Player Matchup

Sobek
Sobek
Gold V
BoopSnoozler
Sobek
Gold V
Level 138
God Stats
2W - 0L
1,809 SR
Queue Stats
6W - 0L
1,698 MMR
Party 2
Anhur
Anhur
Silver I
DJGanesha
Anhur
Silver I
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,643 MMR
Party 2
Baron Samedi
Baron Samedi
Silver I
LAWREADY
Baron Samedi
Silver I
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,643 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,603 SR
1,661 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 112
1,411 SR
1,733 MMR
Bacchus
Bacchus
Platinum IV
Chxrryana
Bacchus
Platinum IV
Level 47
God Stats
1W - 2L
1,190 SR
Queue Stats
24W - 18L
1,864 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum V
Jerginss
Cu Chulainn
Platinum V
Level 145
God Stats
0W - 1L
1,544 SR
Queue Stats
89W - 100L
1,620 MMR
Solo
Vulcan
Vulcan
Gold IV
eyoungcdc
Vulcan
Gold IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 8L
1,713 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
6 / 1 / 15
10,872
906
13,208
17,213
19,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anhur
DJGanesha
Anhur
14
11 / 2 / 11
11,831
986
20,080
10,426
4,528
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
LAWREADY
Baron Samedi
12
6 / 3 / 13
10,595
883
11,847
9,769
4,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
HachimanCabrakanAphroditeGebThoth

VS

Bans
AchillesCupidScyllaNeithMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chxrryana
Bacchus
12
1 / 9 / 5
9,307
776
7,782
20,499
22,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
Jerginss
Cu Chulainn
12
3 / 8 / 1
10,008
834
8,122
19,743
15,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Vulcan
eyoungcdc
Vulcan
13
2 / 6 / 4
10,320
860
13,349
13,346
6,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
16
23
Kills
6
6
Deaths
23
39
Assists
10
Player
Kills
Deaths
Assists
KDA
W
6
1
15
13.5
L
Bacchus
Chxrryana
Bacchus
1
9
5
0.39
W
Anhur
DJGanesha
Anhur
11
2
11
8.25
L
Cu Chulainn
Jerginss
Cu Chulainn
3
8
1
0.44
W
Baron Samedi
LAWREADY
Baron Samedi
6
3
13
4.17
L
Vulcan
eyoungcdc
Vulcan
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,135
Damage
29,253
37,408
Taken
53,588
28,630
Mitigated
44,322
16,094
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,208
1,826
0
7,538
17,213
19,269
128
7,850
7,852
24,871
0
L
Bacchus
Chxrryana
Bacchus
7,782
516
0
1,560
20,499
22,645
0
7,971
12,073
14,323
592
W
Anhur
DJGanesha
Anhur
20,080
13,581
0
3,982
10,426
4,528
1,616
5,927
3,472
0
59,086
L
Cu Chulainn
Jerginss
Cu Chulainn
8,122
1,469
205
3,120
19,743
15,209
0
7,428
11,870
0
19,957
W
Baron Samedi
LAWREADY
Baron Samedi
11,847
1,231
977
3,597
9,769
4,833
814
4,964
4,213
38,102
0
L
Vulcan
eyoungcdc
Vulcan
13,349
3,730
0
2,199
13,346
6,468
0
8,477
4,226
48,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,298
Gold Earned
29,635
136
Minions Killed
82
0
Camps Cleared
0
683,587
Distance Traveled
669,634
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
10,872
906
23
2
0
251,018
0
L
Bacchus
9,307
776
16
1
0
203,700
0
W
Anhur
11,831
986
72
6
0
220,393
0
L
Cu Chulainn
10,008
834
8
1
0
226,488
2
W
Baron Samedi
10,595
883
41
3
0
212,176
0
L
Vulcan
10,320
860
58
5
0
239,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role