Player Matchup

Bellona
Bellona
DatWildNuqqaPJ
Bellona
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 37L
1,473 Elo+
Party 1
Atlas
Atlas
Iamclanless
Atlas
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 91L
1,499 Elo+
Party 1
Nu Wa
Nu Wa
Ryujin Jakka495
Nu Wa
Level 108
God Stats
1W - 1L
1,359 SR
Queue Stats
75W - 67L
1,511 Elo+
Party 1
Bastet
Bastet
Vice Enbyous
Bastet
Level 159
God Stats
2W - 6L
1,430 SR
Queue Stats
167W - 162L
1,533 Elo+
Party 1
Sun Wukong
Sun Wukong
WXMXXLJ
Sun Wukong
Level 62
God Stats
6W - 7L
1,392 SR
Queue Stats
323W - 351L
1,419 Elo+
Solo
Team Averages
Level 108
1,436 SR
1,487 Elo+

VS

Team Averages
Level 133
1,659 SR
1,672 Elo+
Agni
Agni
BouncyBiscuit
Agni
Level 137
God Stats
4W - 0L
1,917 SR
Queue Stats
234W - 44L
1,806 Elo+
Party 2
Achilles
Achilles
Randy69Randerson
Achilles
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,453 Elo+
Solo
Khepri
Khepri
Sky bReAker Ra
Khepri
Level 129
God Stats
1W - 7L
1,115 SR
Queue Stats
91W - 110L
1,430 Elo+
Solo
Hercules
Hercules
Trevwahh
Hercules
Level 105
God Stats
1W - 0L
1,881 SR
Queue Stats
134W - 21L
1,867 Elo+
Party 2
Atlas
Atlas
Vera Victus
Atlas
Level 146
God Stats
6W - 0L
1,881 SR
Queue Stats
235W - 46L
1,806 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 5 / 2
6,608
661
6,349
11,708
11,764
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
0 / 5 / 2
7,196
720
8,244
14,918
15,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
0 / 7 / 2
6,580
658
7,150
8,914
3,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bastet
12
1 / 4 / 2
7,122
712
11,347
11,847
5,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Earring

Mystical Earring

+15
Mp 5

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sun Wukong
WXMXXLJ
Sun Wukong
13
2 / 5 / 1
7,890
789
7,438
9,961
7,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 17
8,789
879
11,525
9,459
5,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
8 / 0 / 12
9,602
960
7,618
6,584
8,249
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 0 / 18
8,246
825
5,738
10,266
6,083
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hercules
Trevwahh
Hercules
16
9 / 1 / 13
9,323
932
15,241
21,695
19,748
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 1 / 13
8,572
857
11,061
11,017
7,286
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
99
3
Kills
26
26
Deaths
3
9
Assists
73
Player
Kills
Deaths
Assists
KDA
W
4
1
17
12.5
L
0
5
2
0.2
L
0
5
2
0.2
W
8
0
12
14
L
0
7
2
0.14
W
2
0
18
11
W
Hercules
Trevwahh
Hercules
9
1
13
15.5
W
3
1
13
9.5
L
Bastet
1
4
2
0.5
L
Sun Wukong
WXMXXLJ
Sun Wukong
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,528
Damage
51,183
57,348
Taken
59,021
44,634
Mitigated
46,463
11,148
Healing
31,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,525
1,083
1,966
1,449
9,459
5,097
2,284
2,274
7,075
25,949
0
L
6,349
1,629
0
1,211
11,708
11,764
0
5,684
5,706
0
11,192
L
8,244
3,037
503
3,608
14,918
15,921
0
8,145
6,494
21,045
0
W
7,618
979
866
426
6,584
8,249
781
1,754
4,744
0
16,443
L
7,150
2,353
219
379
8,914
3,761
0
4,462
4,358
12,213
0
W
5,738
421
1,294
4,035
10,266
6,083
684
2,738
7,307
13,724
0
W
Hercules
Trevwahh
Hercules
15,241
2,870
1,020
11,578
21,695
19,748
1,044
5,422
16,039
150
21,694
W
11,061
3,675
4,491
4,115
11,017
7,286
459
3,206
7,725
25,065
0
L
Bastet
11,347
1,898
598
3,005
11,847
5,503
0
5,589
5,966
0
15,269
L
Sun Wukong
WXMXXLJ
Sun Wukong
7,438
998
427
1,198
9,961
7,685
0
4,579
5,213
0
15,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,396
Gold Earned
44,532
71
Minions Killed
130
0
Camps Cleared
0
846,319
Distance Traveled
1,032,676
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
8,789
879
34
3
0
190,955
0
L
Bellona
6,608
661
8
1
0
157,622
0
L
Atlas
7,196
720
23
2
0
179,585
0
W
Achilles
9,602
960
26
3
0
194,944
0
L
Nu Wa
6,580
658
15
2
0
142,897
0
W
Khepri
8,246
825
16
2
0
216,854
1
W
Hercules
9,323
932
16
2
0
217,641
3
W
Atlas
8,572
857
38
4
0
212,282
0
L
Bastet
7,122
712
12
1
0
180,814
0
L
Sun Wukong
7,890
789
13
1
0
185,401
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role