Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AlexRonoa
Sun Wukong
Level 29
God Stats
1W - 0L
1,332 SR
Queue Stats
13W - 19L
1,356 Elo+
Party 2
Susano
Susano
RealTJx
Susano
Level 39
God Stats
21W - 35L
1,404 SR
Queue Stats
61W - 82L
1,400 Elo+
Solo
Kukulkan
Kukulkan
TICKLETHYSAC
Kukulkan
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 27L
1,384 Elo+
Party 2
Skadi
Skadi
VlX3N
Skadi
Level 147
God Stats
12W - 9L
1,418 SR
Queue Stats
100W - 88L
1,515 Elo+
Solo
Team Averages
Level 96
1,431 SR
1,431 Elo+

VS

Team Averages
Level 98
1,546 SR
1,451 Elo+
Medusa
Medusa
 
Medusa
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AlexVCR7
Loki
Level 79
God Stats
5W - 4L
1,662 SR
Queue Stats
156W - 168L
1,454 Elo+
Solo
Ravana
Ravana
Nomaed98
Ravana
Level 64
God Stats
2W - 4L
1,617 SR
Queue Stats
121W - 113L
1,428 Elo+
Party 1
Yemoja
Yemoja
Simplisimus
Yemoja
Level 146
God Stats
2W - 2L
1,500 SR
Queue Stats
436W - 429L
1,417 Elo+
Solo
Hera
Hera
x-Vawp
Hera
Level 91
God Stats
2W - 5L
1,450 SR
Queue Stats
159W - 176L
1,457 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
3 / 1 / 3
5,590
621
6,128
5,679
3,578
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sun Wukong
AlexRonoa
Sun Wukong
10
3 / 0 / 0
6,060
673
4,750
8,110
5,050
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Susano
RealTJx
Susano
8
1 / 0 / 1
4,900
544
1,486
5,236
1,779
Heavy Mace

Heavy Mace

+30
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
TICKLETHYSAC
Kukulkan
10
1 / 4 / 1
5,569
619
2,150
6,039
2,258
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Skadi
VlX3N
Skadi
10
2 / 0 / 2
6,053
673
5,557
4,960
1,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
6
0 / 2 / 1
4,124
458
3,305
6,532
2,123
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Loki
10
1 / 1 / 1
5,657
629
2,764
7,528
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ravana
Nomaed98
Ravana
8
0 / 2 / 0
5,034
559
3,808
6,259
5,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
7
0 / 3 / 2
4,797
533
1,548
7,629
3,475
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
x-Vawp
Hera
10
2 / 2 / 1
6,317
702
3,228
4,290
1,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
10
Kills
3
5
Deaths
10
7
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
3
4.5
L
Medusa
 
Medusa
0
2
1
0.25
W
Sun Wukong
AlexRonoa
Sun Wukong
3
0
0
3
L
Loki
1
1
1
1.5
L
Ravana
Nomaed98
Ravana
0
2
0
0
W
Susano
RealTJx
Susano
1
0
1
1.5
L
Yemoja
0
3
2
0.33
W
Kukulkan
TICKLETHYSAC
Kukulkan
1
4
1
0.38
W
Skadi
VlX3N
Skadi
2
0
2
3
L
Hera
x-Vawp
Hera
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,071
Damage
14,653
30,024
Taken
32,238
14,476
Mitigated
14,869
11,282
Healing
8,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
6,128
785
258
2,268
5,679
3,578
128
476
5,203
23,210
0
L
Medusa
 
Medusa
3,305
996
0
559
6,532
2,123
0
1,975
4,557
0
19,709
W
Sun Wukong
AlexRonoa
Sun Wukong
4,750
1,311
0
2,601
8,110
5,050
0
0
8,110
0
29,834
L
Loki
2,764
732
0
4,014
7,528
2,479
0
340
7,188
0
39,312
L
Ravana
Nomaed98
Ravana
3,808
910
0
1,433
6,259
5,174
0
0
6,259
0
25,608
W
Susano
RealTJx
Susano
1,486
298
0
3,024
5,236
1,779
0
0
5,236
0
23,652
L
Yemoja
1,548
302
831
747
7,629
3,475
0
3,273
4,356
12,771
0
W
Kukulkan
TICKLETHYSAC
Kukulkan
2,150
367
0
847
6,039
2,258
0
3,228
2,811
36,692
0
W
Skadi
VlX3N
Skadi
5,557
2,867
0
2,284
4,960
1,811
497
1,072
3,888
0
43,579
L
Hera
x-Vawp
Hera
3,228
755
0
530
4,290
1,618
746
2,690
1,600
42,856
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,172
Gold Earned
25,929
276
Minions Killed
250
0
Camps Cleared
0
975,611
Distance Traveled
838,283
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
5,590
621
28
3
0
199,779
3
L
Medusa
4,124
458
29
3
0
152,167
0
W
Sun Wukong
6,060
673
56
6
0
175,260
4
L
Loki
5,657
629
66
7
0
203,117
0
L
Ravana
5,034
559
43
5
0
152,788
1
W
Susano
4,900
544
46
5
0
228,241
0
L
Yemoja
4,797
533
20
2
0
161,322
0
W
Kukulkan
5,569
619
63
7
0
174,871
1
W
Skadi
6,053
673
83
9
0
197,460
4
L
Hera
6,317
702
92
10
0
168,889
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role