Player Matchup

Ao Kuang
Ao Kuang
ItsNotZyvox
Ao Kuang
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 15L
1,453 Elo+
Party 2
Mulan
Mulan
Markixoxo
Mulan
Level 25
God Stats
7W - 10L
1,563 SR
Queue Stats
58W - 57L
1,412 Elo+
Party 2
Anhur
Anhur
Syncington
Anhur
Level 123
God Stats
2W - 3L
1,649 SR
Queue Stats
54W - 53L
1,476 Elo+
Party 2
Zhong Kui
Zhong Kui
iOnlyTankEver
Zhong Kui
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 14L
1,473 Elo+
Party 2
Xing Tian
Xing Tian
splonky
Xing Tian
Level 26
God Stats
3W - 2L
1,702 SR
Queue Stats
27W - 20L
1,417 Elo+
Party 2
Team Averages
Level 39
1,583 SR
1,446 Elo+

VS

Team Averages
Level 84
1,600 SR
1,498 Elo+
Ix Chel
Ix Chel
C19
Ix Chel
Level 124
God Stats
8W - 10L
1,568 SR
Queue Stats
155W - 170L
1,481 Elo+
Party 1
Achilles
Achilles
KxnnyVII
Achilles
Level 47
God Stats
26W - 20L
1,518 SR
Queue Stats
67W - 85L
1,410 Elo+
Party 1
Medusa
Medusa
Sxmmers
Medusa
Level 119
God Stats
3W - 0L
1,781 SR
Queue Stats
30W - 38L
1,389 Elo+
Party 1
Nu Wa
Nu Wa
mintha
Nu Wa
Level 127
God Stats
43W - 27L
1,632 SR
Queue Stats
88W - 73L
1,530 Elo+
Party 3
Mulan
Mulan
xxproxeskillerxx
Mulan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,679 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ItsNotZyvox
Ao Kuang
16
5 / 1 / 6
9,254
841
7,889
11,745
5,567
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mulan
Markixoxo
Mulan
14
2 / 3 / 2
8,322
757
5,495
15,687
15,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
15
5 / 4 / 7
9,241
840
8,065
11,990
4,952
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Zhong Kui
iOnlyTankEver
Zhong Kui
15
2 / 5 / 10
8,747
795
12,322
14,139
13,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Xing Tian
splonky
Xing Tian
14
0 / 6 / 7
8,066
733
5,033
14,451
12,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
C19
Ix Chel
16
11 / 1 / 6
10,331
939
16,824
6,440
3,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
KxnnyVII
Achilles
14
2 / 3 / 7
8,467
770
5,379
11,257
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Sxmmers
Medusa
16
0 / 5 / 14
9,134
830
12,078
10,909
4,839
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
mintha
Nu Wa
17
3 / 2 / 14
10,078
916
13,969
6,609
2,917
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
3 / 3 / 12
9,160
833
10,181
11,792
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
72
14
Kills
19
19
Deaths
14
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ix Chel
C19
Ix Chel
11
1
6
14
L
Ao Kuang
ItsNotZyvox
Ao Kuang
5
1
6
8
W
Achilles
KxnnyVII
Achilles
2
3
7
1.83
L
Mulan
Markixoxo
Mulan
2
3
2
1
W
Medusa
Sxmmers
Medusa
0
5
14
1.4
L
Anhur
5
4
7
2.13
L
Zhong Kui
iOnlyTankEver
Zhong Kui
2
5
10
1.4
W
Nu Wa
mintha
Nu Wa
3
2
14
5
L
Xing Tian
splonky
Xing Tian
0
6
7
0.58
W
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,804
Damage
58,431
68,012
Taken
47,007
51,506
Mitigated
32,929
9,247
Healing
9,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ix Chel
C19
Ix Chel
16,824
2,429
2,545
2,020
6,440
3,229
57
3,556
2,714
31,997
0
L
Ao Kuang
ItsNotZyvox
Ao Kuang
7,889
1,451
0
2,995
11,745
5,567
0
5,821
5,536
31,332
1,548
W
Achilles
KxnnyVII
Achilles
5,379
580
0
2,148
11,257
11,038
93
5,211
5,656
0
9,039
L
Mulan
Markixoxo
Mulan
5,495
922
0
2,016
15,687
15,443
0
6,638
8,415
0
21,684
W
Medusa
Sxmmers
Medusa
12,078
4,054
0
186
10,909
4,839
1,090
6,092
4,641
0
43,460
L
Anhur
8,065
3,370
0
550
11,990
4,952
552
3,345
8,201
0
29,455
L
Zhong Kui
iOnlyTankEver
Zhong Kui
12,322
816
0
2,804
14,139
13,250
192
6,677
6,708
34,124
0
W
Nu Wa
mintha
Nu Wa
13,969
3,429
0
500
6,609
2,917
1,090
3,830
2,697
43,901
0
L
Xing Tian
splonky
Xing Tian
5,033
313
0
882
14,451
12,294
27
7,288
6,400
13,355
171
W
10,181
1,156
483
1,830
11,792
10,906
132
5,417
5,972
0
15,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,630
Gold Earned
47,170
191
Minions Killed
200
0
Camps Cleared
0
1,085,501
Distance Traveled
1,087,430
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ix Chel
10,331
939
34
3
0
216,863
0
L
Ao Kuang
9,254
841
41
4
0
237,504
0
W
Achilles
8,467
770
11
1
0
230,239
0
L
Mulan
8,322
757
42
4
0
207,816
0
W
Medusa
9,134
830
73
7
0
221,803
0
L
Anhur
9,241
840
44
4
0
220,145
0
L
Zhong Kui
8,747
795
48
4
0
202,308
0
W
Nu Wa
10,078
916
70
6
0
201,420
2
L
Xing Tian
8,066
733
16
1
0
217,728
0
W
Mulan
9,160
833
12
1
0
217,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role