Player Matchup

Neith
Neith
AyeAcey
Neith
Level 59
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 27L
1,446 Elo+
Party 1
Baron Samedi
Baron Samedi
Funkymonkeyis99
Baron Samedi
Level 103
God Stats
0W - 2L
1,770 SR
Queue Stats
37W - 56L
1,310 Elo+
Solo
Persephone
Persephone
LavishLuxe
Persephone
Level 65
God Stats
2W - 4L
1,536 SR
Queue Stats
53W - 79L
1,382 Elo+
Party 1
Arachne
Arachne
PopThemTags
Arachne
Level 28
God Stats
0W - 2L
1,312 SR
Queue Stats
52W - 52L
1,489 Elo+
Party 1
Sun Wukong
Sun Wukong
TONYTONY987
Sun Wukong
Level 67
God Stats
0W - 1L
1,374 SR
Queue Stats
5W - 7L
1,426 Elo+
Solo
Team Averages
Level 64
1,498 SR
1,411 Elo+

VS

Team Averages
Level 69
1,535 SR
1,490 Elo+
Medusa
Medusa
 
Medusa
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
GwydionApDon717
Sobek
Level 97
God Stats
9W - 7L
1,498 SR
Queue Stats
562W - 567L
1,492 Elo+
Solo
Loki
Loki
OnlyOneKind-
Loki
Level 105
God Stats
7W - 2L
1,522 SR
Queue Stats
50W - 36L
1,501 Elo+
Party 2
Vulcan
Vulcan
WalllessCake154
Vulcan
Level 64
God Stats
6W - 0L
1,753 SR
Queue Stats
147W - 146L
1,453 Elo+
Solo
Bellona
Bellona
chefboi_rt
Bellona
Level 29
God Stats
1W - 2L
1,402 SR
Queue Stats
50W - 38L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AyeAcey
Neith
14
4 / 3 / 2
8,753
547
9,722
10,240
4,164
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Funkymonkeyis99
Baron Samedi
12
1 / 1 / 2
6,786
424
4,846
7,620
4,996
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Persephone
LavishLuxe
Persephone
13
0 / 4 / 2
8,016
501
5,457
9,923
3,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
PopThemTags
Arachne
12
3 / 8 / 2
7,648
478
7,423
21,312
7,041
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
TONYTONY987
Sun Wukong
12
0 / 7 / 0
7,552
472
10,127
15,418
21,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 3 / 3
7,150
447
5,772
7,652
3,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 1 / 5
6,852
428
4,778
10,931
11,708
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
11 / 2 / 5
10,807
675
13,782
14,459
6,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 2 / 3
10,208
638
10,260
8,003
3,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
chefboi_rt
Bellona
16
5 / 0 / 4
9,925
620
11,312
17,982
19,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
43
8
Kills
23
23
Deaths
8
8
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
3
3
0.83
L
Neith
AyeAcey
Neith
4
3
2
1.67
L
Baron Samedi
Funkymonkeyis99
Baron Samedi
1
1
2
2
W
0
1
5
2.5
L
Persephone
LavishLuxe
Persephone
0
4
2
0.25
W
11
2
5
6.75
L
Arachne
PopThemTags
Arachne
3
8
2
0.5
L
Sun Wukong
TONYTONY987
Sun Wukong
0
7
0
0
W
6
2
3
3.75
W
Bellona
chefboi_rt
Bellona
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,575
Damage
45,904
64,513
Taken
59,027
41,349
Mitigated
44,368
14,487
Healing
19,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
5,772
1,162
0
1,282
7,652
3,488
0
2,143
5,509
0
54,536
L
Neith
AyeAcey
Neith
9,722
4,046
0
2,186
10,240
4,164
0
1,771
8,147
0
55,670
L
Baron Samedi
Funkymonkeyis99
Baron Samedi
4,846
312
698
3,454
7,620
4,996
0
2,329
4,935
33,407
0
W
4,778
312
0
1,652
10,931
11,708
0
2,436
8,495
20,165
0
L
Persephone
LavishLuxe
Persephone
5,457
273
0
1,253
9,923
3,357
0
4,900
4,895
50,764
0
W
13,782
5,263
0
6,601
14,459
6,217
0
1,537
12,922
0
92,764
L
Arachne
PopThemTags
Arachne
7,423
5,553
0
6,655
21,312
7,041
0
4,361
16,831
0
48,527
L
Sun Wukong
TONYTONY987
Sun Wukong
10,127
1,383
0
241
15,418
21,791
0
715
14,661
0
61,731
W
10,260
5,899
0
1,364
8,003
3,839
696
3,314
4,689
88,841
0
W
Bellona
chefboi_rt
Bellona
11,312
3,915
0
8,273
17,982
19,116
608
873
17,109
0
80,003

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,755
Gold Earned
44,942
383
Minions Killed
537
0
Camps Cleared
0
1,476,541
Distance Traveled
1,633,850
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,150
447
92
6
0
303,552
0
L
Neith
8,753
547
103
6
0
258,570
0
L
Baron Samedi
6,786
424
42
3
0
316,355
2
W
Sobek
6,852
428
22
1
0
326,278
0
L
Persephone
8,016
501
85
5
0
286,350
4
W
Loki
10,807
675
147
9
0
346,708
0
L
Arachne
7,648
478
64
4
0
302,511
0
L
Sun Wukong
7,552
472
89
6
0
312,755
0
W
Vulcan
10,208
638
163
10
0
330,294
0
W
Bellona
9,925
620
113
7
0
327,018
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role