Player Matchup

Gilgamesh
Gilgamesh
DEATHWATCH0007
Gilgamesh
Level 139
God Stats
5W - 4L
1,474 SR
Queue Stats
313W - 308L
1,521 Elo+
Solo
Heimdallr
Heimdallr
TEschaton
Heimdallr
Level 17
God Stats
1W - 0L
1,824 SR
Queue Stats
3W - 11L
1,195 Elo+
Party 2
Baron Samedi
Baron Samedi
Tankyy Hankyy
Baron Samedi
Level 193
God Stats
2W - 0L
1,736 SR
Queue Stats
589W - 592L
1,567 Elo+
Solo
Cerberus
Cerberus
jankmasta69
Cerberus
Level 144
God Stats
5W - 6L
1,422 SR
Queue Stats
381W - 391L
1,537 Elo+
Solo
Baba Yaga
Baba Yaga
xDExJAxVUx
Baba Yaga
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 36L
1,468 Elo+
Party 2
Team Averages
Level 124
1,591 SR
1,457 Elo+

VS

Team Averages
Level 112
1,405 SR
1,489 Elo+
Susano
Susano
Elmonobeto
Susano
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,431 Elo+
Solo
Artio
Artio
Jobbensen
Artio
Level 123
God Stats
5W - 4L
1,617 SR
Queue Stats
259W - 244L
1,530 Elo+
Solo
Nox
Nox
JonhMisterio117
Nox
Level 131
God Stats
1W - 3L
1,285 SR
Queue Stats
78W - 75L
1,513 Elo+
Party 1
Cthulhu
Cthulhu
ShrillMonster98
Cthulhu
Level 35
God Stats
2W - 3L
1,287 SR
Queue Stats
77W - 84L
1,458 Elo+
Solo
Hachiman
Hachiman
mochi acyup
Hachiman
Level 123
God Stats
2W - 4L
1,338 SR
Queue Stats
66W - 67L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DEATHWATCH0007
Gilgamesh
16
3 / 3 / 10
9,340
667
13,962
19,998
25,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Heimdallr
TEschaton
Heimdallr
15
3 / 7 / 10
9,548
682
8,122
16,663
8,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Baron Samedi
Tankyy Hankyy
Baron Samedi
18
3 / 1 / 11
10,203
729
16,359
20,085
16,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cerberus
jankmasta69
Cerberus
18
10 / 3 / 5
11,878
848
14,001
20,500
23,282
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Baba Yaga
xDExJAxVUx
Baba Yaga
19
2 / 1 / 16
10,495
750
17,538
8,689
5,266
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Elmonobeto
Susano
15
4 / 8 / 6
9,793
700
13,509
15,726
9,030
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Jobbensen
Artio
15
1 / 4 / 8
10,019
716
8,439
17,993
20,641
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

18
4 / 3 / 6
10,491
749
12,269
10,915
6,588
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 3 / 8
11,039
789
19,277
19,343
24,068
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hachiman
mochi acyup
Hachiman
17
3 / 3 / 6
9,583
685
19,609
13,033
6,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
49
21
Kills
15
15
Deaths
21
52
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
DEATHWATCH0007
Gilgamesh
3
3
10
2.67
L
Susano
Elmonobeto
Susano
4
8
6
0.88
L
Artio
Jobbensen
Artio
1
4
8
1.25
L
4
3
6
2.33
L
3
3
8
2.33
W
Heimdallr
TEschaton
Heimdallr
3
7
10
1.14
W
Baron Samedi
Tankyy Hankyy
Baron Samedi
3
1
11
8.5
W
Cerberus
jankmasta69
Cerberus
10
3
5
4.17
L
Hachiman
mochi acyup
Hachiman
3
3
6
2
W
Baba Yaga
xDExJAxVUx
Baba Yaga
2
1
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,982
Damage
73,103
85,935
Taken
77,010
79,555
Mitigated
67,160
38,336
Healing
24,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
DEATHWATCH0007
Gilgamesh
13,962
2,948
2,367
3,998
19,998
25,335
62
8,785
11,213
393
22,206
L
Susano
Elmonobeto
Susano
13,509
2,321
139
199
15,726
9,030
162
9,757
5,747
0
21,655
L
Artio
Jobbensen
Artio
8,439
399
3,566
4,255
17,993
20,641
0
11,095
6,627
20,944
0
L
12,269
600
721
1,986
10,915
6,588
0
8,448
2,325
32,600
0
L
19,277
1,148
1,303
7,477
19,343
24,068
0
10,278
8,728
31,032
0
W
Heimdallr
TEschaton
Heimdallr
8,122
3,962
0
1,620
16,663
8,727
730
7,537
9,126
0
16,370
W
Baron Samedi
Tankyy Hankyy
Baron Samedi
16,359
809
7,376
10,443
20,085
16,945
0
10,474
9,611
35,978
0
W
Cerberus
jankmasta69
Cerberus
14,001
900
1,634
6,070
20,500
23,282
0
8,361
12,139
24,849
0
L
Hachiman
mochi acyup
Hachiman
19,609
14,256
259
4,485
13,033
6,833
497
8,713
4,091
0
33,133
W
Baba Yaga
xDExJAxVUx
Baba Yaga
17,538
1,721
1,934
2,894
8,689
5,266
0
4,828
3,861
37,881
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,464
Gold Earned
50,925
176
Minions Killed
163
0
Camps Cleared
0
1,410,075
Distance Traveled
1,355,292
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,340
667
23
2
0
284,506
0
L
Susano
9,793
700
17
1
0
230,026
0
L
Artio
10,019
716
26
2
0
257,398
0
L
Nox
10,491
749
47
3
0
292,209
0
L
Cthulhu
11,039
789
36
3
0
315,281
0
W
Heimdallr
9,548
682
21
2
0
246,200
0
W
Baron Samedi
10,203
729
40
3
0
288,448
0
W
Cerberus
11,878
848
46
3
0
274,450
0
L
Hachiman
9,583
685
37
3
0
260,378
0
W
Baba Yaga
10,495
750
46
3
0
316,471
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role