Player Matchup

Freya
Freya
FacemanFR
Freya
Level 157
God Stats
13W - 19L
1,418 SR
Queue Stats
1,023W - 1,052L
1,424 Elo+
Solo
Mercury
Mercury
TRYGUNestampida
Mercury
Level 142
God Stats
0W - 1L
1,414 SR
Queue Stats
190W - 196L
1,477 Elo+
Solo
Fafnir
Fafnir
TibeTron
Fafnir
Level 88
God Stats
0W - 2L
1,231 SR
Queue Stats
25W - 42L
1,286 Elo+
Party 1
Merlin
Merlin
X-Shadow-Aries-X
Merlin
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 39L
1,260 Elo+
Party 1
Khepri
Khepri
dragonpower00
Khepri
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,333 Elo+
Solo
Team Averages
Level 112
1,413 SR
1,356 Elo+

VS

Team Averages
Level 105
1,432 SR
1,469 Elo+
Scylla
Scylla
KILL_FARMER91
Scylla
Level 119
God Stats
5W - 7L
1,312 SR
Queue Stats
126W - 129L
1,497 Elo+
Party 2
Cerberus
Cerberus
Patrick_H89
Cerberus
Level 127
God Stats
1W - 1L
1,315 SR
Queue Stats
131W - 129L
1,503 Elo+
Party 2
Heimdallr
Heimdallr
Ricowind
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 40L
1,413 Elo+
Solo
Anubis
Anubis
ch3fkOch0110
Anubis
Level 86
God Stats
4W - 1L
1,625 SR
Queue Stats
126W - 141L
1,476 Elo+
Solo
Thor
Thor
ghooooostrida
Thor
Level 105
God Stats
6W - 6L
1,409 SR
Queue Stats
222W - 209L
1,457 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
FacemanFR
Freya
18
2 / 5 / 9
10,432
614
10,199
17,869
9,109
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 7 / 3
10,123
595
13,863
17,731
9,766
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fafnir
TibeTron
Fafnir
19
2 / 3 / 8
11,529
678
15,723
25,109
36,847
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
3 / 6 / 3
11,134
655
14,724
15,266
7,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
0 / 5 / 10
10,601
624
5,180
24,576
24,153
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 0 / 17
12,469
733
24,057
7,840
4,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cerberus
Patrick_H89
Cerberus
18
3 / 4 / 17
12,702
747
8,099
22,144
27,454
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Ricowind
Heimdallr
20
8 / 2 / 11
12,293
723
22,518
15,031
8,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
20
6 / 4 / 13
12,757
750
17,089
12,792
7,997
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
6 / 2 / 13
12,185
717
20,754
14,794
10,094
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
97
11
Kills
26
26
Deaths
12
33
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Freya
FacemanFR
Freya
2
5
9
1.3
W
3
0
17
11.5
W
Cerberus
Patrick_H89
Cerberus
3
4
17
2.88
W
Heimdallr
Ricowind
Heimdallr
8
2
11
6.75
L
4
7
3
0.79
L
Fafnir
TibeTron
Fafnir
2
3
8
2
L
3
6
3
0.75
W
Anubis
6
4
13
3.13
L
0
5
10
1
W
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,689
Damage
92,517
100,551
Taken
72,601
87,550
Mitigated
58,636
27,390
Healing
28,224
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
FacemanFR
Freya
10,199
3,220
1,670
4,757
17,869
9,109
0
6,717
11,152
28,942
0
W
24,057
1,369
3,147
2,388
7,840
4,545
1,561
5,725
2,010
45,608
0
W
Cerberus
Patrick_H89
Cerberus
8,099
872
1,613
6,805
22,144
27,454
451
14,415
7,370
19,513
0
W
Heimdallr
Ricowind
Heimdallr
22,518
11,826
956
3,930
15,031
8,546
3,794
9,094
5,684
0
44,012
L
13,863
3,942
507
3,896
17,731
9,766
0
6,165
11,566
0
26,679
L
Fafnir
TibeTron
Fafnir
15,723
5,432
2,916
6,636
25,109
36,847
10
12,754
12,355
24,908
0
L
14,724
1,167
326
996
15,266
7,675
162
9,052
6,214
41,275
0
W
Anubis
17,089
0
687
3,432
12,792
7,997
1,184
8,914
3,743
46,916
0
L
5,180
509
2,273
3,413
24,576
24,153
0
14,557
10,019
13,944
0
W
20,754
3,197
2,480
2,786
14,794
10,094
613
7,678
6,667
0
31,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,819
Gold Earned
62,406
182
Minions Killed
200
0
Camps Cleared
0
1,583,623
Distance Traveled
1,524,082
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
10,432
614
46
3
0
314,363
0
W
Scylla
12,469
733
59
3
0
352,315
0
W
Cerberus
12,702
747
30
2
0
284,059
0
W
Heimdallr
12,293
723
39
2
0
293,988
0
L
Mercury
10,123
595
20
1
0
370,611
0
L
Fafnir
11,529
678
13
1
0
338,801
0
L
Merlin
11,134
655
72
4
0
265,621
0
W
Anubis
12,757
750
49
3
0
257,724
0
L
Khepri
10,601
624
31
2
0
294,227
0
W
Thor
12,185
717
23
1
0
335,996
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role