Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Coretuhzee
Medusa
Level 129
God Stats
4W - 7L
1,399 SR
Queue Stats
188W - 172L
1,510 Elo+
Party 2
Persephone
Persephone
KINGofTHEjoose
Persephone
Level 104
God Stats
12W - 15L
1,467 SR
Queue Stats
770W - 749L
1,546 Elo+
Party 2
Ares
Ares
garlais
Ares
Level 81
God Stats
4W - 3L
1,659 SR
Queue Stats
379W - 373L
1,565 Elo+
Party 2
Ra
Ra
zJumpy
Ra
Level 114
God Stats
7W - 4L
1,613 SR
Queue Stats
425W - 384L
1,608 Elo+
Party 2
Team Averages
Level 107
1,528 SR
1,546 Elo+

VS

Team Averages
Level 161
1,636 SR
1,550 Elo+
Horus
Horus
LordPoutine
Horus
Level 149
God Stats
2W - 0L
1,793 SR
Queue Stats
103W - 87L
1,531 Elo+
Party 1
Camazotz
Camazotz
Pâtéchinois
Camazotz
Level 148
God Stats
1W - 4L
1,103 SR
Queue Stats
242W - 207L
1,516 Elo+
Party 1
Vulcan
Vulcan
Shiv297
Vulcan
Level 210
God Stats
5W - 0L
1,989 SR
Queue Stats
268W - 259L
1,606 Elo+
Solo
Hou Yi
Hou Yi
SnD Aztec
Hou Yi
Level 138
God Stats
3W - 1L
1,624 SR
Queue Stats
335W - 276L
1,622 Elo+
Solo
Ares
Ares
evildefender
Ares
Level 159
God Stats
7W - 1L
1,670 SR
Queue Stats
214W - 232L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 2 / 2
6,937
631
5,358
6,412
6,229
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Medusa
Coretuhzee
Medusa
17
4 / 2 / 1
8,586
781
14,928
9,308
5,048
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Persephone
KINGofTHEjoose
Persephone
13
0 / 4 / 4
7,539
685
11,887
8,481
3,550
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
garlais
Ares
9
0 / 2 / 1
6,772
616
2,936
7,612
7,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
16
1 / 2 / 3
8,247
750
10,930
8,223
5,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 0 / 7
8,457
769
2,521
14,587
8,356
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Camazotz
Pâtéchinois
Camazotz
14
2 / 2 / 7
8,303
755
5,789
12,694
8,017
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Shiv297
Vulcan
16
3 / 0 / 7
9,076
825
11,126
8,299
3,854
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hou Yi
SnD Aztec
Hou Yi
15
3 / 1 / 8
8,593
781
12,687
10,362
5,263
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 2 / 7
8,920
811
5,997
12,446
13,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
48
5
Kills
12
12
Deaths
5
11
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
2
2
0.5
L
Medusa
Coretuhzee
Medusa
4
2
1
2.25
L
Persephone
KINGofTHEjoose
Persephone
0
4
4
0.5
W
2
0
7
5.5
W
Camazotz
Pâtéchinois
Camazotz
2
2
7
2.75
W
Vulcan
Shiv297
Vulcan
3
0
7
6.5
W
Hou Yi
SnD Aztec
Hou Yi
3
1
8
7
W
2
2
7
2.75
L
Ares
garlais
Ares
0
2
1
0.25
L
Ra
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,039
Damage
38,120
40,036
Taken
58,388
28,032
Mitigated
38,952
13,607
Healing
31,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
5,358
642
0
1,765
6,412
6,229
0
3,320
3,092
1,626
6,478
L
Medusa
Coretuhzee
Medusa
14,928
3,689
0
1,802
9,308
5,048
0
4,180
5,128
0
34,036
L
Persephone
KINGofTHEjoose
Persephone
11,887
596
154
972
8,481
3,550
0
3,600
4,827
22,708
0
W
2,521
1,068
8,759
7,264
14,587
8,356
368
6,379
7,702
0
6,188
W
Camazotz
Pâtéchinois
Camazotz
5,789
798
0
1,863
12,694
8,017
377
6,376
6,086
0
13,108
W
Vulcan
Shiv297
Vulcan
11,126
3,237
2,076
2,316
8,299
3,854
415
3,512
4,787
33,428
0
W
Hou Yi
SnD Aztec
Hou Yi
12,687
5,180
2,522
2,110
10,362
5,263
1,796
4,420
5,855
0
33,141
W
5,997
191
1,300
2,937
12,446
13,462
0
5,313
6,934
7,963
0
L
Ares
garlais
Ares
2,936
166
270
1,366
7,612
7,674
0
2,876
4,736
4,418
0
L
Ra
10,930
591
3,577
3,701
8,223
5,531
0
3,138
5,085
31,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,081
Gold Earned
43,349
141
Minions Killed
132
0
Camps Cleared
0
878,799
Distance Traveled
1,120,039
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,937
631
5
0
0
160,342
0
L
Medusa
8,586
781
51
5
0
216,416
0
L
Persephone
7,539
685
34
3
0
215,250
0
W
Horus
8,457
769
14
1
0
222,638
0
W
Camazotz
8,303
755
13
1
0
215,929
0
W
Vulcan
9,076
825
57
5
0
241,955
0
W
Hou Yi
8,593
781
46
4
0
211,073
0
W
Ares
8,920
811
2
0
0
228,444
0
L
Ares
6,772
616
1
0
0
130,131
0
L
Ra
8,247
750
50
5
0
156,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role