Player Matchup

Geb
Geb
BigotBear
Geb
Level 123
God Stats
5W - 2L
1,648 SR
Queue Stats
121W - 121L
1,439 Elo+
Party 2
Jormungandr
Jormungandr
H0B0DINNER
Jormungandr
Level 83
God Stats
2W - 1L
1,537 SR
Queue Stats
18W - 21L
1,430 Elo+
Party 2
Ra
Ra
Obtuse Goose919
Ra
Level 108
God Stats
1W - 3L
1,144 SR
Queue Stats
105W - 78L
1,479 Elo+
Party 2
Chiron
Chiron
Twitch4MEH
Chiron
Level 64
God Stats
2W - 1L
1,445 SR
Queue Stats
97W - 187L
1,330 Elo+
Solo
Izanami
Izanami
monkechamp
Izanami
Level 69
God Stats
2W - 1L
1,452 SR
Queue Stats
23W - 19L
1,507 Elo+
Party 2
Team Averages
Level 89
1,445 SR
1,437 Elo+

VS

Team Averages
Level 102
1,513 SR
1,458 Elo+
Cthulhu
Cthulhu
Judichop01
Cthulhu
Level 96
God Stats
2W - 5L
1,445 SR
Queue Stats
160W - 163L
1,459 Elo+
Solo
The Morrigan
The Morrigan
Loco0Pryo
The Morrigan
Level 126
God Stats
4W - 4L
1,474 SR
Queue Stats
99W - 86L
1,484 Elo+
Party 1
Hou Yi
Hou Yi
Salfur
Hou Yi
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 22L
1,287 Elo+
Party 1
Guan Yu
Guan Yu
brvndvn93
Guan Yu
Level 127
God Stats
4W - 2L
1,763 SR
Queue Stats
392W - 429L
1,529 Elo+
Solo
Freya
Freya
undeaddragon1
Freya
Level 126
God Stats
1W - 3L
1,382 SR
Queue Stats
288W - 217L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 2 / 19
11,836
845
14,228
28,078
26,046
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jormungandr
H0B0DINNER
Jormungandr
17
4 / 2 / 21
10,584
756
12,946
15,644
19,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
4 / 2 / 19
10,709
765
16,603
13,726
7,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chiron
Twitch4MEH
Chiron
16
3 / 2 / 13
10,160
726
13,077
14,313
7,300
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
monkechamp
Izanami
19
13 / 1 / 11
12,264
876
20,127
17,251
9,467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Judichop01
Cthulhu
18
2 / 4 / 5
10,184
727
23,802
24,054
20,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Loco0Pryo
The Morrigan
15
4 / 3 / 2
8,973
641
13,508
6,577
3,277
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hou Yi
Salfur
Hou Yi
15
1 / 5 / 4
8,735
624
9,474
13,619
6,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Guan Yu
brvndvn93
Guan Yu
15
0 / 9 / 6
8,976
641
11,203
23,547
24,247
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

15
2 / 7 / 4
9,505
679
14,921
15,708
7,274
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
30
28
Kills
9
9
Deaths
28
83
Assists
21
Player
Kills
Deaths
Assists
KDA
W
4
2
19
6.75
W
Jormungandr
H0B0DINNER
Jormungandr
4
2
21
7.25
L
Cthulhu
Judichop01
Cthulhu
2
4
5
1.13
L
The Morrigan
Loco0Pryo
The Morrigan
4
3
2
1.67
W
4
2
19
6.75
L
Hou Yi
Salfur
Hou Yi
1
5
4
0.6
W
Chiron
Twitch4MEH
Chiron
3
2
13
4.75
L
Guan Yu
brvndvn93
Guan Yu
0
9
6
0.33
W
Izanami
monkechamp
Izanami
13
1
11
18.5
L
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,981
Damage
72,908
89,012
Taken
83,505
69,477
Mitigated
61,630
54,083
Healing
25,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,228
1,325
2,990
11,738
28,078
26,046
291
15,137
12,941
35,595
0
W
Jormungandr
H0B0DINNER
Jormungandr
12,946
1,138
1,684
3,134
15,644
19,229
458
8,136
7,508
33,143
778
L
Cthulhu
Judichop01
Cthulhu
23,802
455
1,308
8,474
24,054
20,490
58
8,382
15,026
43,954
0
L
The Morrigan
Loco0Pryo
The Morrigan
13,508
1,554
1,623
1,417
6,577
3,277
0
3,285
3,076
24,254
2,114
W
16,603
1,274
17,007
7,587
13,726
7,435
1,801
9,272
4,454
37,565
0
L
Hou Yi
Salfur
Hou Yi
9,474
3,572
0
1,718
13,619
6,342
120
8,485
4,614
151
23,968
W
Chiron
Twitch4MEH
Chiron
13,077
4,561
1,871
2,712
14,313
7,300
1,457
9,455
4,858
0
24,993
L
Guan Yu
brvndvn93
Guan Yu
11,203
738
4,725
3,569
23,547
24,247
0
10,449
12,560
2,763
13,840
W
Izanami
monkechamp
Izanami
20,127
13,445
1,866
3,494
17,251
9,467
4,484
10,744
6,507
0
40,194
L
14,921
4,249
985
1,979
15,708
7,274
0
10,146
5,193
19,529
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,553
Gold Earned
46,373
185
Minions Killed
136
0
Camps Cleared
0
1,296,410
Distance Traveled
1,181,470
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
11,836
845
22
2
0
281,168
0
W
Jormungandr
10,584
756
28
2
0
291,204
0
L
Cthulhu
10,184
727
50
4
0
257,213
0
L
The Morrigan
8,973
641
22
2
0
236,748
0
W
Ra
10,709
765
44
3
0
226,954
0
L
Hou Yi
8,735
624
41
3
0
227,363
0
W
Chiron
10,160
726
33
2
0
250,812
0
L
Guan Yu
8,976
641
13
1
0
236,593
0
W
Izanami
12,264
876
58
4
0
246,272
0
L
Freya
9,505
679
10
1
0
223,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role