Player Matchup

Khepri
Khepri
Borghild
Khepri
Level 37
God Stats
0W - 2L
1,101 SR
Queue Stats
2W - 10L
1,113 Elo+
Party 1
Da Ji
Da Ji
Dreathis
Da Ji
Level 29
God Stats
0W - 1L
1,209 SR
Queue Stats
3W - 11L
1,232 Elo+
Party 1
Ah Puch
Ah Puch
Fjorgen
Ah Puch
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,113 Elo+
Party 1
Janus
Janus
MarkAF1996
Janus
Level 107
God Stats
15W - 12L
1,587 SR
Queue Stats
701W - 718L
1,476 Elo+
Solo
Ix Chel
Ix Chel
UbelChaos
Ix Chel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,232 Elo+
Party 1
Team Averages
Level 50
1,379 SR
1,233 Elo+

VS

Team Averages
Level 106
1,476 SR
1,419 Elo+
Danzaburou
Danzaburou
BbyGrlLisa
Danzaburou
Level 108
God Stats
8W - 7L
1,556 SR
Queue Stats
423W - 449L
1,388 Elo+
Solo
Ra
Ra
Galavis16
Ra
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 26L
1,432 Elo+
Party 2
Nox
Nox
MarlonZatara
Nox
Level 122
God Stats
1W - 3L
1,357 SR
Queue Stats
199W - 196L
1,404 Elo+
Solo
Athena
Athena
P Notezz
Athena
Level 108
God Stats
2W - 1L
1,465 SR
Queue Stats
99W - 111L
1,448 Elo+
Solo
Shiva
Shiva
juantrix12
Shiva
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 28L
1,422 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Borghild
Khepri
15
2 / 6 / 4
9,197
657
2,049
18,899
16,365
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Dreathis
Da Ji
12
0 / 9 / 2
7,664
547
5,748
15,337
10,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ah Puch
Fjorgen
Ah Puch
16
1 / 5 / 5
9,198
657
17,581
11,179
6,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Janus
20
6 / 6 / 2
11,248
803
25,391
13,834
7,803
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ix Chel
UbelChaos
Ix Chel
14
1 / 8 / 4
8,536
610
7,082
15,221
8,796
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BbyGrlLisa
Danzaburou
17
6 / 4 / 20
11,189
799
13,220
13,747
6,180
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
6 / 0 / 22
11,864
847
13,086
12,532
5,366
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
7 / 3 / 24
11,423
816
15,765
14,622
6,834
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Athena
P Notezz
Athena
17
4 / 3 / 26
10,504
750
9,662
20,506
24,940
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shiva
20
11 / 0 / 19
12,153
868
16,588
19,424
13,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
145
10
Kills
34
34
Deaths
10
17
Assists
111
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BbyGrlLisa
Danzaburou
6
4
20
4
L
Khepri
Borghild
Khepri
2
6
4
0.67
L
Da Ji
Dreathis
Da Ji
0
9
2
0.11
L
Ah Puch
Fjorgen
Ah Puch
1
5
5
0.7
W
6
0
22
17
L
Janus
6
6
2
1.17
W
7
3
24
6.33
W
Athena
P Notezz
Athena
4
3
26
5.67
L
Ix Chel
UbelChaos
Ix Chel
1
8
4
0.38
W
Shiva
11
0
19
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,851
Damage
68,321
74,470
Taken
80,831
49,938
Mitigated
56,747
7,188
Healing
40,023
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BbyGrlLisa
Danzaburou
13,220
4,748
780
2,039
13,747
6,180
5,371
9,027
4,616
0
31,462
L
Khepri
Borghild
Khepri
2,049
417
1,353
1,107
18,899
16,365
0
12,709
5,670
3,926
0
L
Da Ji
Dreathis
Da Ji
5,748
1,593
555
423
15,337
10,399
0
6,365
8,594
0
8,447
L
Ah Puch
Fjorgen
Ah Puch
17,581
1,310
15
1,115
11,179
6,575
0
5,864
5,061
32,178
0
W
13,086
1,123
13,557
6,879
12,532
5,366
518
8,697
3,755
45,544
0
L
Janus
25,391
1,085
597
1,486
13,834
7,803
0
6,912
6,665
58,514
0
W
15,765
2,072
750
1,764
14,622
6,834
1,263
9,539
4,873
31,159
0
W
Athena
P Notezz
Athena
9,662
894
1,409
2,725
20,506
24,940
298
10,460
9,857
14,521
0
L
Ix Chel
UbelChaos
Ix Chel
7,082
372
267
270
15,221
8,796
0
6,230
8,484
13,234
0
W
Shiva
16,588
2,909
5,237
4,883
19,424
13,427
331
13,640
5,627
0
19,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,843
Gold Earned
57,133
134
Minions Killed
188
0
Camps Cleared
0
1,109,810
Distance Traveled
1,438,996
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,189
799
52
4
0
242,544
0
L
Khepri
9,197
657
4
0
0
222,474
0
L
Da Ji
7,664
547
9
1
0
214,185
0
L
Ah Puch
9,198
657
35
3
0
222,156
0
W
Ra
11,864
847
82
6
0
351,299
0
L
Janus
11,248
803
75
5
0
243,089
0
W
Nox
11,423
816
24
2
0
254,515
0
W
Athena
10,504
750
10
1
0
299,125
0
L
Ix Chel
8,536
610
11
1
0
207,906
0
W
Shiva
12,153
868
20
1
0
291,513
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role