Player Matchup

Merlin
Merlin
AmberBooty69
Merlin
Level 81
God Stats
4W - 2L
1,553 SR
Queue Stats
385W - 398L
1,423 Elo+
Solo
Charon
Charon
So_realbabe
Charon
Level 113
God Stats
11W - 8L
1,540 SR
Queue Stats
606W - 619L
1,421 Elo+
Solo
Kuzenbo
Kuzenbo
VoidedKuZh
Kuzenbo
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 43L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
buffyangel808
Baron Samedi
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 49L
1,423 Elo+
Solo
Vamana
Vamana
key-deceptive375
Vamana
Level 49
God Stats
1W - 0L
1,214 SR
Queue Stats
52W - 65L
1,413 Elo+
Party 1
Team Averages
Level 82
1,461 SR
1,422 Elo+

VS

Team Averages
Level 79
1,427 SR
1,406 Elo+
Charybdis
Charybdis
C Fusarhp F
Charybdis
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 69L
1,427 Elo+
Solo
Vulcan
Vulcan
Issa_TallMidget
Vulcan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,302 Elo+
Solo
Olorun
Olorun
KingKlapKan
Olorun
Level 48
God Stats
2W - 2L
1,487 SR
Queue Stats
49W - 65L
1,392 Elo+
Solo
Jormungandr
Jormungandr
Misfitroyal6
Jormungandr
Level 65
God Stats
1W - 4L
1,349 SR
Queue Stats
326W - 357L
1,425 Elo+
Solo
Achilles
Achilles
fryDaddy69x
Achilles
Level 124
God Stats
1W - 4L
1,298 SR
Queue Stats
181W - 211L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
17
4 / 1 / 14
9,644
877
15,496
8,923
4,276
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charon
16
1 / 3 / 12
8,353
759
10,433
14,844
11,538
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kuzenbo
VoidedKuZh
Kuzenbo
14
4 / 4 / 14
9,031
821
6,526
15,575
18,926
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
buffyangel808
Baron Samedi
16
4 / 3 / 14
8,964
815
11,275
10,634
6,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
10 / 3 / 6
9,935
903
9,480
15,784
17,540
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
C Fusarhp F
Charybdis
13
0 / 6 / 7
7,359
669
7,826
10,240
4,800
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

16
5 / 4 / 2
9,329
848
15,540
7,905
4,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
13
3 / 6 / 4
7,895
718
8,929
10,240
4,882
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Misfitroyal6
Jormungandr
15
2 / 4 / 6
8,233
748
7,556
19,632
10,252
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Achilles
fryDaddy69x
Achilles
15
2 / 3 / 6
8,177
743
8,276
12,235
17,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
37
23
Kills
12
14
Deaths
23
60
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Merlin
4
1
14
11
L
Charybdis
C Fusarhp F
Charybdis
0
6
7
0.58
L
5
4
2
1.5
L
Olorun
3
6
4
0.83
L
Jormungandr
Misfitroyal6
Jormungandr
2
4
6
1.25
W
Charon
1
3
12
2.33
W
Kuzenbo
VoidedKuZh
Kuzenbo
4
4
14
2.75
W
Baron Samedi
buffyangel808
Baron Samedi
4
3
14
3.67
L
Achilles
fryDaddy69x
Achilles
2
3
6
1.67
W
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,210
Damage
48,127
65,760
Taken
60,252
58,631
Mitigated
41,608
24,582
Healing
14,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
15,496
1,209
1,255
2,234
8,923
4,276
555
4,014
4,825
35,325
0
L
Charybdis
C Fusarhp F
Charybdis
7,826
2,895
896
1,271
10,240
4,800
0
5,961
4,279
0
14,052
L
15,540
3,676
255
197
7,905
4,125
0
5,812
2,093
31,961
0
L
Olorun
8,929
5,291
406
760
10,240
4,882
0
7,450
2,790
11,574
0
L
Jormungandr
Misfitroyal6
Jormungandr
7,556
1,282
790
6,577
19,632
10,252
0
15,228
4,404
23,233
0
W
Charon
10,433
1,566
885
1,361
14,844
11,538
310
7,936
6,642
17,578
1,741
W
Kuzenbo
VoidedKuZh
Kuzenbo
6,526
2,269
3,593
3,246
15,575
18,926
216
6,986
8,440
10,575
0
W
Baron Samedi
buffyangel808
Baron Samedi
11,275
1,274
4,799
2,870
10,634
6,351
344
5,948
4,405
22,885
0
L
Achilles
fryDaddy69x
Achilles
8,276
909
515
2,689
12,235
17,549
0
7,538
4,697
0
13,680
W
9,480
4,461
1,108
3,231
15,784
17,540
397
7,141
8,498
0
19,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,927
Gold Earned
40,993
136
Minions Killed
118
0
Camps Cleared
0
1,063,142
Distance Traveled
914,830
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,644
877
63
6
0
204,125
0
L
Charybdis
7,359
669
13
1
0
153,902
0
L
Vulcan
9,329
848
55
5
0
227,484
0
L
Olorun
7,895
718
7
1
0
163,773
0
L
Jormungandr
8,233
748
33
3
0
171,193
0
W
Charon
8,353
759
14
1
0
207,197
0
W
Kuzenbo
9,031
821
6
1
0
210,862
0
W
Baron Samedi
8,964
815
36
3
0
211,034
0
L
Achilles
8,177
743
10
1
0
198,478
0
W
Vamana
9,935
903
17
2
0
229,924
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role