Player Matchup

Vulcan
Vulcan
DatJitBen10
Vulcan
Level 126
God Stats
11W - 14L
1,493 SR
Queue Stats
48W - 51L
1,435 Elo+
Party 2
Chiron
Chiron
DatJitDamien
Chiron
Level 109
God Stats
15W - 11L
1,476 SR
Queue Stats
46W - 43L
1,447 Elo+
Party 2
Horus
Horus
Star5layer
Horus
Level 153
God Stats
1W - 1L
1,508 SR
Queue Stats
54W - 52L
1,519 Elo+
Solo
Nemesis
Nemesis
dags1999mr
Nemesis
Level 157
God Stats
8W - 2L
1,618 SR
Queue Stats
72W - 26L
1,704 Elo+
Solo
Athena
Athena
rachet211081
Athena
Level 106
God Stats
20W - 15L
1,594 SR
Queue Stats
237W - 196L
1,567 Elo+
Solo
Team Averages
Level 130
1,538 SR
1,534 Elo+

VS

Team Averages
Level 101
1,658 SR
1,541 Elo+
Nu Wa
Nu Wa
Bombchelle4680
Nu Wa
Level 93
God Stats
206W - 186L
1,601 SR
Queue Stats
206W - 188L
1,534 Elo+
Party 1
Shiva
Shiva
HepHopAnonymous
Shiva
Level 101
God Stats
169W - 159L
1,600 SR
Queue Stats
194W - 178L
1,528 Elo+
Party 1
Charon
Charon
IPlaySmiteonPC
Charon
Level 42
God Stats
2W - 1L
1,949 SR
Queue Stats
37W - 32L
1,553 Elo+
Party 1
Jing Wei
Jing Wei
SammyHotSoxx
Jing Wei
Level 82
God Stats
27W - 26L
1,563 SR
Queue Stats
160W - 142L
1,522 Elo+
Party 1
Fenrir
Fenrir
yussk
Fenrir
Level 188
God Stats
5W - 4L
1,579 SR
Queue Stats
275W - 249L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
11
2 / 0 / 1
6,194
619
4,748
2,093
742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chiron
10
1 / 0 / 0
5,537
554
5,141
5,003
1,794
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Horus
11
3 / 0 / 2
6,761
676
6,789
9,038
6,363
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
dags1999mr
Nemesis
11
2 / 0 / 3
6,012
601
4,739
8,012
2,544
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
10
1 / 0 / 3
5,961
596
3,387
5,337
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 0
4,803
480
3,362
5,108
1,657
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 4 / 0
5,055
506
4,725
10,893
6,116
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 0
4,995
500
3,231
7,261
5,116
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
SammyHotSoxx
Jing Wei
9
0 / 1 / 0
4,983
498
2,907
6,832
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
yussk
Fenrir
9
0 / 4 / 0
5,034
503
3,702
10,266
3,744
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
Vulcan
2
0
1
2.5
W
Chiron
1
0
0
1
L
0
4
0
0
L
0
1
0
0
L
Jing Wei
SammyHotSoxx
Jing Wei
0
1
0
0
W
Horus
3
0
2
4
W
Nemesis
dags1999mr
Nemesis
2
0
3
3.5
W
Athena
1
0
3
2.5
L
Fenrir
yussk
Fenrir
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,804
Damage
17,927
29,483
Taken
40,360
14,349
Mitigated
18,952
11,339
Healing
11,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,362
1,406
0
1,930
5,108
1,657
0
2,806
2,302
37,002
0
W
Vulcan
4,748
1,391
0
1,068
2,093
742
661
1,155
886
58,189
0
W
Chiron
5,141
1,385
281
1,570
5,003
1,794
746
736
4,239
0
44,493
L
4,725
775
0
1,930
10,893
6,116
0
272
9,980
0
38,395
L
3,231
488
0
2,403
7,261
5,116
0
2,004
5,257
20,632
0
L
Jing Wei
SammyHotSoxx
Jing Wei
2,907
2,039
0
2,762
6,832
2,319
0
1,042
5,790
0
35,011
W
Horus
6,789
3,128
40
5,144
9,038
6,363
0
301
8,709
0
44,406
W
Nemesis
dags1999mr
Nemesis
4,739
1,756
0
988
8,012
2,544
0
1,921
5,987
0
46,982
W
Athena
3,387
1,062
0
2,248
5,337
2,906
0
2,206
3,069
17,122
0
L
Fenrir
yussk
Fenrir
3,702
1,048
0
2,188
10,266
3,744
0
2,011
8,168
0
36,333

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,465
Gold Earned
24,870
359
Minions Killed
275
0
Camps Cleared
0
1,039,409
Distance Traveled
956,295
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
4,803
480
77
8
0
196,041
2
W
Vulcan
6,194
619
110
11
0
209,360
0
W
Chiron
5,537
554
73
7
0
174,567
0
L
Shiva
5,055
506
54
5
0
187,283
3
L
Charon
4,995
500
24
2
0
177,357
2
L
Jing Wei
4,983
498
66
7
0
187,669
0
W
Horus
6,761
676
68
7
0
196,692
1
W
Nemesis
6,012
601
78
8
0
231,015
0
W
Athena
5,961
596
30
3
0
227,775
2
L
Fenrir
5,034
503
54
5
0
207,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role