Player Matchup

Chaac
Chaac
DJ-SWEETS-
Chaac
Level 48
God Stats
4W - 4L
1,678 SR
Queue Stats
27W - 31L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
Ozziepoo
Danzaburou
Level 58
God Stats
5W - 0L
1,500 SR
Queue Stats
17W - 20L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
waddy428
Baron Samedi
Level 44
God Stats
6W - 1L
1,451 SR
Queue Stats
27W - 31L
1,344 Elo+
Party 1
Team Averages
Level 50
1,543 SR
1,396 Elo+

VS

Team Averages
Level 34
1,392 SR
1,230 Elo+
Anubis
Anubis
BossBroNumero3
Anubis
Level 44
God Stats
1W - 3L
1,599 SR
Queue Stats
34W - 47L
1,267 Elo+
Party 2
Medusa
Medusa
ZaneCReed
Medusa
Level 42
God Stats
7W - 13L
1,277 SR
Queue Stats
61W - 74L
1,230 Elo+
Party 2
Cthulhu
Cthulhu
wardh0025
Cthulhu
Level 16
God Stats
0W - 1L
1,299 SR
Queue Stats
5W - 12L
1,194 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
10
1 / 0 / 9
7,651
765
6,396
11,530
10,604
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Danzaburou
Ozziepoo
Danzaburou
12
8 / 0 / 4
9,606
961
11,601
4,551
1,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
waddy428
Baron Samedi
10
3 / 2 / 7
8,025
803
6,216
6,339
2,554
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 8 / 0
7,324
732
6,167
9,954
4,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
ZaneCReed
Medusa
10
0 / 2 / 2
6,957
696
6,605
7,992
2,844
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cthulhu
wardh0025
Cthulhu
9
0 / 2 / 2
6,646
665
3,968
9,617
7,509
Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
2
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
2
8
0
0.25
W
Chaac
1
0
9
5.5
W
Danzaburou
Ozziepoo
Danzaburou
8
0
4
10
L
Medusa
ZaneCReed
Medusa
0
2
2
0.5
W
Baron Samedi
waddy428
Baron Samedi
3
2
7
3.25
L
Cthulhu
wardh0025
Cthulhu
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,213
Damage
16,740
22,420
Taken
27,563
14,920
Mitigated
14,807
6,435
Healing
2,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,167
336
0
1,097
9,954
4,454
0
1,988
7,966
22,425
0
W
Chaac
6,396
1,193
0
1,530
11,530
10,604
67
5,479
6,051
0
18,848
W
Danzaburou
Ozziepoo
Danzaburou
11,601
5,085
0
2,204
4,551
1,762
1,099
2,337
2,214
0
40,354
L
Medusa
ZaneCReed
Medusa
6,605
2,250
0
1,015
7,992
2,844
0
2,124
5,868
0
24,712
W
Baron Samedi
waddy428
Baron Samedi
6,216
536
877
1,824
6,339
2,554
203
2,695
3,644
23,211
0
L
Cthulhu
wardh0025
Cthulhu
3,968
639
0
250
9,617
7,509
0
2,127
7,490
15,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,282
Gold Earned
20,927
86
Minions Killed
89
0
Camps Cleared
0
518,309
Distance Traveled
538,536
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
7,324
732
29
3
0
153,386
0
W
Chaac
7,651
765
9
1
0
187,066
1
W
Danzaburou
9,606
961
51
5
0
171,137
5
L
Medusa
6,957
696
32
3
0
213,426
5
W
Baron Samedi
8,025
803
26
3
0
160,106
0
L
Cthulhu
6,646
665
28
3
0
171,724
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role