Player Matchup

Khepri
Khepri
Anguila12
Khepri
Level 99
God Stats
13W - 9L
1,591 SR
Queue Stats
165W - 143L
1,467 Elo+
Solo
Bastet
Bastet
Cyberich
Bastet
Level 121
God Stats
6W - 6L
1,550 SR
Queue Stats
28W - 26L
1,532 Elo+
Solo
Sol
Sol
GAVOwildBOY187
Sol
Level 70
God Stats
1W - 2L
1,686 SR
Queue Stats
196W - 194L
1,488 Elo+
Solo
Surtr
Surtr
KCT553
Surtr
Level 57
God Stats
3W - 3L
1,447 SR
Queue Stats
22W - 28L
1,346 Elo+
Solo
Neith
Neith
xMATAxIDIOTASx
Neith
Level 124
God Stats
82W - 69L
1,638 SR
Queue Stats
124W - 114L
1,546 Elo+
Solo
Team Averages
Level 94
1,582 SR
1,476 Elo+

VS

Team Averages
Level 95
1,590 SR
1,390 Elo+
Kukulkan
Kukulkan
ForeverRxiny
Kukulkan
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,316 Elo+
Party 1
Ares
Ares
PaviniDOz
Ares
Level 126
God Stats
8W - 3L
1,710 SR
Queue Stats
312W - 300L
1,417 Elo+
Solo
Rama
Rama
UrBadQuitAlready
Rama
Level 59
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 11L
1,316 Elo+
Party 1
Loki
Loki
iCLOWNisHimz
Loki
Level 98
God Stats
3W - 0L
1,720 SR
Queue Stats
61W - 65L
1,455 Elo+
Solo
Surtr
Surtr
the_beast_shell
Surtr
Level 102
God Stats
40W - 41L
1,519 SR
Queue Stats
58W - 63L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Anguila12
Khepri
9
0 / 2 / 0
6,292
393
1,858
11,931
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bastet
Cyberich
Bastet
14
4 / 2 / 0
8,335
521
7,498
11,509
4,250
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
0 / 0 / 2
9,224
577
881
5,777
2,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Surtr
KCT553
Surtr
12
1 / 5 / 1
7,354
460
9,397
16,077
16,489
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

12
0 / 1 / 0
7,112
445
6,737
6,705
2,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ForeverRxiny
Kukulkan
15
2 / 1 / 3
8,701
544
4,136
4,520
1,768
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ares
13
2 / 0 / 3
7,980
499
3,300
10,235
7,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
2 / 0 / 2
8,431
527
9,671
7,676
3,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 5
8,333
521
7,698
14,736
5,426
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 3 / 3
8,898
556
9,808
15,779
10,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
26
5
Kills
10
10
Deaths
5
3
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Khepri
Anguila12
Khepri
0
2
0
0
L
Bastet
Cyberich
Bastet
4
2
0
2
W
Kukulkan
ForeverRxiny
Kukulkan
2
1
3
3.5
L
0
0
2
1
L
Surtr
KCT553
Surtr
1
5
1
0.3
W
Ares
2
0
3
3.5
W
2
0
2
3
W
2
1
5
4.5
W
2
3
3
1.17
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,371
Damage
34,613
51,999
Taken
52,946
33,813
Mitigated
29,399
15,169
Healing
20,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
Anguila12
Khepri
1,858
141
0
941
11,931
7,808
0
2,530
9,401
15,855
0
L
Bastet
Cyberich
Bastet
7,498
1,460
0
2,620
11,509
4,250
0
2,425
9,084
0
55,192
W
Kukulkan
ForeverRxiny
Kukulkan
4,136
456
0
375
4,520
1,768
800
437
4,083
63,129
0
L
881
571
0
4,707
5,777
2,716
580
1,227
4,550
80,071
11,378
L
Surtr
KCT553
Surtr
9,397
2,968
0
3,513
16,077
16,489
0
1,341
14,736
720
56,445
W
Ares
3,300
274
0
2,820
10,235
7,807
85
868
9,367
26,833
0
W
9,671
8,072
0
4,204
7,676
3,432
482
969
6,707
0
72,958
W
7,698
2,089
0
8,218
14,736
5,426
180
457
14,279
0
71,948
W
9,808
3,831
0
5,340
15,779
10,966
249
326
15,453
1,389
64,041
L
6,737
1,703
0
3,388
6,705
2,550
0
618
6,087
0
63,675

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,317
Gold Earned
42,343
444
Minions Killed
502
0
Camps Cleared
0
1,575,092
Distance Traveled
1,564,908
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,292
393
25
2
0
347,092
8
L
Bastet
8,335
521
80
5
0
365,413
0
W
Kukulkan
8,701
544
134
8
0
315,295
0
L
Sol
9,224
577
158
10
0
295,522
2
L
Surtr
7,354
460
79
5
0
293,719
0
W
Ares
7,980
499
43
3
0
330,994
5
W
Rama
8,431
527
104
7
0
303,384
0
W
Loki
8,333
521
107
7
0
352,662
2
W
Surtr
8,898
556
114
7
0
262,573
0
L
Neith
7,112
445
102
6
0
273,346
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role