Player Matchup

Ymir
Ymir
Kagami769
Ymir
Level 126
God Stats
10W - 7L
1,610 SR
Queue Stats
226W - 235L
1,457 Elo+
Party 1
Merlin
Merlin
Scarlet Croft
Merlin
Level 111
God Stats
5W - 5L
1,573 SR
Queue Stats
103W - 105L
1,462 Elo+
Party 1
Apollo
Apollo
Scoop267
Apollo
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,623 Elo+
Party 1
Achilles
Achilles
Undersalted
Achilles
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 28L
1,557 Elo+
Solo
Hun Batz
Hun Batz
Yinyangking23
Hun Batz
Level 84
God Stats
5W - 4L
1,576 SR
Queue Stats
151W - 165L
1,439 Elo+
Party 1
Team Averages
Level 100
1,552 SR
1,507 Elo+

VS

Team Averages
Level 117
1,550 SR
1,432 Elo+
Da Ji
Da Ji
 
Da Ji
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
ColonelBuckets
Danzaburou
Level 84
God Stats
6W - 2L
1,656 SR
Queue Stats
99W - 99L
1,399 Elo+
Solo
Xing Tian
Xing Tian
Er0x1t0
Xing Tian
Level 155
God Stats
1W - 0L
1,718 SR
Queue Stats
76W - 93L
1,396 Elo+
Solo
Hercules
Hercules
ReallyDankMemes
Hercules
Level 106
God Stats
15W - 17L
1,426 SR
Queue Stats
146W - 134L
1,426 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xDANGER ZONEx1
Morgan Le Fay
Level 136
God Stats
11W - 10L
1,447 SR
Queue Stats
318W - 286L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
3 / 2 / 4
6,989
466
8,961
13,024
8,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

12
1 / 3 / 1
7,123
475
4,028
9,008
3,664
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Scoop267
Apollo
11
2 / 5 / 2
7,011
467
7,510
9,335
3,280
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
Undersalted
Achilles
7
0 / 2 / 0
5,494
366
2,553
5,571
3,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Hun Batz
Yinyangking23
Hun Batz
11
1 / 3 / 1
6,607
440
2,589
11,655
4,464
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
15
3 / 3 / 4
8,313
554
8,409
16,180
7,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Danzaburou
ColonelBuckets
Danzaburou
14
4 / 3 / 3
8,333
556
6,427
10,525
4,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Er0x1t0
Xing Tian
11
4 / 1 / 5
7,497
500
5,051
14,215
11,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
14
4 / 0 / 2
8,923
595
6,856
11,445
12,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
xDANGER ZONEx1
Morgan Le Fay
13
0 / 0 / 4
7,733
516
6,951
5,854
2,546
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
33
7
Kills
15
15
Deaths
7
8
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
4
1.67
W
Danzaburou
ColonelBuckets
Danzaburou
4
3
3
1.83
W
Xing Tian
Er0x1t0
Xing Tian
4
1
5
6.5
L
Ymir
3
2
4
2.5
W
Hercules
4
0
2
5
L
1
3
1
0.5
L
Apollo
Scoop267
Apollo
2
5
2
0.6
L
Achilles
Undersalted
Achilles
0
2
0
0
L
Hun Batz
Yinyangking23
Hun Batz
1
3
1
0.5
W
Morgan Le Fay
xDANGER ZONEx1
Morgan Le Fay
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,641
Damage
33,694
48,593
Taken
58,219
23,661
Mitigated
37,886
6,983
Healing
19,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
8,409
1,761
0
6,448
16,180
7,591
104
3,413
12,767
0
73,203
W
Danzaburou
ColonelBuckets
Danzaburou
6,427
2,764
0
3,055
10,525
4,240
815
1,754
8,771
0
61,232
W
Xing Tian
Er0x1t0
Xing Tian
5,051
452
239
4,940
14,215
11,401
0
3,356
10,859
19,689
0
L
Ymir
8,961
1,724
0
1,020
13,024
8,950
0
5,667
7,357
26,642
0
W
Hercules
6,856
1,937
0
3,961
11,445
12,108
742
1,511
9,521
143
53,645
L
4,028
181
0
610
9,008
3,664
0
2,986
6,022
52,247
0
L
Apollo
Scoop267
Apollo
7,510
4,474
0
1,261
9,335
3,280
813
1,807
7,528
0
38,598
L
Achilles
Undersalted
Achilles
2,553
847
0
1,158
5,571
3,303
0
0
5,571
0
18,384
L
Hun Batz
Yinyangking23
Hun Batz
2,589
0
0
2,934
11,655
4,464
0
1,685
9,970
0
37,400
W
Morgan Le Fay
xDANGER ZONEx1
Morgan Le Fay
6,951
637
0
546
5,854
2,546
0
2,955
2,899
63,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,224
Gold Earned
40,799
284
Minions Killed
420
0
Camps Cleared
0
1,143,204
Distance Traveled
1,457,737
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
8,313
554
100
7
0
282,392
1
W
Danzaburou
8,333
556
92
6
0
288,314
0
W
Xing Tian
7,497
500
20
1
0
323,273
0
L
Ymir
6,989
466
35
2
0
256,868
2
W
Hercules
8,923
595
99
7
0
289,251
0
L
Merlin
7,123
475
84
6
0
236,920
3
L
Apollo
7,011
467
69
5
0
223,035
0
L
Achilles
5,494
366
30
2
0
137,198
0
L
Hun Batz
6,607
440
66
4
0
289,183
2
W
Morgan Le Fay
7,733
516
109
7
0
274,507
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role