Player Matchup

Atlas
Atlas
AphroditeMilkers
Atlas
Level 29
God Stats
5W - 3L
1,650 SR
Queue Stats
91W - 96L
1,528 Elo+
Party 1
Maui
Maui
DirtyDanDen1
Maui
Level 68
God Stats
8W - 5L
1,651 SR
Queue Stats
320W - 316L
1,493 Elo+
Party 1
Nox
Nox
NipClamp
Nox
Level 129
God Stats
2W - 4L
1,428 SR
Queue Stats
134W - 127L
1,521 Elo+
Party 1
Xing Tian
Xing Tian
Tret168
Xing Tian
Level 88
God Stats
1W - 1L
1,840 SR
Queue Stats
110W - 82L
1,611 Elo+
Party 1
Jing Wei
Jing Wei
ZeusFister
Jing Wei
Level 128
God Stats
5W - 7L
1,487 SR
Queue Stats
186W - 161L
1,532 Elo+
Party 1
Team Averages
Level 88
1,611 SR
1,537 Elo+

VS

Team Averages
Level 79
1,538 SR
1,534 Elo+
Nike
Nike
 
Nike
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
BlackGrailKiara
Da Ji
Level 80
God Stats
6W - 4L
1,574 SR
Queue Stats
80W - 70L
1,537 Elo+
Party 2
Xing Tian
Xing Tian
GhostlySnake
Xing Tian
Level 95
God Stats
3W - 0L
1,817 SR
Queue Stats
84W - 69L
1,556 Elo+
Party 2
Hades
Hades
LilBojjiDankz
Hades
Level 28
God Stats
1W - 2L
1,211 SR
Queue Stats
21W - 15L
1,553 Elo+
Party 2
Cthulhu
Cthulhu
Smito101
Cthulhu
Level 65
God Stats
4W - 3L
1,587 SR
Queue Stats
46W - 43L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 2
7,053
705
5,812
12,185
14,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
1 / 2 / 8
8,255
826
5,221
14,689
7,770
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
1 / 3 / 3
7,065
707
5,325
5,058
2,155
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Xing Tian
Tret168
Xing Tian
14
3 / 3 / 6
8,134
813
7,889
21,873
18,162
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jing Wei
ZeusFister
Jing Wei
15
4 / 2 / 5
8,510
851
11,466
7,320
3,211
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
3 / 3 / 7
8,557
856
14,007
10,176
5,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

16
6 / 2 / 8
9,295
930
9,873
8,067
5,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Xing Tian
GhostlySnake
Xing Tian
13
0 / 2 / 10
8,306
831
6,504
11,478
11,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
5 / 2 / 9
9,577
958
15,250
14,616
9,617
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Smito101
Cthulhu
15
1 / 1 / 11
9,197
920
8,937
8,308
9,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
60
10
Kills
15
15
Deaths
10
24
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
3
3
7
2.17
L
1
5
2
0.4
W
6
2
8
5
L
1
2
8
2.5
W
Xing Tian
GhostlySnake
Xing Tian
0
2
10
2.5
W
5
2
9
4.75
L
1
3
3
0.83
W
Cthulhu
Smito101
Cthulhu
1
1
11
6.5
L
Xing Tian
Tret168
Xing Tian
3
3
6
2
L
Jing Wei
ZeusFister
Jing Wei
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,713
Damage
54,571
61,125
Taken
52,645
45,852
Mitigated
41,915
22,124
Healing
23,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
14,007
1,661
1,883
1,072
10,176
5,754
1,736
6,594
3,582
0
28,529
L
5,812
2,965
613
1,122
12,185
14,554
0
6,183
6,002
10,286
0
W
9,873
2,110
974
1,173
8,067
5,528
511
2,375
5,692
0
10,820
L
5,221
307
1,987
5,519
14,689
7,770
0
7,960
6,729
9,273
0
W
Xing Tian
GhostlySnake
Xing Tian
6,504
491
2,212
1,890
11,478
11,283
337
5,653
5,825
10,247
0
W
15,250
653
2,783
6,592
14,616
9,617
1,018
4,998
9,618
34,195
0
L
5,325
600
257
242
5,058
2,155
0
2,412
2,646
17,777
0
W
Cthulhu
Smito101
Cthulhu
8,937
374
2,778
2,228
8,308
9,733
870
4,627
3,681
20,729
0
L
Xing Tian
Tret168
Xing Tian
7,889
906
2,120
7,861
21,873
18,162
0
10,578
11,295
12,455
0
L
Jing Wei
ZeusFister
Jing Wei
11,466
9,863
764
1,639
7,320
3,211
64
3,558
3,762
0
25,735

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,017
Gold Earned
44,932
91
Minions Killed
120
0
Camps Cleared
0
918,249
Distance Traveled
1,071,970
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
8,557
856
33
3
0
202,524
0
L
Atlas
7,053
705
8
1
0
172,289
0
W
Da Ji
9,295
930
1
0
0
207,478
0
L
Maui
8,255
826
8
1
0
208,607
0
W
Xing Tian
8,306
831
7
1
0
211,492
0
W
Hades
9,577
958
58
6
0
224,669
0
L
Nox
7,065
707
26
3
0
146,833
0
W
Cthulhu
9,197
920
21
2
0
225,807
0
L
Xing Tian
8,134
813
7
1
0
204,779
0
L
Jing Wei
8,510
851
42
4
0
185,741
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role