Player Matchup

Morgan Le Fay
Morgan Le Fay
Masters
TheeeObject
Morgan Le Fay
Masters
Level 84
God Stats
4W - 2L
1,708 SR
Queue Stats
75W - 47L
2,429 MMR
Party 1
Ne Zha
Ne Zha
Masters
VaselinedUp
Ne Zha
Masters
Level 124
God Stats
25W - 5L
1,964 SR
Queue Stats
279W - 219L
2,552 MMR
Party 1
Hou Yi
Hou Yi
Gold IV
jaithe_great
Hou Yi
Gold IV
Level 127
God Stats
17W - 12L
1,540 SR
Queue Stats
53W - 42L
1,284 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 112
1,737 SR
2,088 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 132
1,446 SR
1,276 MMR
Anubis
Anubis
Gold V
JayXJoker22
Anubis
Gold V
Level 119
God Stats
0W - 4L
1,151 SR
Queue Stats
82W - 92L
1,257 MMR
Party 2
Medusa
Medusa
Gold V
QC_Sharingan
Medusa
Gold V
Level 129
God Stats
1W - 2L
1,571 SR
Queue Stats
105W - 108L
1,273 MMR
Party 2
Kuzenbo
Kuzenbo
Silver II
QuickHippo19
Kuzenbo
Silver II
Level 149
God Stats
12W - 5L
1,616 SR
Queue Stats
44W - 56L
1,300 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
TheeeObject
Morgan Le Fay
19
11 / 1 / 8
15,605
918
28,024
14,880
6,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ne Zha
16
5 / 5 / 11
13,593
800
13,059
19,996
12,467
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
14
5 / 5 / 7
13,131
772
10,716
13,631
4,325
Bans
ThothThanatosAchillesAo KuangKhepri

VS

Bans
Maman BrigitteJanusHerculesKukulkanAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
5 / 10 / 2
13,072
769
6,619
18,196
8,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Medusa
15
2 / 5 / 6
12,123
713
12,426
18,361
6,549
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
QuickHippo19
Kuzenbo
14
3 / 6 / 6
12,050
709
14,210
22,736
33,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
24
21
Kills
10
11
Deaths
21
26
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anubis
5
10
2
0.6
L
Medusa
2
5
6
1
L
Kuzenbo
QuickHippo19
Kuzenbo
3
6
6
1
W
Morgan Le Fay
TheeeObject
Morgan Le Fay
11
1
8
15
W
Ne Zha
5
5
11
2.1
W
Hou Yi
5
5
7
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
33,255
48,507
Taken
59,293
23,781
Mitigated
48,754
10,605
Healing
5,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
6,619
278
0
1,222
18,196
8,350
0
8,175
10,021
47,663
0
L
Medusa
12,426
5,086
0
2,682
18,361
6,549
266
8,732
9,629
0
56,023
L
Kuzenbo
QuickHippo19
Kuzenbo
14,210
2,940
0
1,564
22,736
33,855
13
12,096
10,640
33,796
510
W
Morgan Le Fay
TheeeObject
Morgan Le Fay
28,024
993
0
3,447
14,880
6,989
1,103
6,287
8,022
105,106
0
W
Ne Zha
13,059
3,517
0
5,124
19,996
12,467
870
7,104
11,999
506
36,675
W
Hou Yi
10,716
4,828
0
2,034
13,631
4,325
1,909
5,282
6,570
0
32,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,329
Gold Earned
37,245
211
Minions Killed
155
0
Camps Cleared
0
850,433
Distance Traveled
820,595
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
13,072
769
68
4
0
214,038
2
L
Medusa
12,123
713
65
4
0
305,669
2
L
Kuzenbo
12,050
709
22
1
0
300,888
0
W
Morgan Le Fay
15,605
918
122
7
0
348,565
3
W
Ne Zha
13,593
800
46
3
0
288,784
3
W
Hou Yi
13,131
772
43
3
0
213,084
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role