Player Matchup

Yu Huang
Yu Huang
BLAZZE666
Yu Huang
Level 69
God Stats
1W - 2L
1,679 SR
Queue Stats
114W - 120L
1,481 Elo+
Party 2
Ganesha
Ganesha
DatWildNuqqaPJ
Ganesha
Level 153
God Stats
4W - 3L
1,580 SR
Queue Stats
41W - 37L
1,465 Elo+
Party 1
Ratatoskr
Ratatoskr
Ryujin Jakka495
Ratatoskr
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 67L
1,501 Elo+
Party 1
Geb
Geb
ScaredZenyatta
Geb
Level 144
God Stats
3W - 2L
1,663 SR
Queue Stats
339W - 308L
1,523 Elo+
Party 2
Terra
Terra
Vice Enbyous
Terra
Level 159
God Stats
2W - 1L
1,804 SR
Queue Stats
167W - 162L
1,521 Elo+
Party 1
Team Averages
Level 127
1,645 SR
1,498 Elo+

VS

Team Averages
Level 108
1,439 SR
1,536 Elo+
Anhur
Anhur
CISCODAKID
Anhur
Level 149
God Stats
3W - 1L
1,764 SR
Queue Stats
85W - 89L
1,481 Elo+
Party 3
Discordia
Discordia
MAJIC KING Q
Discordia
Level 69
God Stats
2W - 2L
1,360 SR
Queue Stats
116W - 95L
1,511 Elo+
Party 3
Kumbhakarna
Kumbhakarna
Negrodamis202
Kumbhakarna
Level 119
God Stats
3W - 5L
1,403 SR
Queue Stats
491W - 491L
1,501 Elo+
Party 3
Horus
Horus
datloudperuano
Horus
Level 145
God Stats
2W - 2L
1,324 SR
Queue Stats
415W - 424L
1,498 Elo+
Party 3
Ishtar
Ishtar
spritzerton
Ishtar
Level 60
God Stats
1W - 1L
1,347 SR
Queue Stats
24W - 8L
1,690 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
BLAZZE666
Yu Huang
15
4 / 5 / 5
8,173
817
11,967
10,548
5,301
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 4 / 8
7,472
747
5,844
10,360
7,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ratatoskr
Ryujin Jakka495
Ratatoskr
11
1 / 7 / 4
7,017
702
8,083
13,163
5,855
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

14
1 / 6 / 6
8,317
832
8,859
16,209
16,980
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

14
4 / 3 / 2
8,142
814
9,098
13,360
14,572
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
16
6 / 3 / 14
9,785
979
12,898
11,513
5,487
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MAJIC KING Q
Discordia
13
2 / 3 / 14
8,299
830
7,740
7,911
4,735
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kumbhakarna
Negrodamis202
Kumbhakarna
14
3 / 1 / 16
9,263
926
5,983
16,127
15,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
1 / 1 / 18
9,069
907
5,506
21,094
17,389
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ishtar
17
13 / 3 / 10
10,734
1,073
26,087
9,933
4,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
97
10
Kills
25
25
Deaths
11
25
Assists
72
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
BLAZZE666
Yu Huang
4
5
5
1.3
W
Anhur
6
3
14
4.33
L
0
4
8
1
W
Discordia
MAJIC KING Q
Discordia
2
3
14
3
W
Kumbhakarna
Negrodamis202
Kumbhakarna
3
1
16
11
L
Ratatoskr
Ryujin Jakka495
Ratatoskr
1
7
4
0.43
L
1
6
6
0.67
L
4
3
2
1.67
W
1
1
18
10
W
Ishtar
13
3
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,851
Damage
58,214
63,640
Taken
66,578
50,199
Mitigated
48,190
15,308
Healing
34,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
BLAZZE666
Yu Huang
11,967
901
0
0
10,548
5,301
0
2,069
8,479
22,517
0
W
Anhur
12,898
8,571
1,059
2,944
11,513
5,487
2,502
6,287
5,226
0
25,184
L
5,844
245
393
789
10,360
7,491
0
2,819
7,541
11,733
0
W
Discordia
MAJIC KING Q
Discordia
7,740
592
530
860
7,911
4,735
1,311
3,988
3,923
16,080
0
W
Kumbhakarna
Negrodamis202
Kumbhakarna
5,983
362
1,652
7,940
16,127
15,586
966
8,546
7,581
13,456
0
L
Ratatoskr
Ryujin Jakka495
Ratatoskr
8,083
2,022
0
2,019
13,163
5,855
0
1,314
11,849
0
13,082
L
8,859
955
995
1,073
16,209
16,980
0
3,254
12,955
15,823
0
L
9,098
1,629
4,191
5,848
13,360
14,572
0
4,267
9,093
15,195
0
W
5,506
2,042
5,464
13,036
21,094
17,389
151
10,765
10,329
0
7,832
W
Ishtar
26,087
19,507
383
1,105
9,933
4,993
3,566
6,182
3,751
0
47,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,121
Gold Earned
47,150
71
Minions Killed
99
0
Camps Cleared
0
837,634
Distance Traveled
948,432
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,173
817
21
2
0
177,187
0
W
Anhur
9,785
979
27
3
0
159,264
0
L
Ganesha
7,472
747
0
0
0
146,514
0
W
Discordia
8,299
830
17
2
0
180,436
0
W
Kumbhakarna
9,263
926
11
1
0
225,125
0
L
Ratatoskr
7,017
702
19
2
0
153,905
1
L
Geb
8,317
832
15
2
0
187,712
0
L
Terra
8,142
814
16
2
0
172,316
0
W
Horus
9,069
907
4
0
0
217,617
0
W
Ishtar
10,734
1,073
40
4
0
165,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role