
3,846
0
6,972
0
28,195
L
Pele
Txked
Pele
0
0
0
0
0
0
0
0
0
0
0
L
Chaac
12,403
2,085
995
6,526
16,833
18,719
0
3,274
13,008
3,004
29,789
W
Serqet
2,388
139
1,119
1,401
8,393
7,202
359
0
8,393
0
5,554
L
Neith
ly0na
Neith
11,224
4,244
725
3,202
8,297
3,847
0
2,025
5,915
0
28,985
L
Mercury
pickletoes
Mercury
5,078
1,418
579
571
9,921
4,481
0
2,191
7,208
0
12,171
W
5,805
968
1,846
2,196
6,953
8,121
730
170
6,783
661
12,637
W
7,057
1,004
7,846
6,426
14,611
18,506
473
126
14,485
18,682
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,539
Gold Earned
32,227
132
Minions Killed
117
0
Camps Cleared
0
1,067,027
Distance Traveled
619,843
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
9,894
825
32
3
0
245,654
0
L
Ix Chel
2,960
247
0
0
0
0
0
W
Cernunnos
9,223
769
47
4
0
107,241
0
L
Pele
2,960
247
0
0
0
0
0
L
Chaac
9,996
833
58
5
0
243,456
0
W
Serqet
8,615
718
10
1
0
235,401
0
L
Neith
8,367
697
44
4
0
155,143
0
L
Mercury
7,944
662
15
1
0
221,244
0
W
Odin
9,243
770
30
3
0
248,738
0
W
Terra
10,564
880
13
1
0
229,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role