Player Matchup

Serqet
Serqet
Blackmist523
Serqet
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,711 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
KINGxCRYPT
Morgan Le Fay
Level 108
God Stats
2W - 2L
1,541 SR
Queue Stats
26W - 29L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
QuietFoal908997
Erlang Shen
Level 129
God Stats
14W - 18L
1,539 SR
Queue Stats
102W - 113L
1,411 Elo+
Party 1
Team Averages
Level 115
1,527 SR
1,515 Elo+

VS

Team Averages
Level 110
1,628 SR
1,467 Elo+
Danzaburou
Danzaburou
LORDFETTUCClNE
Danzaburou
Level 68
God Stats
3W - 1L
1,615 SR
Queue Stats
11W - 14L
1,367 Elo+
Party 2
Ra
Ra
LORDZITI
Ra
Level 141
God Stats
34W - 29L
1,551 SR
Queue Stats
238W - 235L
1,534 Elo+
Party 2
Bacchus
Bacchus
Llamahunter44
Bacchus
Level 121
God Stats
5W - 4L
1,718 SR
Queue Stats
120W - 115L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
13
1 / 3 / 5
10,172
678
6,456
11,389
5,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morgan Le Fay
KINGxCRYPT
Morgan Le Fay
13
4 / 7 / 3
10,970
731
17,325
14,805
6,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Erlang Shen
QuietFoal908997
Erlang Shen
14
3 / 0 / 5
10,881
725
11,592
18,261
23,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LORDFETTUCClNE
Danzaburou
13
1 / 2 / 6
11,112
741
9,654
10,172
4,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
9 / 3 / 0
13,184
879
17,207
10,521
4,785
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
14
0 / 3 / 8
10,802
720
8,266
24,136
30,102
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
24
8
Kills
10
10
Deaths
8
13
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Serqet
1
3
5
1.17
L
Morgan Le Fay
KINGxCRYPT
Morgan Le Fay
4
7
3
0.79
W
Danzaburou
LORDFETTUCClNE
Danzaburou
1
2
6
2
W
9
3
0
3
W
Bacchus
0
3
8
1.33
L
Erlang Shen
QuietFoal908997
Erlang Shen
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,373
Damage
35,127
44,455
Taken
44,829
34,991
Mitigated
39,187
7,589
Healing
14,388
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
6,456
1,426
476
1,402
11,389
5,107
0
7,976
3,349
0
22,164
L
Morgan Le Fay
KINGxCRYPT
Morgan Le Fay
17,325
3,514
0
2,668
14,805
6,601
73
8,101
6,704
57,678
0
W
Danzaburou
LORDFETTUCClNE
Danzaburou
9,654
3,027
143
2,470
10,172
4,300
1,321
3,722
4,963
0
36,797
W
17,207
1,728
2,331
2,087
10,521
4,785
599
3,855
5,908
79,266
0
W
Bacchus
8,266
1,270
363
6,994
24,136
30,102
0
10,239
12,865
18,739
544
L
Erlang Shen
QuietFoal908997
Erlang Shen
11,592
5,825
0
3,043
18,261
23,283
0
8,991
9,270
0
41,903

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,023
Gold Earned
35,098
133
Minions Killed
159
0
Camps Cleared
0
844,326
Distance Traveled
873,223
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
10,172
678
38
3
0
297,901
12
L
Morgan Le Fay
10,970
731
64
4
0
245,138
0
W
Danzaburou
11,112
741
48
3
0
280,285
0
W
Ra
13,184
879
103
7
0
279,488
0
W
Bacchus
10,802
720
8
1
0
313,450
0
L
Erlang Shen
10,881
725
31
2
0
301,287
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role