Player Matchup

Ra
Ra
OctavioBro
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 18L
1,274 Elo+
Party 1
Set
Set
Osiris63
Set
Level 28
God Stats
0W - 2L
1,222 SR
Queue Stats
29W - 32L
1,396 Elo+
Party 1
Khepri
Khepri
TacticalTadpole
Khepri
Level 35
God Stats
1W - 3L
1,466 SR
Queue Stats
51W - 49L
1,439 Elo+
Party 1
Team Averages
Level 31
1,396 SR
1,370 Elo+

VS

Team Averages
Level 95
1,322 SR
1,459 Elo+
Martichoras
Martichoras
LayLowEtc
Martichoras
Level 79
God Stats
10W - 12L
1,413 SR
Queue Stats
71W - 81L
1,444 Elo+
Party 2
The Morrigan
The Morrigan
MicRo Etc
The Morrigan
Level 105
God Stats
2W - 5L
1,248 SR
Queue Stats
43W - 46L
1,418 Elo+
Party 2
Horus
Horus
unpleasedBean69
Horus
Level 100
God Stats
1W - 2L
1,305 SR
Queue Stats
54W - 60L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 2
11,092
693
14,650
10,749
5,269
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
3 / 8 / 4
11,248
703
10,728
18,953
11,607
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
1 / 5 / 5
10,339
646
7,681
20,671
27,105
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
LayLowEtc
Martichoras
15
4 / 2 / 10
12,321
770
16,502
15,023
6,683
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
MicRo Etc
The Morrigan
15
6 / 3 / 6
12,447
778
19,455
11,638
5,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
4 / 2 / 9
12,163
760
9,031
19,279
22,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
39
7
Kills
14
14
Deaths
7
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Martichoras
LayLowEtc
Martichoras
4
2
10
4.5
W
The Morrigan
MicRo Etc
The Morrigan
6
3
6
3
L
3
1
2
4
L
3
8
4
0.63
L
1
5
5
0.7
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,059
Damage
44,988
50,373
Taken
45,940
43,981
Mitigated
34,050
7,738
Healing
17,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
LayLowEtc
Martichoras
16,502
7,184
353
4,712
15,023
6,683
2,521
7,594
6,968
0
67,088
W
The Morrigan
MicRo Etc
The Morrigan
19,455
4,850
108
1,086
11,638
5,083
101
5,445
6,110
51,499
5,065
L
14,650
2,473
2,309
3,219
10,749
5,269
387
3,720
6,959
63,533
0
L
10,728
5,131
0
232
18,953
11,607
1,008
7,340
11,613
0
36,031
L
7,681
700
0
1,978
20,671
27,105
329
6,673
13,801
27,976
0
W
9,031
5,682
3,296
7,682
19,279
22,284
547
9,224
9,713
0
31,445

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
36,931
140
Minions Killed
156
0
Camps Cleared
0
808,786
Distance Traveled
807,069
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
12,321
770
69
4
0
263,841
2
W
The Morrigan
12,447
778
62
4
0
258,626
1
L
Ra
11,092
693
77
5
0
285,909
0
L
Set
11,248
703
43
3
0
263,019
0
L
Khepri
10,339
646
20
1
0
259,858
0
W
Horus
12,163
760
25
2
0
284,602
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role