Player Matchup

Mulan
Mulan
BellSack
Mulan
Level 141
God Stats
2W - 3L
1,570 SR
Queue Stats
306W - 265L
1,507 Elo+
Solo
Zeus
Zeus
DarckMons
Zeus
Level 131
God Stats
4W - 8L
1,490 SR
Queue Stats
350W - 319L
1,484 Elo+
Solo
Izanami
Izanami
JDubzie
Izanami
Level 128
God Stats
3W - 4L
1,611 SR
Queue Stats
23W - 26L
1,524 Elo+
Solo
Nemesis
Nemesis
XCrusador
Nemesis
Level 99
God Stats
8W - 3L
1,759 SR
Queue Stats
162W - 123L
1,587 Elo+
Solo
Charon
Charon
amnotcreative
Charon
Level 125
God Stats
7W - 7L
1,500 SR
Queue Stats
302W - 273L
1,517 Elo+
Solo
Team Averages
Level 125
1,586 SR
1,524 Elo+

VS

Team Averages
Level 117
1,567 SR
1,517 Elo+
Osiris
Osiris
KrAtoZ998209
Osiris
Level 106
God Stats
106W - 67L
1,657 SR
Queue Stats
821W - 782L
1,484 Elo+
Solo
Eset
Eset
Logan The Cool
Eset
Level 123
God Stats
4W - 0L
1,858 SR
Queue Stats
109W - 82L
1,578 Elo+
Solo
Thanatos
Thanatos
Supreme_Stride
Thanatos
Level 138
God Stats
1W - 4L
1,141 SR
Queue Stats
255W - 239L
1,521 Elo+
Solo
Kuzenbo
Kuzenbo
YoBoiRosie
Kuzenbo
Level 112
God Stats
5W - 1L
1,694 SR
Queue Stats
304W - 301L
1,492 Elo+
Solo
Anhur
Anhur
thegodlywimp
Anhur
Level 106
God Stats
10W - 7L
1,486 SR
Queue Stats
83W - 76L
1,510 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BellSack
Mulan
13
0 / 1 / 0
7,624
586
9,254
13,057
11,166
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zeus
14
2 / 2 / 0
7,760
597
3,520
7,244
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
JDubzie
Izanami
12
1 / 5 / 2
7,117
547
7,334
11,897
2,942
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
XCrusador
Nemesis
12
3 / 2 / 1
7,017
540
4,514
11,225
4,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
0 / 3 / 2
6,366
490
4,563
10,633
7,678
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
14
1 / 0 / 0
8,430
648
9,072
16,694
19,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
1 / 2 / 5
7,654
589
6,562
6,424
2,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
4 / 3 / 2
7,320
563
3,849
11,182
4,408
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
YoBoiRosie
Kuzenbo
11
2 / 0 / 5
7,265
559
4,273
9,431
10,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
5 / 1 / 2
8,263
636
7,476
9,697
3,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
13
13
Deaths
6
5
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mulan
BellSack
Mulan
0
1
0
0
L
Zeus
2
2
0
1
L
Izanami
JDubzie
Izanami
1
5
2
0.4
W
Osiris
1
0
0
1
W
1
2
5
1.75
W
Thanatos
4
3
2
1.67
L
Nemesis
XCrusador
Nemesis
3
2
1
1.75
W
Kuzenbo
YoBoiRosie
Kuzenbo
2
0
5
4.5
L
0
3
2
0.33
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,185
Damage
31,232
54,056
Taken
53,428
28,774
Mitigated
40,728
11,961
Healing
26,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
BellSack
Mulan
9,254
1,211
0
4,725
13,057
11,166
0
0
13,057
0
65,112
L
Zeus
3,520
312
0
1,400
7,244
2,558
0
1,619
5,625
76,051
0
L
Izanami
JDubzie
Izanami
7,334
4,471
0
2,307
11,897
2,942
751
692
11,205
0
57,928
W
Osiris
9,072
3,180
0
9,274
16,694
19,711
0
0
16,694
0
79,674
W
6,562
192
113
724
6,424
2,795
248
2,965
3,459
60,169
0
W
Thanatos
3,849
789
0
10,804
11,182
4,408
0
2,130
9,052
0
45,602
L
Nemesis
XCrusador
Nemesis
4,514
1,683
0
1,190
11,225
4,430
0
3,978
7,247
0
57,214
W
Kuzenbo
YoBoiRosie
Kuzenbo
4,273
1,406
0
2,995
9,431
10,220
5
2,113
7,318
17,474
0
L
4,563
835
0
2,339
10,633
7,678
0
4,546
6,087
22,036
0
W
7,476
4,007
0
2,710
9,697
3,594
2,569
875
8,822
0
58,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,884
Gold Earned
38,932
476
Minions Killed
445
0
Camps Cleared
0
1,315,564
Distance Traveled
1,333,637
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,624
586
125
10
0
253,979
3
L
Zeus
7,760
597
141
11
0
262,043
2
L
Izanami
7,117
547
109
8
0
237,243
0
W
Osiris
8,430
648
120
9
0
221,552
2
W
Eset
7,654
589
126
10
0
279,445
0
W
Thanatos
7,320
563
74
6
0
310,245
2
L
Nemesis
7,017
540
87
7
0
313,734
1
W
Kuzenbo
7,265
559
21
2
0
286,524
0
L
Charon
6,366
490
14
1
0
248,565
0
W
Anhur
8,263
636
104
8
0
235,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role