Player Matchup

Baron Samedi
Baron Samedi
KINGKRUSHER2002
Baron Samedi
Level 126
God Stats
13W - 8L
1,643 SR
Queue Stats
310W - 315L
1,449 Elo+
Solo
Horus
Horus
Queen Echo Rush
Horus
Level 154
God Stats
14W - 15L
1,583 SR
Queue Stats
646W - 672L
1,486 Elo+
Party 2
Hera
Hera
XxSacredKingxX
Hera
Level 149
God Stats
3W - 0L
1,582 SR
Queue Stats
50W - 63L
1,373 Elo+
Party 2
Team Averages
Level 143
1,603 SR
1,436 Elo+

VS

Team Averages
Level 138
1,401 SR
1,434 Elo+
Chaac
Chaac
Zephyrum00
Chaac
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 39L
1,407 Elo+
Solo
Thor
Thor
broly32
Thor
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 60L
1,453 Elo+
Party 1
Maman Brigitte
Maman Brigitte
klaybomber
Maman Brigitte
Level 128
God Stats
0W - 3L
1,203 SR
Queue Stats
57W - 62L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
KINGKRUSHER2002
Baron Samedi
13
4 / 3 / 13
10,325
794
11,031
10,435
4,414
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
5 / 1 / 12
10,530
810
8,745
12,324
7,975
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
10 / 3 / 7
12,175
937
14,998
11,417
4,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
13
4 / 5 / 3
10,285
791
14,903
16,956
19,518
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mace

Mace

+10
Physical Power

Thor
broly32
Thor
11
1 / 7 / 5
8,989
691
5,247
13,007
4,880
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Maman Brigitte
klaybomber
Maman Brigitte
12
2 / 7 / 5
9,558
735
3,751
14,758
5,229
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
19
Kills
7
7
Deaths
19
32
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
KINGKRUSHER2002
Baron Samedi
4
3
13
3.5
W
5
1
12
11
W
10
3
7
4.5
L
Chaac
4
5
3
1.1
L
Thor
broly32
Thor
1
7
5
0.5
L
Maman Brigitte
klaybomber
Maman Brigitte
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,774
Damage
23,901
34,176
Taken
44,721
16,622
Mitigated
29,627
17,652
Healing
5,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
KINGKRUSHER2002
Baron Samedi
11,031
904
1,186
2,578
10,435
4,414
402
1,516
8,919
35,485
0
W
8,745
3,733
4,655
6,241
12,324
7,975
273
1,879
10,445
123
15,380
W
14,998
2,135
0
2,992
11,417
4,233
311
1,094
10,323
60,190
0
L
Chaac
14,903
2,381
0
3,716
16,956
19,518
0
8,095
8,183
0
53,233
L
Thor
broly32
Thor
5,247
261
0
0
13,007
4,880
240
8,869
3,975
0
23,958
L
Maman Brigitte
klaybomber
Maman Brigitte
3,751
244
0
2,169
14,758
5,229
0
9,483
5,072
21,925
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,030
Gold Earned
28,832
130
Minions Killed
116
0
Camps Cleared
0
735,851
Distance Traveled
676,746
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,325
794
26
2
0
233,036
3
W
Horus
10,530
810
16
1
0
269,164
1
W
Hera
12,175
937
88
7
0
233,651
0
L
Chaac
10,285
791
61
5
0
235,894
0
L
Thor
8,989
691
30
2
0
214,152
0
L
Maman Brigitte
9,558
735
25
2
0
226,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role