Player Matchup

Fenrir
Fenrir
ChickenPandemic
Fenrir
Level 129
God Stats
10W - 16L
1,399 SR
Queue Stats
379W - 455L
1,502 Elo+
Party 1
King Arthur
King Arthur
Eternal_Reaper0
King Arthur
Level 129
God Stats
1W - 5L
1,327 SR
Queue Stats
315W - 356L
1,475 Elo+
Party 1
Kuzenbo
Kuzenbo
Jpain40
Kuzenbo
Level 88
God Stats
7W - 10L
1,442 SR
Queue Stats
12W - 21L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
ToxicReapr_
Baron Samedi
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 16L
1,502 Elo+
Party 1
Hun Batz
Hun Batz
tiosefe
Hun Batz
Level 149
God Stats
1W - 4L
1,507 SR
Queue Stats
420W - 488L
1,488 Elo+
Party 1
Team Averages
Level 111
1,435 SR
1,478 Elo+

VS

Team Averages
Level 116
1,437 SR
1,441 Elo+
Heimdallr
Heimdallr
Cejha
Heimdallr
Level 101
God Stats
3W - 5L
1,251 SR
Queue Stats
56W - 70L
1,443 Elo+
Party 2
Thor
Thor
Nuozha
Thor
Level 153
God Stats
3W - 1L
1,405 SR
Queue Stats
42W - 55L
1,443 Elo+
Party 2
Cu Chulainn
Cu Chulainn
PossibleDaisy56
Cu Chulainn
Level 108
God Stats
1W - 3L
1,316 SR
Queue Stats
31W - 43L
1,409 Elo+
Party 2
Scylla
Scylla
Pureincarnate
Scylla
Level 88
God Stats
11W - 13L
1,562 SR
Queue Stats
41W - 55L
1,433 Elo+
Party 2
Sylvanus
Sylvanus
somecoolpants
Sylvanus
Level 128
God Stats
5W - 3L
1,651 SR
Queue Stats
82W - 76L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 1
8,550
450
7,464
17,152
7,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
Eternal_Reaper0
King Arthur
11
1 / 2 / 0
8,291
436
4,995
10,401
8,155
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kuzenbo
Jpain40
Kuzenbo
13
0 / 3 / 6
8,669
456
7,392
13,768
18,026
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
ToxicReapr_
Baron Samedi
14
0 / 3 / 2
8,746
460
6,804
13,090
6,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
tiosefe
Hun Batz
17
7 / 3 / 1
10,652
561
16,535
18,431
8,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Cejha
Heimdallr
16
6 / 2 / 3
10,809
569
12,008
13,517
6,637
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thor
Nuozha
Thor
16
3 / 2 / 10
10,201
537
11,037
16,276
7,146
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
PossibleDaisy56
Cu Chulainn
15
2 / 1 / 5
9,700
511
10,232
16,521
14,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

16
2 / 3 / 4
10,255
540
11,213
10,039
3,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
somecoolpants
Sylvanus
15
4 / 1 / 8
10,519
554
6,679
17,983
19,924
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
47
9
Kills
17
17
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Cejha
Heimdallr
6
2
3
3.75
L
1
6
1
0.25
L
King Arthur
Eternal_Reaper0
King Arthur
1
2
0
0.5
L
Kuzenbo
Jpain40
Kuzenbo
0
3
6
1
W
Thor
Nuozha
Thor
3
2
10
4
W
Cu Chulainn
PossibleDaisy56
Cu Chulainn
2
1
5
4.5
W
2
3
4
1.33
L
Baron Samedi
ToxicReapr_
Baron Samedi
0
3
2
0.33
W
Sylvanus
somecoolpants
Sylvanus
4
1
8
8
L
Hun Batz
tiosefe
Hun Batz
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,190
Damage
51,169
72,842
Taken
74,336
48,447
Mitigated
52,013
22,096
Healing
21,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Cejha
Heimdallr
12,008
6,377
0
4,162
13,517
6,637
787
2,032
11,485
0
95,875
L
7,464
1,468
113
5,224
17,152
7,445
0
3,849
13,254
0
64,206
L
King Arthur
Eternal_Reaper0
King Arthur
4,995
919
0
1,122
10,401
8,155
288
341
9,193
0
43,931
L
Kuzenbo
Jpain40
Kuzenbo
7,392
2,339
1,921
2,578
13,768
18,026
162
4,397
9,240
28,081
0
W
Thor
Nuozha
Thor
11,037
2,882
0
824
16,276
7,146
0
2,858
13,418
0
90,572
W
Cu Chulainn
PossibleDaisy56
Cu Chulainn
10,232
1,626
0
5,589
16,521
14,411
587
1,985
14,536
0
57,391
W
11,213
827
0
622
10,039
3,895
0
3,988
6,051
75,919
0
L
Baron Samedi
ToxicReapr_
Baron Samedi
6,804
695
138
3,244
13,090
6,184
0
5,149
7,941
57,972
0
W
Sylvanus
somecoolpants
Sylvanus
6,679
2,256
4,271
6,111
17,983
19,924
0
5,108
12,875
32,934
0
L
Hun Batz
tiosefe
Hun Batz
16,535
4,010
0
7,756
18,431
8,637
0
4,156
14,031
0
99,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,908
Gold Earned
51,484
443
Minions Killed
503
0
Camps Cleared
0
1,816,869
Distance Traveled
1,830,750
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,809
569
123
6
0
352,513
0
L
Fenrir
8,550
450
103
5
0
443,380
2
L
King Arthur
8,291
436
68
4
0
202,978
2
L
Kuzenbo
8,669
456
22
1
0
386,950
2
W
Thor
10,201
537
113
6
0
384,399
2
W
Cu Chulainn
9,700
511
89
5
0
369,891
0
W
Scylla
10,255
540
144
8
0
368,401
4
L
Baron Samedi
8,746
460
114
6
0
313,939
0
W
Sylvanus
10,519
554
34
2
0
355,546
4
L
Hun Batz
10,652
561
136
7
0
469,622
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role