Player Matchup

King Arthur
King Arthur
Silver IV
ChrispyBoy16
King Arthur
Silver IV
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 20L
1,366 MMR
Party 2
Ah Puch
Ah Puch
Gold V
Disaster128
Ah Puch
Gold V
Level 154
God Stats
0W - 1L
1,714 SR
Queue Stats
10W - 8L
1,622 MMR
Party 2
Ishtar
Ishtar
Gold IV
Macho0414
Ishtar
Gold IV
Level 119
God Stats
0W - 1L
1,762 SR
Queue Stats
16W - 13L
1,533 MMR
Party 2
Team Averages
Silver I
Silver I
Average Tier
Level 131
1,659 SR
1,507 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 164
1,601 SR
1,557 MMR
Hades
Hades
Gold III
CynicallyGoose
Hades
Gold III
Level 158
God Stats
4W - 3L
1,530 SR
Queue Stats
129W - 139L
1,539 MMR
Party 1
Danzaburou
Danzaburou
Gold I
Shaggy91
Danzaburou
Gold I
Level 190
God Stats
1W - 0L
1,761 SR
Queue Stats
150W - 159L
1,667 MMR
Party 1
Achilles
Achilles
Gold V
Televisiion
Achilles
Gold V
Level 143
God Stats
1W - 0L
1,513 SR
Queue Stats
22W - 19L
1,464 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChrispyBoy16
King Arthur
11
1 / 6 / 1
9,114
701
6,240
17,230
18,442
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ah Puch
Disaster128
Ah Puch
13
4 / 4 / 2
10,254
789
8,844
9,369
3,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ishtar
Macho0414
Ishtar
13
1 / 4 / 5
10,322
794
10,935
10,487
4,239
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
LokiThothAthenaRaijinAres

VS

Bans
Ne ZhaHerculesGebCthulhuShiva
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 14
10,333
795
7,816
14,111
12,811
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Shaggy91
Danzaburou
14
3 / 3 / 10
11,041
849
11,046
11,779
5,077
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Televisiion
Achilles
15
11 / 2 / 3
12,158
935
12,718
18,601
22,989
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
41
6
Kills
14
14
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
L
King Arthur
ChrispyBoy16
King Arthur
1
6
1
0.25
W
0
1
14
7
L
Ah Puch
Disaster128
Ah Puch
4
4
2
1.25
L
Ishtar
Macho0414
Ishtar
1
4
5
0.88
W
Danzaburou
Shaggy91
Danzaburou
3
3
10
2.67
W
Achilles
Televisiion
Achilles
11
2
3
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
31,580
37,086
Taken
44,491
26,632
Mitigated
40,877
3,541
Healing
18,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
ChrispyBoy16
King Arthur
6,240
806
0
953
17,230
18,442
0
4,484
12,746
0
18,592
W
7,816
656
2,841
7,593
14,111
12,811
643
3,078
11,033
44,309
0
L
Ah Puch
Disaster128
Ah Puch
8,844
362
0
1,334
9,369
3,951
0
2,126
7,243
46,563
0
L
Ishtar
Macho0414
Ishtar
10,935
5,989
0
1,254
10,487
4,239
0
1,518
8,969
0
42,476
W
Danzaburou
Shaggy91
Danzaburou
11,046
4,232
0
3,164
11,779
5,077
1,996
2,810
8,969
0
61,660
W
Achilles
Televisiion
Achilles
12,718
1,853
0
4,904
18,601
22,989
78
3,320
15,281
0
31,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,690
Gold Earned
33,532
133
Minions Killed
196
0
Camps Cleared
0
690,799
Distance Traveled
753,023
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
9,114
701
18
1
0
246,899
0
W
Hades
10,333
795
71
5
0
252,743
1
L
Ah Puch
10,254
789
66
5
0
211,648
0
L
Ishtar
10,322
794
49
4
0
232,252
3
W
Danzaburou
11,041
849
104
8
0
233,336
3
W
Achilles
12,158
935
21
2
0
266,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role