Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
MacaxeiraNormal
Kukulkan
Level 124
God Stats
15W - 13L
1,503 SR
Queue Stats
237W - 194L
1,551 Elo+
Solo
Lancelot
Lancelot
Xalivre
Lancelot
Level 175
God Stats
5W - 1L
1,672 SR
Queue Stats
46W - 15L
1,826 Elo+
Party 1
Tyr
Tyr
xChillingx
Tyr
Level 144
God Stats
46W - 44L
1,541 SR
Queue Stats
165W - 175L
1,547 Elo+
Solo
Ullr
Ullr
zetinhа
Ullr
Level 158
God Stats
1W - 0L
1,642 SR
Queue Stats
9W - 2L
1,754 Elo+
Party 1
Team Averages
Level 151
1,572 SR
1,636 Elo+

VS

Team Averages
Level 154
1,358 SR
1,560 Elo+
Sun Wukong
Sun Wukong
Minesam
Sun Wukong
Level 155
God Stats
0W - 2L
1,293 SR
Queue Stats
205W - 168L
1,590 Elo+
Party 2
Scylla
Scylla
Nika0075519
Scylla
Level 146
God Stats
0W - 4L
1,130 SR
Queue Stats
208W - 209L
1,490 Elo+
Solo
Susano
Susano
SrTero
Susano
Level 178
God Stats
4W - 4L
1,510 SR
Queue Stats
278W - 245L
1,497 Elo+
Party 2
Ares
Ares
remiix27
Ares
Level 149
God Stats
0W - 2L
1,567 SR
Queue Stats
142W - 102L
1,627 Elo+
Party 3
Hachiman
Hachiman
xXPachanicoXx
Hachiman
Level 141
God Stats
1W - 2L
1,289 SR
Queue Stats
148W - 119L
1,596 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
12
0 / 1 / 11
7,712
551
3,994
11,996
9,424
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
13
1 / 2 / 4
8,135
581
10,174
6,805
2,905
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Xalivre
Lancelot
16
10 / 3 / 2
9,370
669
14,678
12,340
6,171
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
2 / 2 / 1
8,733
624
8,494
13,059
9,246
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ullr
15
7 / 0 / 4
9,148
653
13,298
9,991
4,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Minesam
Sun Wukong
12
3 / 3 / 0
7,697
550
8,769
15,055
13,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Scylla
12
1 / 3 / 2
6,921
494
4,997
8,961
3,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Susano
SrTero
Susano
12
1 / 5 / 4
7,025
502
6,984
14,444
5,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ares
10
2 / 4 / 1
7,024
502
4,614
13,602
13,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hachiman
xXPachanicoXx
Hachiman
12
1 / 5 / 2
7,205
515
5,844
13,605
4,839
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
17
20
Kills
8
8
Deaths
20
22
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
 
Aphrodite
0
1
11
5.5
W
Kukulkan
1
2
4
1.5
L
Sun Wukong
Minesam
Sun Wukong
3
3
0
1
L
Scylla
1
3
2
0.67
L
Susano
SrTero
Susano
1
5
4
0.6
W
Lancelot
Xalivre
Lancelot
10
3
2
3.67
L
Ares
2
4
1
0.63
W
2
2
1
1.25
L
Hachiman
xXPachanicoXx
Hachiman
1
5
2
0.4
W
Ullr
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,638
Damage
31,208
54,191
Taken
65,667
32,587
Mitigated
41,575
17,580
Healing
13,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
 
Aphrodite
3,994
876
2,812
6,192
11,996
9,424
214
3,546
8,450
29,553
0
W
Kukulkan
10,174
743
0
1,137
6,805
2,905
0
2,558
4,247
74,190
0
L
Sun Wukong
Minesam
Sun Wukong
8,769
2,257
0
3,894
15,055
13,311
0
90
14,965
0
58,127
L
Scylla
4,997
1,091
0
965
8,961
3,665
0
4,644
4,317
51,537
404
L
Susano
SrTero
Susano
6,984
1,421
0
4,818
14,444
5,804
0
3,081
11,363
0
56,408
W
Lancelot
Xalivre
Lancelot
14,678
3,429
0
823
12,340
6,171
0
1,570
10,723
0
83,297
L
Ares
4,614
565
0
1,547
13,602
13,956
0
4,360
9,242
20,615
0
W
8,494
597
0
5,869
13,059
9,246
0
0
12,102
90
66,207
L
Hachiman
xXPachanicoXx
Hachiman
5,844
2,629
0
2,492
13,605
4,839
0
2,083
11,522
0
50,757
W
Ullr
13,298
5,576
0
747
9,991
4,841
524
1,744
8,247
0
76,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,098
Gold Earned
35,872
501
Minions Killed
395
0
Camps Cleared
0
1,574,112
Distance Traveled
1,422,905
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
7,712
551
44
3
0
297,301
1
W
Kukulkan
8,135
581
132
9
0
299,836
6
L
Sun Wukong
7,697
550
91
7
0
296,096
0
L
Scylla
6,921
494
104
7
0
266,092
2
L
Susano
7,025
502
80
6
0
292,210
2
W
Lancelot
9,370
669
104
7
0
362,466
0
L
Ares
7,024
502
26
2
0
298,352
0
W
Tyr
8,733
624
115
8
0
320,289
4
L
Hachiman
7,205
515
94
7
0
270,155
0
W
Ullr
9,148
653
106
8
0
294,220
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role