Player Matchup

Morgan Le Fay
Morgan Le Fay
DontaruFox
Morgan Le Fay
Level 67
God Stats
1W - 1L
1,352 SR
Queue Stats
11W - 12L
1,570 Elo+
Party 2
Da Ji
Da Ji
Shadowthehero
Da Ji
Level 129
God Stats
3W - 0L
1,852 SR
Queue Stats
94W - 90L
1,583 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Zyclad
Ah Muzen Cab
Level 128
God Stats
5W - 4L
1,564 SR
Queue Stats
98W - 91L
1,599 Elo+
Party 2
Team Averages
Level 108
1,589 SR
1,584 Elo+

VS

Team Averages
Level 123
1,459 SR
1,541 Elo+
Mulan
Mulan
GerbilSnap
Mulan
Level 125
God Stats
13W - 14L
1,540 SR
Queue Stats
174W - 174L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
HRxtaggz
Danzaburou
Level 118
God Stats
9W - 8L
1,503 SR
Queue Stats
391W - 380L
1,605 Elo+
Solo
Merlin
Merlin
RadRapsRaptor
Merlin
Level 127
God Stats
1W - 2L
1,334 SR
Queue Stats
167W - 171L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DontaruFox
Morgan Le Fay
14
4 / 1 / 5
11,390
759
9,824
9,442
3,648
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 3 / 4
11,285
752
10,945
11,024
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ah Muzen Cab
Zyclad
Ah Muzen Cab
16
3 / 0 / 8
12,154
810
15,062
12,758
5,727
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
13
2 / 5 / 2
10,404
694
7,489
19,094
20,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HRxtaggz
Danzaburou
12
1 / 4 / 2
10,183
679
8,214
13,146
5,755
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
1 / 2 / 1
9,637
642
8,221
8,781
3,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
4
4
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DontaruFox
Morgan Le Fay
4
1
5
6.5
L
Mulan
2
5
2
0.6
L
Danzaburou
HRxtaggz
Danzaburou
1
4
2
0.5
L
1
2
1
0.75
W
4
3
4
2
W
Ah Muzen Cab
Zyclad
Ah Muzen Cab
3
0
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,831
Damage
23,924
33,224
Taken
41,021
14,867
Mitigated
29,568
7,060
Healing
2,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DontaruFox
Morgan Le Fay
9,824
1,615
85
2,588
9,442
3,648
169
3,625
5,817
39,016
0
L
Mulan
7,489
566
0
421
19,094
20,408
0
5,026
14,068
0
25,056
L
Danzaburou
HRxtaggz
Danzaburou
8,214
3,140
0
1,225
13,146
5,755
0
3,121
10,025
0
40,629
L
8,221
164
0
431
8,781
3,405
0
2,037
6,744
39,998
0
W
10,945
3,500
0
728
11,024
5,492
590
2,419
8,605
0
40,299
W
Ah Muzen Cab
Zyclad
Ah Muzen Cab
15,062
9,775
0
3,659
12,758
5,727
2,044
2,615
10,143
0
85,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,829
Gold Earned
30,224
213
Minions Killed
176
0
Camps Cleared
0
844,020
Distance Traveled
753,309
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
11,390
759
43
3
0
299,219
6
L
Mulan
10,404
694
22
1
0
255,370
1
L
Danzaburou
10,183
679
93
6
0
233,781
0
L
Merlin
9,637
642
61
4
0
264,158
0
W
Da Ji
11,285
752
34
2
0
250,737
1
W
Ah Muzen Cab
12,154
810
136
9
0
294,064
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role