Player Matchup

Mulan
Mulan
Bronze III
DaronMH2425
Mulan
Bronze III
Level 88
God Stats
0W - 1L
1,448 SR
Queue Stats
5W - 9L
1,481 MMR
Solo
Ganesha
Ganesha
Silver II
GoldViper1999
Ganesha
Silver II
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,646 MMR
Party 1
Merlin
Merlin
Gold V
SnuSnu5
Merlin
Gold V
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 5L
1,788 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 90
1,483 SR
1,639 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 140
1,660 SR
1,763 MMR
Vamana
Vamana
Platinum II
Coirpse
Vamana
Platinum II
Level 147
God Stats
3W - 1L
1,617 SR
Queue Stats
56W - 53L
1,997 MMR
Party 2
Tiamat
Tiamat
Platinum V
UnHolygendz
Tiamat
Platinum V
Level 145
God Stats
1W - 0L
1,846 SR
Queue Stats
67W - 80L
1,838 MMR
Party 2
Da Ji
Da Ji
Gold II
Yosseph1525
Da Ji
Gold II
Level 129
God Stats
4W - 7L
1,517 SR
Queue Stats
81W - 104L
1,454 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
9,105
759
7,279
16,080
15,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
10
0 / 4 / 3
8,210
684
4,085
13,948
15,007
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
SnuSnu5
Merlin
13
2 / 4 / 1
9,318
777
7,091
8,956
4,608
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bans
CthulhuAchillesThanatosAresBacchus

VS

Bans
Morgan Le FayMartichorasXbalanqueArtemisChernobog
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Coirpse
Vamana
13
5 / 0 / 6
9,950
829
16,835
11,213
9,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Tiamat
13
2 / 2 / 9
9,531
794
10,295
7,247
5,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 2 / 6
9,963
830
7,745
8,205
4,966
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
4
Kills
13
13
Deaths
4
6
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Vamana
Coirpse
Vamana
5
0
6
8
L
2
5
2
0.6
L
Ganesha
0
4
3
0.38
L
Merlin
SnuSnu5
Merlin
2
4
1
0.63
W
Tiamat
2
2
9
3.25
W
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,455
Damage
34,875
38,984
Taken
26,665
34,734
Mitigated
19,967
2,940
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vamana
Coirpse
Vamana
16,835
9,166
0
2,175
11,213
9,112
0
5,514
5,699
0
48,993
L
7,279
1,331
0
1,920
16,080
15,119
0
4,298
11,288
0
27,418
L
Ganesha
4,085
297
0
0
13,948
15,007
0
4,076
9,614
13,967
0
L
Merlin
SnuSnu5
Merlin
7,091
967
0
1,020
8,956
4,608
0
2,332
6,287
43,551
0
W
Tiamat
10,295
1,772
0
1,970
7,247
5,889
12
3,570
3,677
41,399
0
W
7,745
1,968
0
995
8,205
4,966
0
2,535
5,670
0
23,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,633
Gold Earned
29,444
125
Minions Killed
145
0
Camps Cleared
0
612,648
Distance Traveled
710,742
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
9,950
829
51
4
0
246,122
0
L
Mulan
9,105
759
38
3
0
221,829
6
L
Ganesha
8,210
684
0
0
0
208,286
0
L
Merlin
9,318
777
87
7
0
182,533
0
W
Tiamat
9,531
794
65
5
0
227,621
0
W
Da Ji
9,963
830
29
2
0
236,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role