Player Matchup

Bacchus
Bacchus
ChappyShlat
Bacchus
Level 27
God Stats
3W - 11L
1,004 SR
Queue Stats
22W - 43L
1,111 Elo+
Party 1
Cabrakan
Cabrakan
QuarfMaster69
Cabrakan
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 33L
952 Elo+
Party 1
Sylvanus
Sylvanus
docbatman
Sylvanus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 43L
1,111 Elo+
Party 1
Team Averages
Level 29
1,335 SR
1,058 Elo+

VS

Team Averages
Level 74
1,473 SR
1,357 Elo+
Anubis
Anubis
Cousin Jebb
Anubis
Level 68
God Stats
7W - 8L
1,455 SR
Queue Stats
101W - 112L
1,374 Elo+
Party 2
Discordia
Discordia
Haelley
Discordia
Level 29
God Stats
66W - 71L
1,393 SR
Queue Stats
108W - 125L
1,333 Elo+
Party 2
Sun Wukong
Sun Wukong
Tershy Donut
Sun Wukong
Level 125
God Stats
15W - 10L
1,571 SR
Queue Stats
126W - 133L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChappyShlat
Bacchus
14
7 / 7 / 6
11,765
905
10,849
16,310
10,318
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cabrakan
QuarfMaster69
Cabrakan
11
1 / 7 / 5
8,782
676
3,482
13,649
11,663
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sylvanus
docbatman
Sylvanus
13
5 / 4 / 6
10,363
797
5,366
21,836
12,534
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
7 / 6 / 8
11,218
863
10,754
8,273
4,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
Haelley
Discordia
14
6 / 3 / 10
11,158
858
14,793
6,549
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Sun Wukong
Tershy Donut
Sun Wukong
13
5 / 4 / 11
10,779
829
17,810
15,179
11,881
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
47
13
Kills
18
18
Deaths
13
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ChappyShlat
Bacchus
7
7
6
1.43
W
Anubis
7
6
8
1.83
W
Discordia
Haelley
Discordia
6
3
10
3.67
L
Cabrakan
QuarfMaster69
Cabrakan
1
7
5
0.5
W
Sun Wukong
Tershy Donut
Sun Wukong
5
4
11
2.63
L
Sylvanus
docbatman
Sylvanus
5
4
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,697
Damage
43,357
51,795
Taken
30,001
34,515
Mitigated
18,768
10,279
Healing
4,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ChappyShlat
Bacchus
10,849
881
108
1,849
16,310
10,318
0
7,957
7,715
29,692
0
W
Anubis
10,754
363
0
550
8,273
4,266
941
5,498
2,775
49,265
0
W
Discordia
Haelley
Discordia
14,793
1,607
0
419
6,549
2,621
841
5,182
1,367
38,798
0
L
Cabrakan
QuarfMaster69
Cabrakan
3,482
246
181
362
13,649
11,663
0
5,416
7,440
15,588
0
W
Sun Wukong
Tershy Donut
Sun Wukong
17,810
5,047
0
3,991
15,179
11,881
709
9,210
5,969
0
36,254
L
Sylvanus
docbatman
Sylvanus
5,366
1,027
830
6,949
21,836
12,534
0
11,070
9,907
19,929
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,910
Gold Earned
33,155
68
Minions Killed
133
0
Camps Cleared
0
537,169
Distance Traveled
645,948
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,765
905
35
3
0
228,786
1
W
Anubis
11,218
863
50
4
0
188,342
0
W
Discordia
11,158
858
47
4
0
217,301
0
L
Cabrakan
8,782
676
14
1
0
125,138
0
W
Sun Wukong
10,779
829
36
3
0
240,305
0
L
Sylvanus
10,363
797
19
1
0
183,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role