Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
Battuu-
Bakasura
Level 98
God Stats
1W - 1L
1,444 SR
Queue Stats
28W - 27L
1,465 Elo+
Party 1
Chang'e
Chang'e
Guilosk
Chang'e
Level 122
God Stats
0W - 3L
1,340 SR
Queue Stats
20W - 27L
1,468 Elo+
Solo
Charybdis
Charybdis
TURBOCRYSTAL
Charybdis
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
114W - 105L
1,469 Elo+
Party 1
Ymir
Ymir
iset-zu
Ymir
Level 106
God Stats
101W - 105L
1,462 SR
Queue Stats
225W - 238L
1,417 Elo+
Solo
Team Averages
Level 110
1,449 SR
1,464 Elo+

VS

Team Averages
Level 114
1,440 SR
1,456 Elo+
Susano
Susano
ICUB4UC ME 2872
Susano
Level 123
God Stats
1W - 3L
1,166 SR
Queue Stats
384W - 375L
1,458 Elo+
Solo
Thoth
Thoth
N0N4P
Thoth
Level 64
God Stats
24W - 18L
1,485 SR
Queue Stats
102W - 101L
1,426 Elo+
Solo
Sun Wukong
Sun Wukong
OldManWest410
Sun Wukong
Level 137
God Stats
21W - 28L
1,361 SR
Queue Stats
478W - 475L
1,473 Elo+
Party 2
Izanami
Izanami
PizzaBabe94
Izanami
Level 128
God Stats
81W - 40L
1,632 SR
Queue Stats
442W - 443L
1,478 Elo+
Party 2
Athena
Athena
WinnebagoWreckr
Athena
Level 120
God Stats
80W - 51L
1,559 SR
Queue Stats
165W - 161L
1,443 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
8
0 / 1 / 0
4,583
458
3,024
8,115
4,451
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Battuu-
Bakasura
8
0 / 1 / 0
4,795
480
444
8,539
2,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Chang'e
Guilosk
Chang'e
9
0 / 1 / 0
4,689
469
364
7,676
2,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Charybdis
TURBOCRYSTAL
Charybdis
8
1 / 3 / 0
4,735
474
5,588
6,965
2,150
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ymir
iset-zu
Ymir
8
0 / 1 / 1
4,323
432
2,631
7,513
3,966
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 0 / 1
6,683
668
3,083
8,111
2,947
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Thoth
N0N4P
Thoth
10
2 / 0 / 0
6,163
616
6,225
2,346
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
OldManWest410
Sun Wukong
10
0 / 0 / 1
5,797
580
4,320
6,548
3,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
PizzaBabe94
Izanami
9
1 / 0 / 3
5,490
549
5,078
6,246
2,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

8
0 / 1 / 4
5,720
572
3,877
7,491
5,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
16
1
Kills
7
7
Deaths
1
1
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
1
0
0
L
Bakasura
Battuu-
Bakasura
0
1
0
0
L
Chang'e
Guilosk
Chang'e
0
1
0
0
W
4
0
1
4.5
W
Thoth
N0N4P
Thoth
2
0
0
2
W
Sun Wukong
OldManWest410
Sun Wukong
0
0
1
0.5
W
Izanami
PizzaBabe94
Izanami
1
0
3
2.5
L
Charybdis
TURBOCRYSTAL
Charybdis
1
3
0
0.33
W
0
1
4
2
L
Ymir
iset-zu
Ymir
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,051
Damage
22,583
38,808
Taken
30,742
15,792
Mitigated
13,887
13,308
Healing
10,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,024
285
0
3,588
8,115
4,451
0
0
8,115
22,838
0
L
Bakasura
Battuu-
Bakasura
444
266
0
1,390
8,539
2,909
0
2,137
6,242
0
29,524
L
Chang'e
Guilosk
Chang'e
364
84
40
4,416
7,676
2,316
0
3,801
3,573
23,498
0
W
3,083
663
0
2,250
8,111
2,947
0
424
7,687
0
47,282
W
Thoth
N0N4P
Thoth
6,225
143
0
750
2,346
602
46
177
2,149
40,762
0
W
Sun Wukong
OldManWest410
Sun Wukong
4,320
957
0
2,001
6,548
3,096
0
2,824
3,724
0
40,125
W
Izanami
PizzaBabe94
Izanami
5,078
3,114
163
2,086
6,246
2,111
663
1,184
5,062
0
50,879
L
Charybdis
TURBOCRYSTAL
Charybdis
5,588
2,114
0
1,914
6,965
2,150
0
1,972
4,993
0
33,065
W
3,877
1,222
471
3,118
7,491
5,131
25
1,410
6,081
11,884
0
L
Ymir
iset-zu
Ymir
2,631
105
0
1,960
7,513
3,966
0
1,730
5,783
17,050
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,125
Gold Earned
29,853
241
Minions Killed
306
0
Camps Cleared
0
968,724
Distance Traveled
942,064
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,583
458
50
5
0
203,592
6
L
Bakasura
4,795
480
60
6
0
215,295
0
L
Chang'e
4,689
469
46
5
0
188,904
2
W
Susano
6,683
668
83
8
0
227,531
0
W
Thoth
6,163
616
74
7
0
190,755
0
W
Sun Wukong
5,797
580
48
5
0
181,511
7
W
Izanami
5,490
549
76
8
0
150,319
3
L
Charybdis
4,735
474
64
6
0
180,555
0
W
Athena
5,720
572
25
3
0
191,948
2
L
Ymir
4,323
432
21
2
0
180,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role