Player Matchup

Charon
Charon
Channel_95_
Charon
Level 147
God Stats
4W - 4L
1,619 SR
Queue Stats
85W - 96L
1,454 Elo+
Party 2
Chaac
Chaac
Oregano_god
Chaac
Level 126
God Stats
2W - 5L
1,388 SR
Queue Stats
137W - 129L
1,486 Elo+
Party 2
Vulcan
Vulcan
temp-464187
Vulcan
Level 89
God Stats
1W - 1L
1,726 SR
Queue Stats
98W - 100L
1,456 Elo+
Party 3
Arachne
Arachne
temp-973020
Arachne
Level 99
God Stats
2W - 1L
1,831 SR
Queue Stats
151W - 139L
1,493 Elo+
Party 3
Izanami
Izanami
trucker-child
Izanami
Level 86
God Stats
2W - 2L
1,726 SR
Queue Stats
208W - 197L
1,520 Elo+
Party 3
Team Averages
Level 109
1,658 SR
1,482 Elo+

VS

Team Averages
Level 115
1,527 SR
1,496 Elo+
Ares
Ares
MexicanDude
Ares
Level 69
God Stats
3W - 4L
1,500 SR
Queue Stats
72W - 46L
1,562 Elo+
Party 1
Nemesis
Nemesis
appaff
Nemesis
Level 86
God Stats
14W - 18L
1,503 SR
Queue Stats
387W - 360L
1,516 Elo+
Solo
Ra
Ra
prestigeHz4rD
Ra
Level 143
God Stats
50W - 43L
1,544 SR
Queue Stats
405W - 408L
1,436 Elo+
Solo
Xbalanque
Xbalanque
roldsrock
Xbalanque
Level 157
God Stats
10W - 1L
1,815 SR
Queue Stats
174W - 181L
1,422 Elo+
Solo
Hades
Hades
xBartualx
Hades
Level 121
God Stats
1W - 1L
1,273 SR
Queue Stats
91W - 72L
1,544 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
1 / 3 / 1
7,123
445
7,203
13,569
10,717
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
0 / 6 / 1
7,641
478
11,075
20,477
17,913
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Vulcan
13
0 / 3 / 0
7,560
473
3,585
7,246
2,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
temp-973020
Arachne
15
2 / 6 / 0
8,539
534
6,493
15,599
7,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
13
1 / 4 / 2
7,935
496
9,160
11,618
4,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 5
8,597
537
5,690
15,641
14,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Nemesis
appaff
Nemesis
17
9 / 0 / 4
10,466
654
17,909
16,131
7,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

17
3 / 0 / 4
10,088
631
5,116
7,098
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
roldsrock
Xbalanque
14
1 / 1 / 4
8,164
510
7,972
11,684
4,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hades
xBartualx
Hades
17
6 / 1 / 2
10,867
679
15,629
15,846
9,160
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
22
22
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Charon
1
3
1
0.5
W
3
2
5
2.75
L
0
6
1
0.08
W
Nemesis
appaff
Nemesis
9
0
4
11
W
3
0
4
5
W
Xbalanque
roldsrock
Xbalanque
1
1
4
3
L
Vulcan
0
3
0
0
L
Arachne
temp-973020
Arachne
2
6
0
0.33
L
Izanami
1
4
2
0.5
W
Hades
xBartualx
Hades
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,516
Damage
52,316
68,509
Taken
66,400
43,137
Mitigated
38,507
18,590
Healing
26,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
7,203
1,332
353
2,833
13,569
10,717
0
5,352
8,174
20,446
0
W
5,690
469
0
2,975
15,641
14,684
237
3,167
12,474
31,830
0
L
11,075
2,846
0
7,188
20,477
17,913
0
14,568
5,909
0
64,255
W
Nemesis
appaff
Nemesis
17,909
8,906
0
3,307
16,131
7,172
118
2,533
13,509
0
99,362
W
5,116
120
1,285
2,300
7,098
3,211
426
2,402
4,528
94,910
0
W
Xbalanque
roldsrock
Xbalanque
7,972
3,539
0
6,243
11,684
4,280
838
2,116
9,568
0
67,310
L
Vulcan
3,585
819
0
1,891
7,246
2,482
0
2,265
4,981
55,525
0
L
Arachne
temp-973020
Arachne
6,493
4,531
0
4,211
15,599
7,349
0
2,067
13,532
0
82,093
L
Izanami
9,160
7,365
0
2,114
11,618
4,676
977
2,140
9,478
0
73,990
W
Hades
xBartualx
Hades
15,629
2,110
57
10,266
15,846
9,160
362
283
15,533
94,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,798
Gold Earned
48,182
482
Minions Killed
640
0
Camps Cleared
0
1,591,023
Distance Traveled
1,606,627
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
7,123
445
25
2
0
314,671
6
W
Ares
8,597
537
40
3
0
298,733
0
L
Chaac
7,641
478
106
7
0
313,290
1
W
Nemesis
10,466
654
141
9
0
374,520
0
W
Ra
10,088
631
180
11
0
378,864
4
W
Xbalanque
8,164
510
109
7
0
290,991
10
L
Vulcan
7,560
473
105
7
0
295,988
9
L
Arachne
8,539
534
124
8
0
365,020
0
L
Izanami
7,935
496
122
8
0
302,054
0
W
Hades
10,867
679
170
11
0
263,519
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role