Player Matchup

Ganesha
Ganesha
Masters
MisakiAyuzawa19
Ganesha
Masters
Level 172
God Stats
34W - 35L
1,633 SR
Queue Stats
294W - 263L
2,450 MMR
Party 2
Izanami
Izanami
Diamond III
SuperNovaJason
Izanami
Diamond III
Level 157
God Stats
4W - 2L
1,792 SR
Queue Stats
347W - 325L
2,328 MMR
Party 3
Kukulkan
Kukulkan
Masters
TwoFatLips
Kukulkan
Masters
Level 149
God Stats
0W - 2L
1,323 SR
Queue Stats
521W - 490L
2,522 MMR
Party 3
Ratatoskr
Ratatoskr
Diamond I
Vénatus
Ratatoskr
Diamond I
Level 154
God Stats
6W - 4L
1,702 SR
Queue Stats
143W - 109L
2,613 MMR
Party 2
Osiris
Osiris
Masters
player061020
Osiris
Masters
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 82L
2,375 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 140
1,590 SR
2,458 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 147
1,657 SR
2,452 MMR
Ne Zha
Ne Zha
Diamond II
AchillesCurse
Ne Zha
Diamond II
Level 81
God Stats
3W - 2L
1,627 SR
Queue Stats
84W - 68L
2,448 MMR
Party 1
Ra
Ra
Masters
Extermn8tor101
Ra
Masters
Level 140
God Stats
8W - 6L
1,587 SR
Queue Stats
153W - 128L
2,526 MMR
Solo
Bellona
Bellona
Diamond I
JohnnyQuasar
Bellona
Diamond I
Level 248
God Stats
15W - 9L
1,738 SR
Queue Stats
442W - 391L
2,542 MMR
Solo
Cabrakan
Cabrakan
Diamond I
Kman45_
Cabrakan
Diamond I
Level 146
God Stats
21W - 10L
1,755 SR
Queue Stats
206W - 184L
2,454 MMR
Solo
Artemis
Artemis
Masters
Psytheee
Artemis
Masters
Level 121
God Stats
3W - 6L
1,576 SR
Queue Stats
393W - 372L
2,291 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 7 / 10
10,471
436
7,576
29,135
33,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

20
1 / 4 / 4
13,163
548
9,276
13,063
5,463
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
TwoFatLips
Kukulkan
19
2 / 3 / 6
12,365
515
15,810
13,788
6,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ratatoskr
Vénatus
Ratatoskr
18
9 / 7 / 4
12,135
506
20,334
25,788
11,526
Thistlethorn Acorn

Thistlethorn Acorn

+40
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Osiris
16
2 / 8 / 1
10,729
447
17,956
42,765
67,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Bans
NikeAthenaMaman BrigitteJanusThor

VS

Bans
AnhurThanatosSusanoAchillesGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 4 / 12
14,648
610
18,177
22,785
10,797
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
9 / 4 / 8
14,664
611
21,287
14,938
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
JohnnyQuasar
Bellona
20
7 / 4 / 3
14,609
609
33,682
36,796
43,984
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cabrakan
Kman45_
Cabrakan
16
0 / 1 / 15
11,804
492
8,174
22,037
31,889
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+150
Health
+300
Mana
+10
Mp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Artemis
Psytheee
Artemis
20
7 / 1 / 8
14,399
600
22,405
14,036
6,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
75
14
Kills
29
29
Deaths
14
25
Assists
46
Player
Kills
Deaths
Assists
KDA
W
6
4
12
3
W
9
4
8
3.25
W
Bellona
JohnnyQuasar
Bellona
7
4
3
2.13
W
Cabrakan
Kman45_
Cabrakan
0
1
15
7.5
L
0
7
10
0.71
W
Artemis
Psytheee
Artemis
7
1
8
11
L
1
4
4
0.75
L
Kukulkan
TwoFatLips
Kukulkan
2
3
6
1.67
L
Ratatoskr
Vénatus
Ratatoskr
9
7
4
1.57
L
Osiris
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,952
Damage
103,725
124,539
Taken
110,592
124,132
Mitigated
100,247
17,376
Healing
47,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,177
6,422
0
6,128
22,785
10,797
2,185
7,251
15,534
0
141,545
W
21,287
2,238
4,181
5,462
14,938
7,278
2,500
4,748
10,082
136,194
0
W
Bellona
JohnnyQuasar
Bellona
33,682
16,059
0
17,172
36,796
43,984
916
3,750
33,046
0
132,532
W
Cabrakan
Kman45_
Cabrakan
8,174
962
0
7,825
22,037
31,889
33
8,054
13,926
26,149
0
L
7,576
448
0
1,767
29,135
33,144
0
11,538
17,311
27,921
0
W
Artemis
Psytheee
Artemis
22,405
12,611
0
7,042
14,036
6,299
8,345
2,558
11,478
0
147,077
L
9,276
6,240
0
2,914
13,063
5,463
2,831
1,705
11,323
0
124,901
L
Kukulkan
TwoFatLips
Kukulkan
15,810
898
0
455
13,788
6,603
0
4,916
8,720
129,119
0
L
Ratatoskr
Vénatus
Ratatoskr
20,334
5,264
0
611
25,788
11,526
0
6,390
19,338
0
85,624
L
Osiris
17,956
6,495
0
11,629
42,765
67,396
0
4,901
37,864
470
79,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,863
Gold Earned
70,124
704
Minions Killed
770
0
Camps Cleared
0
2,316,854
Distance Traveled
2,420,447
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
14,648
610
144
6
0
544,482
6
W
Ra
14,664
611
219
9
0
504,717
7
W
Bellona
14,609
609
182
8
0
454,818
2
W
Cabrakan
11,804
492
32
1
0
453,198
0
L
Ganesha
10,471
436
6
0
0
491,217
2
W
Artemis
14,399
600
193
8
0
463,232
0
L
Izanami
13,163
548
245
10
0
423,098
11
L
Kukulkan
12,365
515
243
10
0
470,391
2
L
Ratatoskr
12,135
506
91
4
0
493,585
3
L
Osiris
10,729
447
119
5
0
438,563
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role