Player Matchup

Chronos
Chronos
AKBURGE
Chronos
Level 61
God Stats
4W - 3L
1,697 SR
Queue Stats
99W - 89L
1,468 Elo+
Party 3
Athena
Athena
Agileturtle25
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,071 Elo+
Party 3
Lancelot
Lancelot
Ecsopione
Lancelot
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,166 Elo+
Party 3
Surtr
Surtr
JungleHeat77
Surtr
Level 48
God Stats
26W - 24L
1,376 SR
Queue Stats
183W - 187L
1,466 Elo+
Solo
Apollo
Apollo
MorrisNotorious
Apollo
Level 50
God Stats
7W - 4L
1,645 SR
Queue Stats
116W - 120L
1,427 Elo+
Solo
Team Averages
Level 40
1,544 SR
1,319 Elo+

VS

Team Averages
Level 62
1,626 SR
1,430 Elo+
Chronos
Chronos
 
Chronos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
DocBenson
Bacchus
Level 38
God Stats
9W - 5L
1,658 SR
Queue Stats
12W - 18L
1,479 Elo+
Party 1
Hachiman
Hachiman
PINKKMILKK
Hachiman
Level 36
God Stats
5W - 3L
1,570 SR
Queue Stats
92W - 105L
1,355 Elo+
Party 2
Amaterasu
Amaterasu
TheCheeseIT
Amaterasu
Level 66
God Stats
16W - 6L
1,709 SR
Queue Stats
176W - 178L
1,439 Elo+
Party 2
Da Ji
Da Ji
sweet-tooth0
Da Ji
Level 125
God Stats
3W - 0L
1,696 SR
Queue Stats
19W - 21L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AKBURGE
Chronos
10
1 / 5 / 0
5,621
511
4,681
8,389
2,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 1
4,794
436
861
3,748
2,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Lancelot
Ecsopione
Lancelot
7
0 / 3 / 1
4,627
421
2,225
9,122
3,034
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 3 / 0
6,091
554
6,843
9,235
7,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
1 / 1 / 0
4,981
453
3,410
5,052
1,622
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
2 / 1 / 0
7,080
644
3,558
5,859
2,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
DocBenson
Bacchus
9
0 / 0 / 2
5,924
539
3,206
5,057
3,675
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hachiman
PINKKMILKK
Hachiman
9
0 / 1 / 1
5,275
480
2,126
4,463
1,231
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Amaterasu
TheCheeseIT
Amaterasu
12
4 / 2 / 0
7,684
699
7,674
11,599
5,801
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
6 / 0 / 2
6,941
631
7,095
9,564
3,835
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
4
Kills
12
12
Deaths
4
2
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
2
1
0
2
L
Chronos
AKBURGE
Chronos
1
5
0
0.2
L
0
0
1
0.5
W
Bacchus
DocBenson
Bacchus
0
0
2
1
L
Lancelot
Ecsopione
Lancelot
0
3
1
0.17
L
2
3
0
0.67
L
1
1
0
1
W
Hachiman
PINKKMILKK
Hachiman
0
1
1
0.5
W
Amaterasu
TheCheeseIT
Amaterasu
4
2
0
2
W
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,020
Damage
23,659
35,546
Taken
36,542
17,924
Mitigated
16,767
6,468
Healing
16,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
3,558
1,131
0
2,498
5,859
2,225
1,140
2,310
3,549
49,074
0
L
Chronos
AKBURGE
Chronos
4,681
890
0
1,696
8,389
2,765
0
2,877
5,354
40,065
0
L
861
218
0
487
3,748
2,817
0
1,178
2,570
7,423
0
W
Bacchus
DocBenson
Bacchus
3,206
386
0
1,251
5,057
3,675
150
1,041
4,016
13,825
0
L
Lancelot
Ecsopione
Lancelot
2,225
622
0
437
9,122
3,034
0
1,140
7,950
0
23,983
L
6,843
3,967
0
2,335
9,235
7,686
0
0
9,235
650
34,992
L
3,410
2,321
0
1,513
5,052
1,622
0
1,379
3,673
0
28,928
W
Hachiman
PINKKMILKK
Hachiman
2,126
1,122
0
1,865
4,463
1,231
345
525
3,938
0
23,852
W
Amaterasu
TheCheeseIT
Amaterasu
7,674
5,523
0
5,279
11,599
5,801
725
120
11,479
0
55,852
W
7,095
1,571
0
5,173
9,564
3,835
0
1,666
7,898
0
48,356

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,114
Gold Earned
32,904
224
Minions Killed
318
0
Camps Cleared
0
990,111
Distance Traveled
1,038,301
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,080
644
90
8
0
192,776
0
L
Chronos
5,621
511
61
6
0
205,020
6
L
Athena
4,794
436
18
2
0
168,850
0
W
Bacchus
5,924
539
25
2
0
215,875
4
L
Lancelot
4,627
421
36
3
0
237,202
0
L
Surtr
6,091
554
63
6
0
190,940
0
L
Apollo
4,981
453
46
4
0
188,099
0
W
Hachiman
5,275
480
33
3
0
188,822
0
W
Amaterasu
7,684
699
99
9
0
206,036
0
W
Da Ji
6,941
631
71
6
0
234,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role