Player Matchup

Thoth
Thoth
GuidedTAKO
Thoth
Level 106
God Stats
15W - 18L
1,492 SR
Queue Stats
112W - 103L
1,417 Elo+
Party 2
Charon
Charon
SilverSheep4833
Charon
Level 67
God Stats
0W - 3L
1,292 SR
Queue Stats
117W - 127L
1,474 Elo+
Solo
Sol
Sol
brotherallen
Sol
Level 107
God Stats
48W - 36L
1,605 SR
Queue Stats
111W - 108L
1,477 Elo+
Party 2
Izanami
Izanami
huntrip22
Izanami
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 37L
1,422 Elo+
Solo
Serqet
Serqet
takosauruswrecks
Serqet
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
166W - 148L
1,456 Elo+
Party 2
Team Averages
Level 95
1,478 SR
1,449 Elo+

VS

Team Averages
Level 100
1,620 SR
1,457 Elo+
Medusa
Medusa
Eatsleftovers
Medusa
Level 115
God Stats
25W - 11L
1,638 SR
Queue Stats
203W - 176L
1,424 Elo+
Solo
Surtr
Surtr
PILIN4795
Surtr
Level 81
God Stats
3W - 2L
1,480 SR
Queue Stats
85W - 86L
1,450 Elo+
Party 1
Lancelot
Lancelot
R1p R1co
Lancelot
Level 101
God Stats
7W - 3L
1,914 SR
Queue Stats
129W - 126L
1,510 Elo+
Solo
Vulcan
Vulcan
SAUCEDO272026
Vulcan
Level 120
God Stats
2W - 2L
1,357 SR
Queue Stats
183W - 171L
1,438 Elo+
Party 1
Maui
Maui
xTheAssassin135x
Maui
Level 84
God Stats
7W - 4L
1,709 SR
Queue Stats
302W - 286L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 3 / 0
5,659
514
4,574
7,923
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 3 / 0
5,752
523
3,466
8,114
5,758
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
1 / 1 / 1
6,742
613
7,573
10,034
2,741
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
huntrip22
Izanami
9
0 / 3 / 1
5,494
499
3,204
5,652
1,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 2 / 0
5,623
511
2,789
7,966
2,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 1 / 1
6,936
631
7,505
7,731
3,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Surtr
PILIN4795
Surtr
10
1 / 3 / 1
5,856
532
5,040
10,602
7,130
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lancelot
R1p R1co
Lancelot
10
2 / 1 / 2
5,906
537
3,611
8,675
3,141
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 1
6,756
614
5,991
5,186
1,939
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 8
6,924
629
2,422
8,230
5,894
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
25
5
Kills
12
12
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
5
1
1
5.5
L
Thoth
0
3
0
0
W
Surtr
PILIN4795
Surtr
1
3
1
0.5
W
Lancelot
R1p R1co
Lancelot
2
1
2
3
W
3
0
1
3.5
L
1
3
0
0.33
L
1
1
1
1.5
L
Izanami
huntrip22
Izanami
0
3
1
0.17
L
3
2
0
1.5
W
1
0
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,606
Damage
24,569
39,689
Taken
40,424
15,966
Mitigated
21,239
13,438
Healing
12,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,505
3,702
0
2,435
7,731
3,135
513
2,947
4,778
0
51,909
L
Thoth
4,574
453
0
1,099
7,923
2,715
0
4,445
3,478
37,503
0
W
Surtr
PILIN4795
Surtr
5,040
2,232
0
3,803
10,602
7,130
0
7,237
3,365
470
30,423
W
Lancelot
R1p R1co
Lancelot
3,611
671
0
2,088
8,675
3,141
0
1,243
7,185
0
34,785
W
5,991
2,911
0
1,579
5,186
1,939
336
2,138
3,040
55,736
0
L
3,466
801
0
1,950
8,114
5,758
0
2,238
5,876
18,035
0
L
7,573
4,028
0
6,705
10,034
2,741
619
603
9,431
50,116
0
L
Izanami
huntrip22
Izanami
3,204
2,189
0
1,240
5,652
1,813
0
577
5,075
0
38,171
L
2,789
782
0
2,444
7,966
2,939
0
739
7,227
0
17,074
W
2,422
533
0
2,914
8,230
5,894
352
2,522
5,551
23,140
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,270
Gold Earned
32,378
273
Minions Killed
278
0
Camps Cleared
0
1,075,995
Distance Traveled
1,134,360
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,936
631
67
6
0
206,732
0
L
Thoth
5,659
514
67
6
0
199,664
3
W
Surtr
5,856
532
41
4
0
211,881
0
W
Lancelot
5,906
537
45
4
0
276,904
0
W
Vulcan
6,756
614
88
8
0
228,021
2
L
Charon
5,752
523
15
1
0
222,564
2
L
Sol
6,742
613
100
9
0
194,371
0
L
Izanami
5,494
499
65
6
0
199,236
4
L
Serqet
5,623
511
26
2
0
260,160
0
W
Maui
6,924
629
37
3
0
210,822
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role