Player Matchup

Sol
Sol
Platinum III
BOBETTE7
Sol
Platinum III
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 78L
1,761 MMR
Party 1
Sun Wukong
Sun Wukong
Gold V
D1ZZ3YD0LP41N
Sun Wukong
Gold V
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
614W - 677L
1,452 MMR
Party 1
Ne Zha
Ne Zha
Platinum II
TobyToxic
Ne Zha
Platinum II
Level 69
God Stats
1W - 4L
1,328 SR
Queue Stats
78W - 75L
2,021 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 80
1,443 SR
1,745 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 153
1,577 SR
1,727 MMR
Xbalanque
Xbalanque
Diamond V
CleverFoal68561
Xbalanque
Diamond V
Level 158
God Stats
15W - 6L
1,680 SR
Queue Stats
82W - 73L
2,062 MMR
Party 2
Cthulhu
Cthulhu
Platinum V
I LarryHarry I
Cthulhu
Platinum V
Level 145
God Stats
9W - 6L
1,552 SR
Queue Stats
50W - 41L
1,718 MMR
Party 2
Chang'e
Chang'e
Gold II
mevsec
Chang'e
Gold II
Level 157
God Stats
7W - 9L
1,500 SR
Queue Stats
309W - 339L
1,401 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
11,132
742
15,126
12,830
5,340
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
D1ZZ3YD0LP41N
Sun Wukong
14
3 / 2 / 2
10,914
728
14,459
20,809
32,744
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
TobyToxic
Ne Zha
13
1 / 4 / 3
10,432
695
13,545
15,335
10,433
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
KuzenboThothSobekPersephoneAres

VS

Bans
BacchusAchillesCabrakanAgniAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CleverFoal68561
Xbalanque
15
3 / 3 / 6
11,555
770
20,929
20,042
8,446
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
4 / 1 / 5
11,790
786
11,172
17,762
22,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
mevsec
Chang'e
14
2 / 3 / 6
11,080
739
9,359
16,816
6,774
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
26
7
Kills
9
9
Deaths
7
7
Assists
17
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
W
Xbalanque
CleverFoal68561
Xbalanque
3
3
6
2
L
Sun Wukong
D1ZZ3YD0LP41N
Sun Wukong
3
2
2
2
W
4
1
5
6.5
L
Ne Zha
TobyToxic
Ne Zha
1
4
3
0.63
W
Chang'e
mevsec
Chang'e
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,130
Damage
41,460
48,974
Taken
54,620
48,517
Mitigated
37,306
15,558
Healing
29,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,126
5,974
0
5,470
12,830
5,340
1,299
6,997
5,833
49,740
0
W
Xbalanque
CleverFoal68561
Xbalanque
20,929
11,431
0
4,193
20,042
8,446
2,219
4,585
14,796
0
66,376
L
Sun Wukong
D1ZZ3YD0LP41N
Sun Wukong
14,459
1,702
0
7,482
20,809
32,744
0
8,183
12,626
0
40,308
W
11,172
901
1,752
4,526
17,762
22,086
544
6,018
11,166
49,561
275
L
Ne Zha
TobyToxic
Ne Zha
13,545
2,649
0
2,606
15,335
10,433
405
5,556
9,779
0
49,242
W
Chang'e
mevsec
Chang'e
9,359
962
9,851
8,685
16,816
6,774
543
5,033
11,479
35,608
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,478
Gold Earned
34,425
160
Minions Killed
205
0
Camps Cleared
0
859,998
Distance Traveled
815,108
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,132
742
61
4
0
256,711
0
W
Xbalanque
11,555
770
89
6
0
254,306
0
L
Sun Wukong
10,914
728
45
3
0
301,282
2
W
Cthulhu
11,790
786
61
4
0
297,364
5
L
Ne Zha
10,432
695
54
4
0
302,005
0
W
Chang'e
11,080
739
55
4
0
263,438
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role