Player Matchup

Thanatos
Thanatos
FallenvDarkness
Thanatos
Level 85
God Stats
0W - 2L
1,211 SR
Queue Stats
10W - 26L
1,285 Elo+
Party 1
Horus
Horus
I Armyz I
Horus
Level 122
God Stats
0W - 2L
1,275 SR
Queue Stats
10W - 32L
1,295 Elo+
Party 1
Ares
Ares
IXIAbadonIXI
Ares
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,290 Elo+
Party 1
Medusa
Medusa
MisfitDice69
Medusa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
1,251 Elo+
Party 1
Poseidon
Poseidon
XeroNexus
Poseidon
Level 123
God Stats
0W - 4L
1,162 SR
Queue Stats
4W - 24L
1,128 Elo+
Party 1
Team Averages
Level 80
1,329 SR
1,250 Elo+

VS

Team Averages
Level 146
1,570 SR
1,484 Elo+
Ymir
Ymir
BiggieCheese820
Ymir
Level 125
God Stats
3W - 3L
1,574 SR
Queue Stats
13W - 10L
1,407 Elo+
Party 2
Hachiman
Hachiman
Derps89
Hachiman
Level 146
God Stats
4W - 4L
1,412 SR
Queue Stats
129W - 135L
1,480 Elo+
Solo
Arachne
Arachne
Scepter 4
Arachne
Level 157
God Stats
6W - 0L
1,847 SR
Queue Stats
22W - 14L
1,554 Elo+
Party 2
Hercules
Hercules
remotejupiter
Hercules
Level 157
God Stats
17W - 18L
1,454 SR
Queue Stats
715W - 660L
1,513 Elo+
Solo
Scylla
Scylla
xKuroKenshIx
Scylla
Level 143
God Stats
9W - 8L
1,561 SR
Queue Stats
87W - 82L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
8
0 / 6 / 1
4,977
498
3,199
9,045
2,876
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Horus
I Armyz I
Horus
9
1 / 4 / 0
5,105
511
3,847
7,726
4,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
0 / 3 / 0
4,314
431
770
5,830
3,552
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
8
0 / 2 / 0
4,567
457
1,645
6,852
2,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Poseidon
XeroNexus
Poseidon
9
1 / 6 / 0
5,256
526
3,592
6,507
1,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,688
669
4,459
5,786
2,744
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
Derps89
Hachiman
10
1 / 0 / 3
5,735
574
3,342
4,112
1,406
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arachne
Scepter 4
Arachne
10
8 / 0 / 3
6,702
670
7,416
6,577
1,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Hercules
remotejupiter
Hercules
9
4 / 1 / 2
6,172
617
2,604
6,192
4,013
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Scylla
12
4 / 0 / 5
6,979
698
3,123
3,695
1,035
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
36
2
Kills
20
21
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
3
1
3
4.5
W
Hachiman
Derps89
Hachiman
1
0
3
2.5
L
Thanatos
0
6
1
0.08
L
Horus
I Armyz I
Horus
1
4
0
0.25
L
0
3
0
0
L
Medusa
0
2
0
0
W
Arachne
Scepter 4
Arachne
8
0
3
9.5
L
Poseidon
XeroNexus
Poseidon
1
6
0
0.17
W
Hercules
remotejupiter
Hercules
4
1
2
5
W
Scylla
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,053
Damage
20,944
35,960
Taken
26,362
14,687
Mitigated
11,145
6,649
Healing
6,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,459
1,228
0
2,127
5,786
2,744
144
184
5,129
40,688
0
W
Hachiman
Derps89
Hachiman
3,342
1,486
0
805
4,112
1,406
520
92
4,020
0
40,168
L
Thanatos
3,199
1,236
0
3,259
9,045
2,876
0
1,083
7,962
0
31,366
L
Horus
I Armyz I
Horus
3,847
1,605
40
2,096
7,726
4,385
0
3,142
4,584
0
28,698
L
770
231
0
0
5,830
3,552
0
1,368
4,462
12,589
0
L
Medusa
1,645
496
0
984
6,852
2,095
0
0
6,852
0
26,641
W
Arachne
Scepter 4
Arachne
7,416
6,425
0
1,050
6,577
1,947
0
940
5,637
0
28,474
L
Poseidon
XeroNexus
Poseidon
3,592
983
0
270
6,507
1,779
0
1,989
4,518
32,136
0
W
Hercules
remotejupiter
Hercules
2,604
776
0
1,524
6,192
4,013
0
2,664
3,528
0
20,246
W
Scylla
3,123
124
0
496
3,695
1,035
0
482
3,213
56,419
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,219
Gold Earned
32,276
240
Minions Killed
299
0
Camps Cleared
0
867,153
Distance Traveled
938,808
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,688
669
65
7
0
158,410
1
W
Hachiman
5,735
574
68
7
0
175,497
1
L
Thanatos
4,977
498
51
5
0
181,418
2
L
Horus
5,105
511
47
5
0
158,002
0
L
Ares
4,314
431
30
3
0
159,456
0
L
Medusa
4,567
457
45
5
0
182,481
2
W
Arachne
6,702
670
40
4
0
220,446
3
L
Poseidon
5,256
526
67
7
0
185,796
2
W
Hercules
6,172
617
34
3
0
201,425
0
W
Scylla
6,979
698
92
9
0
183,030
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role